VisualGearTypes: SmallDamage: hardcoded speed draft
authorWuzzy
Sun, 13 Dec 2020 15:31:23 +0100
changeset 2207 ba68343f2a10
parent 2206 4bf9ae7d9739
child 2208 086c9a18d2ff
VisualGearTypes: SmallDamage: hardcoded speed
VisualGearTypes.wiki
--- a/VisualGearTypes.wiki	Sun Dec 13 15:08:55 2020 +0100
+++ b/VisualGearTypes.wiki	Sun Dec 13 15:31:23 2020 +0100
@@ -96,7 +96,7 @@
 
 Damage indicator, displays a damage value. Hedgewars uses this as the "small" damage tag used to instantly show damage of a single hit.
 
-Looks and behaves similar to `vgtHealthTag`, but is slightly smaller. The parameters are the same as for `vgtHealthTag`.
+Looks and behaves similar to `vgtHealthTag`, but is slightly smaller. Also, the movement speed cannot be changed. The parameters are the same as for `vgtHealthTag`.
 
 == `vgtSpeechBubble` ==
 Displays a speech bubble with text. In Lua, you cannot change the text after this has been created. Use `HogSay` in Lua to spawn a speech bobble properly.