LuaAPI: fix typo
authorWuzzy
Tue, 29 Mar 2016 17:37:35 +0100
changeset 824 adfb23d8bc13
parent 823 83dacaa4d7d0
child 825 e6a6cfe308d4
LuaAPI: fix typo
LuaAPI.wiki
--- a/LuaAPI.wiki	Tue Mar 29 17:35:16 2016 +0100
+++ b/LuaAPI.wiki	Tue Mar 29 17:37:35 2016 +0100
@@ -775,12 +775,12 @@
 Sets the state for one of the effects <tt>heInvulnerable, heResurrectable, hePoisoned, heResurrected, heFrozen</tt> for the specified hedgehog gear.
 A value of 0 usually means the effect is disabled, values other than that indicate that it is enabled and in some cases specify e.g. the remaining time of that effect.
 
-|| *`effect`* || *Desription* || *`effectState`* ||
+|| *`effect`* || *Description* || *`effectState`* ||
 || `heInvulnerable` || Wether hog is invulnerable || Any non-zero value turns on invulnerability. `0` turns it off. ||
 || `hePoisoned` || Poison damage, damages hog each turn. || Amount of damage per turn. Use `0` to disable poisoning. ||
 || `heResurrectable` || Whether to resurrect the hog on death || With a non-zero value, the hedgehog will be resurrected and teleported to a random location on death. `0` disables this. ||
-|| `heResurrected` || Whether the hedgehog has been resurrected once. This is only a graphical effect. || With a non-zero value, the hedgehog was resurrected, `0` otherwise. ||
-|| `heFroze` || Freeze level. Frozen hedgehogs skip turn, are heavy and take half damage || The number denotes “how frozen” the hedgehog is, i.e. how long it. The freezer sets this to `199999` initially. The value will be reduced by `50000` each round. If `0`, hedgehog is not frozen. The value will also be used for some other things by the engine, like animation, etc. ||
+|| `heResurrected` || Whether the hedgehog has been resurrected once. This is only a subtle graphical effect. || With a non-zero value, the hedgehog was resurrected, `0` otherwise. ||
+|| `heFroze` || Freeze level. Frozen hedgehogs skip turn, are heavy and take half damage || The number denotes “how frozen” the hedgehog is, i.e. how long it takes to melt. The freezer sets this to `199999` initially. The value will be reduced by `50000` each round. If `0`, hedgehog is not frozen. The value will also be used for some other things by the engine, like animation, etc. ||
 
 Example (sets all bots poisoned with poison damage of 1):