Taunts: add extra column
authorWuzzy
Fri, 14 Sep 2018 20:00:57 +0100
changeset 1558 acc99faa9f1b
parent 1557 797f0be98177
child 1559 646d9efe8053
Taunts: add extra column
Taunts.wiki
--- a/Taunts.wiki	Fri Sep 14 19:48:07 2018 +0100
+++ b/Taunts.wiki	Fri Sep 14 20:00:57 2018 +0100
@@ -11,54 +11,54 @@
 == List of taunts ==
 This list is sorted alphabetically by file name.
 
-|| *Variable name* || *File name* || *Used when …* || *Transcription of Default voicepack* ||
-|| `sndBoring` || `Boring.ogg` || … an opposing team is skipping their turn with Skip. || “This is so boring.” ||
-|| `sndByeBye` || `Byebye.ogg` || … a hedgehog dies or is removed from the game because the a player left the room in online play. || “See ya!” ||
-|| `sndComeonthen` || `Comeonthen.ogg` || … when the ready timer ran out and the player still didn’t made any decisions. || “I’m waiting.” ||
-|| `sndCoward` || `Coward.ogg` || … an opposing team ended their turn with Skip. || “Wimp!” ||
-|| `sndEnemyDown` || `Enemydown.ogg` || … an enemy hedgehog died. || “Got one!” ||
-|| `sndFirePunch1` || `Firepunch1.ogg` || … hedgehog does a shoryuken. || “Firepunch!” ||
-|| `sndFirePunch2` || `Firepunch2.ogg` || … hedgehog does a shoryuken. || “Take this!” ||
-|| `sndFirePunch3` || `Firepunch3.ogg` || … hedgehog does a shoryuken. || “Hoar!” ||
-|| `sndFirePunch4` || `Firepunch4.ogg` || … hedgehog does a shoryuken. || “Har!” ||
-|| `sndFirePunch5` || `Firepunch5.ogg` || … hedgehog does a shoryuken. || “Woo!” ||
-|| `sndFirePunch6` || `Firepunch6.ogg` || … hedgehog does a shoryuken. || “Ha-dee-wooztee-wooztee-woo!” ||
-|| `sndFirstBlood` || `Firstblood.ogg` || … a hedgehog dealt damage to an enemy hedgehog the first time in this round. || “This is only the beginning.” ||
-|| `sndFlawless` || `Flawless.ogg` || … a team won without any damage taken. || “Flawless victory!” ||
-|| `sndHello` || `Hello.ogg` || … greeting, i.e. a hedgehog is in the time box and waves hello or a player enters a room in online play. || “Hi!” ||
-|| `sndHurry` || `Hurry.ogg` || … 5 seconds on the clock are remaining. || “Hurry!” ||
-|| `sndIllGetYou` || `Illgetyou.ogg` || … computer-controlled team or team over the net starts turn. Played instead of `sndYesSir`. || “You’ve ticked off the wrong hog, buddy.” ||
-|| `sndIncoming` || `Incoming.ogg` || … an airborne attack is ordered. || “This is going to hurt.” ||
-|| `sndJump1` || `Jump1.ogg` || … a hedgehog makes a long jump. || “Hep!” ||
-|| `sndJump2` || `Jump2.ogg` || … a hedgehog makes a backjump. || “Woah!” ||
-|| `sndJump3` || `Jump3.ogg` || … a hedgehog makes a high jump. || “Hep!” ||
-|| `sndJustYouWait` || `Justyouwait.ogg` || … computer-controlled team or team over the net starts turn. Played instead of `sndYesSir`. || "You're gonna pay for that!" ||
-|| `sndKamikaze` || `Kamikaze.ogg` || … a hedgehog launches kamikaze. || “Kamikaze!” ||
-|| `sndLaugh` || `Laugh.ogg` || … a hedgehog places a dynamite or a mine (indended to be an evil laughter). || “He-he-he-he-he-he-he-he-he!” ||
-|| `sndMelon` || `Melon.ogg` || … a hedgehog throws a watermelon bomb || “Melon’s away!” ||
-|| `sndMissed` || `Missed.ogg` || … a hedgehog makes an attack but makes no damage or kills.|| “Heh! Is that the best you can do?” ||
-|| `sndNooo` || `Nooo.ogg` || … an explosive (i.e. dynamite) is about to explode near a victim. || “No!” ||
-|| `sndNutter` || `Nutter.ogg` || … (roughly) a clumsy hedgehog makes damage to itself and possibly team members as well. || “What are you doing?” ||
-|| `sndOoff1` || `Ooff1.ogg` || … a hedgehog suffers damage by falling or explosions. || “Ooff!” ||
-|| `sndOoff2` || `Ooff2.ogg` || … a hedgehog suffers damage by falling or explosions. || “Ooff!” ||
-|| `sndOoff3` || `Ooff3.ogg` || … a hedgehog suffers damage by falling or explosions. || “Ooff!” ||
-|| `sndOops` || `Oops.ogg` || … a timed weapon fired by a hedgehog is about to detonate dangeoursly close to it. || “Oops!” ||
-|| `sndOw1` || `Ow1.ogg` || … a hedgehog suffers damage from an source other than falling, explosion and sickness, or it activates vampirism. || “Ah!” ||
-|| `sndOw2` || `Ow2.ogg` || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || “Oi!” ||
