--- a/LuaAPI.wiki Thu May 03 01:13:29 2018 +0100
+++ b/LuaAPI.wiki Thu May 03 01:14:21 2018 +0100
@@ -1191,6 +1191,8 @@
This function must be called within `onGameInit`, where `MapGen` has been set to `mgDrawn`. You also should call `FlushPoints` when you are finished with drawing.
+See [LuaDrawning] for some examples.
+
==== <tt>!FlushPoints()</tt> ====
Makes sure that all the points/lines specified using `AddPoint` are actually applied to the map. This function must be called within `onGameInit`.