VisualGearTypes: Add drowning tag info draft
authorWuzzy
Sun, 13 Dec 2020 19:59:47 +0100
changeset 2208 086c9a18d2ff
parent 2207 ba68343f2a10
child 2209 1974cb9cb869
VisualGearTypes: Add drowning tag info
VisualGearTypes.wiki
--- a/VisualGearTypes.wiki	Sun Dec 13 15:31:23 2020 +0100
+++ b/VisualGearTypes.wiki	Sun Dec 13 19:59:47 2020 +0100
@@ -80,10 +80,10 @@
 == `vgtHealthTag` ==
 A health/damage tag for hedgehogs. It shows a whole number surrounded by a simple border. `dX` and `dY` can be used for moving it around.
 
-This is shown at the end of a turn to show the total damage received by each hedgehog in that turn.
+This is shown at the end of a turn to show the total damage received by each hedgehog in that turn, or when a hedgehog drowned.
 But this visual gear is also very useful to show an arbitrary whole number on the screen.
 
-By default, it is white and moves upwards a few pixels before it disappears. Set `dX` and `dY` to 0 to disable movement.
+By default, it is white and moves upwards a few pixels before it disappears. Set `dX` and `dY` to 0 to disable movement. If this visual gear was spawned below the water line (`Y>WaterLine`), it will disappear as so.n `Y-10<WaterLine` is `true`)
 
  * `Angle`: Scale ratio. `1` = 100%
  * `Frame`: If `0`, its position is relative to the landscape. If non-zero, it will align to the screen instead