-|| `sndOw3` || `Ow3.ogg` || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || “Oh!” ||
-|| `sndOw4` || `Ow4.ogg` || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || “Ow!” ||
-|| `sndPoisonCough` || `PoisonCough.ogg` || … a hedgehog suffers damage from sickness. || _coughing_ ||
-|| `sndPoisonMoan` || `PoisonMoan.ogg` || … a hedgehog suffers damage from sickness. || _moaning_ ||
-|| `sndReinforce` || `Reinforcements.ogg` || … a crate appears. || “Surprise inbound!” ||
-|| `sndSameTeam` || `Sameteam.ogg` || … a hedgehog mostly does damage to hedgehogs of the same team. || “I’m on your team!” ||
-|| `sndStupid` || `Stupid.ogg` || … (roughly) a hedgehog only does damage to itself. Due to a bug, this sound is never played in 0.9.22. || “That was pathetic!” ||
-|| `sndCover` || `Takecover.ogg` || … a hedgehog throws a grenade or similar weapon. || “Get down!” ||
-|| `sndTraitor` || `Traitor.ogg` || … a hedgehog mostly does damage to hedgehogs of the same team. || “Why, you backstabbing little!” ||
-|| `sndUhOh` || `Uh-oh.ogg` || … a heavy explosive (i.e. dynamite or hellish hand grenade) is dangerously close to a hedgehog and about to detonate. || “Uh-oh!” ||
-|| `sndVictory` || `Victory.ogg` || … a team wins with at least 1 hedgehog lost on their side. || “Victory is ours!” ||
-|| `sndWatchIt` || `Watchit.ogg` || … (roughly) a clumsy hedgehog makes damage to itself and possibly team members as well. || “Watch where you’re shooting!” ||
-|| `sndYesSir` || `Yessir.ogg` || … the turn of your own team begins (not played for computer players and teams controlled by players over the network, see `sndIllGetYou` and `sndJustYouWait`). || “Yes, sir!” ||
-|| `sndRegret` || `Youllregretthat.ogg` || …  an enemy team attacked your hedgehog, but did not kill it. || “You gonna wish you haven’t done that.” ||
+|| *Variable name* || *File name* || *Generic description* || *Used when …* || *Transcription of Default voicepack* ||
+|| `sndBoring` || `Boring.ogg` || boredom || … tean runs out of turn time without attacking. || “This is so boring.” ||
+|| `sndByeBye` || `Byebye.ogg` || farewell || … a hedgehog dies or is removed from the game because the a player left the room in online play. || “See ya!” ||
+|| `sndComeonthen` || `Comeonthen.ogg` || hustle || … when the ready timer is about to run out and the player still didn’t made any decisions. || “I’m waiting.” ||
+|| `sndCoward` || `Coward.ogg` || taunting a coward ||  … an opposing team ended their turn with Skip. || “Wimp!” ||
+|| `sndEnemyDown` || `Enemydown.ogg` || enemy dead || … an enemy hedgehog died. || “Got one!” ||
+|| `sndFirePunch1` || `Firepunch1.ogg` || shoryuken || … hedgehog does a shoryuken. || “Firepunch!” ||
+|| `sndFirePunch2` || `Firepunch2.ogg` || shoryuken || … hedgehog does a shoryuken. || “Take this!” ||
+|| `sndFirePunch3` || `Firepunch3.ogg` || shoryuken || … hedgehog does a shoryuken. || “Hoar!” ||
+|| `sndFirePunch4` || `Firepunch4.ogg` || shoryuken || … hedgehog does a shoryuken. || “Har!” ||
+|| `sndFirePunch5` || `Firepunch5.ogg` || shoryuken || … hedgehog does a shoryuken. || “Woo!” ||
+|| `sndFirePunch6` || `Firepunch6.ogg` || shoryuken || … hedgehog does a shoryuken. || “Ha-dee-wooztee-wooztee-woo!” ||
+|| `sndFirstBlood` || `Firstblood.ogg` || first damage || … a hedgehog dealt damage to an enemy hedgehog the first time in this round. || “This is only the beginning.” ||
+|| `sndFlawless` || `Flawless.ogg` || flawless victory || … a team won without any damage taken. || “Flawless victory!” ||
+|| `sndHello` || `Hello.ogg` || generic greeting || … hedgehog is in the time box and waves hello or a player enters a room in online play. || “Hi!” ||
+|| `sndHurry` || `Hurry.ogg` || hustle || … 5 seconds on the clock are remaining. || “Hurry!” ||
+|| `sndIllGetYou` || `Illgetyou.ogg` || enemy turn || … computer-controlled team or team over the net starts turn. Played instead of `sndYesSir`. || “You’ve ticked off the wrong hog, buddy.” ||
+|| `sndIncoming` || `Incoming.ogg` || air attack || … an airborne attack is ordered. || “This is going to hurt.” ||
+|| `sndJump1` || `Jump1.ogg` || long jump || … a hedgehog makes a long jump. || “Hep!” ||
+|| `sndJump2` || `Jump2.ogg` || backjump || … a hedgehog makes a backjump. || “Woah!” ||
