--- a/LuaGlobals.wiki Wed Apr 17 15:52:42 2019 +0100
+++ b/LuaGlobals.wiki Wed Apr 17 19:25:30 2019 +0100
@@ -22,6 +22,7 @@
|| `TopY` || Y coordinate of the topmost point of the landscape. Not available before `onGameStart` ||
|| `CursorX` || The X position of the cursor if the player is choosing a target. Otherwise, this equals `NO_CURSOR` ||
|| `CursorY` || The Y position of the cursor if the player is choosing a target. Otherwise, this equals `NO_CURSOR` ||
+|| `NO_CURSOR` || Special value used by `CursorX` and `CursorY` when no cursor is displayed ||
|| `WaterLine` || The y position of the water, used to determine at which position stuff drowns. Use `SetWaterLine` to change. ||
|| `ClansCount` || Number of clans, including defeated ones (a clan is a group of teams with same color) ||
|| `TeamsCount` || Number of teams, including defeated ones ||