+|| `sndJump3` || `Jump3.ogg` || high jump || … a hedgehog makes a high jump. || “Hep!” ||
+|| `sndJustYouWait` || `Justyouwait.ogg` || enemy turn || … computer-controlled team or team over the net starts turn. Played instead of `sndYesSir`. || "You're gonna pay for that!" ||
+|| `sndKamikaze` || `Kamikaze.ogg` || kamikaze || … a hedgehog launches kamikaze. || “Kamikaze!” ||
+|| `sndLaugh` || `Laugh.ogg` || evil laughter || … a hedgehog uses a mine, dynamite or cake. || “He-he-he-he-he-he-he-he-he!” ||
+|| `sndMelon` || `Melon.ogg` || watermelon bomb || … a hedgehog throws a watermelon bomb || “Melon’s away!” ||
+|| `sndMissed` || `Missed.ogg` || missed attack || … a hedgehog makes an attack but makes no damage or kills.|| “Heh! Is that the best you can do?” ||
+|| `sndNooo` || `Nooo.ogg` || oh no! || … an explosive (i.e. dynamite) is about to explode near a victim. || “No!” ||
+|| `sndNutter` || `Nutter.ogg` || clumsy hedgehog || … (roughly) a clumsy hedgehog makes damage to itself and possibly team members as well. || “What are you doing?” ||
+|| `sndOoff1` || `Ooff1.ogg` || pain || … a hedgehog suffers damage by falling or explosions. || “Ooff!” ||
+|| `sndOoff2` || `Ooff2.ogg` || pain || … a hedgehog suffers damage by falling or explosions. || “Ooff!” ||
+|| `sndOoff3` || `Ooff3.ogg` || pain || … a hedgehog suffers damage by falling or explosions. || “Ooff!” ||
+|| `sndOops` || `Oops.ogg` || oops! || … a timed weapon fired by a hedgehog is about to detonate dangeoursly close to it. || “Oops!” ||
+|| `sndOw1` || `Ow1.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness, or it activates vampirism. || “Ah!” ||
+|| `sndOw2` || `Ow2.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || “Oi!” ||
+|| `sndOw3` || `Ow3.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || “Oh!” ||
+|| `sndOw4` || `Ow4.ogg` || pain || … a hedgehog suffers damage from an source other than falling, explosion and sickness. || “Ow!” ||
+|| `sndPoisonCough` || `PoisonCough.ogg` || poison pain || … a hedgehog suffers damage from sickness. || _coughing_ ||
+|| `sndPoisonMoan` || `PoisonMoan.ogg` || poison pain || … a hedgehog suffers damage from sickness. || _moaning_ ||
+|| `sndReinforce` || `Reinforcements.ogg` || reinforcements arrived || … a crate appears. || “Surprise inbound!” ||
+|| `sndSameTeam` || `Sameteam.ogg` || same team attacked || … a hedgehog mostly does damage to hedgehogs of the same team. || “I’m on your team!” ||
+|| `sndStupid` || `Stupid.ogg` || stupidity || … (roughly) a hedgehog only does damage to itself. Due to a bug, this sound is never played in 0.9.22. || “That was pathetic!” ||
+|| `sndCover` || `Takecover.ogg` || warning to take cover || … a hedgehog throws a grenade or similar weapon. || “Get down!” ||
+|| `sndTraitor` || `Traitor.ogg` || calling someone a traitor || … a hedgehog mostly does damage to hedgehogs of the same team. || “Why, you backstabbing little!” ||
+|| `sndUhOh` || `Uh-oh.ogg` || imminent danger || … a heavy explosive (i.e. dynamite or hellish hand grenade) is dangerously close to a hedgehog and about to detonate. || “Uh-oh!” ||
+|| `sndVictory` || `Victory.ogg` || victory || … a team wins with at least 1 hedgehog lost on their side. || “Victory is ours!” ||
+|| `sndWatchIt` || `Watchit.ogg` || clumsy attack || … (roughly) a clumsy hedgehog makes damage to itself and possibly team members as well. || “Watch where you’re shooting!” ||
+|| `sndYesSir` || `Yessir.ogg` || turn start || … the turn of your own team begins (not played for computer players and teams controlled by players over the network, see `sndIllGetYou` and `sndJustYouWait`). || “Yes, sir!” ||
+|| `sndRegret` || `Youllregretthat.ogg` || enemy turn || …  an enemy team attacked your hedgehog, but did not kill it. || “You gonna wish you haven’t done that.” ||
 
 == List of *unused* taunt files ==
 There are a couple of taunt files found in the repository which *aren't used in the game*. Adding these files to your voice pack won't have any effect. But maybe, just maybe, there might be a slim possibility of a slight chance that these taunts might probably be supported in future Hedgewars versions, if you are lucky. Maybe. So you might want to consider these files. Or not.