hedgewars/uStore.pas
author unc0rr
Sat, 03 Oct 2009 12:38:56 +0000
changeset 2405 3b8607ac32c6
parent 2397 2ca4ca6b4bab
child 2426 9d674c5c828d
permissions -rw-r--r--
Fix /me chat command in demos
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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unit uStore;
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interface
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uses sysutils, uConsts, uTeams, SDLh,
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL,
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{$ENDIF}
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uFloat;
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{$INCLUDE options.inc}
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procedure StoreInit;
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procedure StoreLoad;
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procedure StoreRelease;
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procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
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procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
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procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
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procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
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procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
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procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
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procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
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procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
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procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
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procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
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procedure DrawCentered(X, Top: LongInt; Source: PTexture);
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procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
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procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
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procedure DrawFillRect(r: TSDL_Rect);
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function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
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function  RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
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procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
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//procedure rotateSurface(Surface: PSDL_Surface);
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procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL
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procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
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procedure RenderHealth(var Hedgehog: THedgehog);
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procedure AddProgress;
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procedure FinishProgress;
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function  LoadImage(const filename: string; imageFlags: Integer): PSDL_Surface;
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procedure SetupOpenGL;
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procedure SetScale(f: GLfloat);
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var PixelFormat: PSDL_PixelFormat = nil;
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 SDLPrimSurface: PSDL_Surface = nil;
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   PauseTexture,
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   SyncTexture,
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   ConfirmTexture: PTexture;
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   cScaleFactor: GLfloat = 2.0;
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implementation
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uses uMisc, uConsole, uLand, uLocale, uWorld;
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var
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    HHTexture: PTexture;
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	MaxTextureSize: Integer;
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procedure StoreInit;
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begin
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end;
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procedure DrawRoundRect(rect: PSDL_Rect; BorderColor, FillColor: Longword; Surface: PSDL_Surface; Clear: boolean);
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var r: TSDL_Rect;
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begin
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r:= rect^;
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if Clear then SDL_FillRect(Surface, @r, 0);
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BorderColor:= SDL_MapRGB(Surface^.format, BorderColor shr 16, BorderColor shr 8, BorderColor and $FF);
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FillColor:= SDL_MapRGB(Surface^.format, FillColor shr 16, FillColor shr 8, FillColor and $FF);
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r.y:= rect^.y + 1;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 1;
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r.w:= rect^.w - 2;
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r.y:= rect^.y;
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r.h:= rect^.h;
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SDL_FillRect(Surface, @r, BorderColor);
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r.x:= rect^.x + 2;
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r.y:= rect^.y + 1;
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r.w:= rect^.w - 4;
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r.h:= rect^.h - 2;
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SDL_FillRect(Surface, @r, FillColor);
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r.x:= rect^.x + 1;
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r.y:= rect^.y + 2;
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r.w:= rect^.w - 2;
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r.h:= rect^.h - 4;
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SDL_FillRect(Surface, @r, FillColor)
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end;
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function WriteInRoundRect(Surface: PSDL_Surface; X, Y: LongInt; Color: LongWord; Font: THWFont; s: string): TSDL_Rect;
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var w, h: LongInt;
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    tmpsurf: PSDL_Surface;
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    clr: TSDL_Color;
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    Result: TSDL_Rect;
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begin
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TTF_SizeUTF8(Fontz[Font].Handle, Str2PChar(s), w, h);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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DrawRoundRect(@Result, cWhiteColor, cColorNearBlack, Surface, true);
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clr.r:= Color shr 16;
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clr.g:= (Color shr 8) and $FF;
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clr.b:= Color and $FF;
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tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(s), clr.value);
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Result.x:= X + FontBorder + 2;
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Result.y:= Y + FontBorder;
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SDLTry(tmpsurf <> nil, true);
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SDL_UpperBlit(tmpsurf, nil, Surface, @Result);
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SDL_FreeSurface(tmpsurf);
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Result.x:= X;
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Result.y:= Y;
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Result.w:= w + FontBorder * 2 + 4;
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Result.h:= h + FontBorder * 2;
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WriteInRoundRect:= Result
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end;
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procedure StoreLoad;
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var s: string;
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	procedure WriteNames(Font: THWFont);
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	var t: LongInt;
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		i: LongInt;
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		r, rr: TSDL_Rect;
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		drY: LongInt;
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		texsurf: PSDL_Surface;
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	begin
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	r.x:= 0;
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	r.y:= 0;
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	drY:= - 4;
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		NameTagTex:= RenderStringTex(TeamName, Clan^.Color, Font);
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		r.w:= cTeamHealthWidth + 5;
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		r.h:= NameTagTex^.h;
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, r.w, r.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		TryDo(SDL_SetColorKey(texsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
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   161
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		DrawRoundRect(@r, cWhiteColor, cColorNearBlack, texsurf, true);
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		rr:= r;
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		inc(rr.x, 2); dec(rr.w, 4); inc(rr.y, 2); dec(rr.h, 4);
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		DrawRoundRect(@rr, Clan^.Color, Clan^.Color, texsurf, false);
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		HealthTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf);
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		dec(drY, r.h + 2);
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		DrawHealthY:= drY;
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		for i:= 0 to 7 do
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			with Hedgehogs[i] do
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				if Gear <> nil then
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					begin
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					NameTagTex:= RenderStringTex(Name, Clan^.Color, fnt16);
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					if Hat <> 'NoHat' then
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						begin
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						texsurf:= LoadImage(Pathz[ptHats] + '/' + Hat, ifNone);
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						if texsurf <> nil then
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							begin
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							HatTex:= Surface2Tex(texsurf, false);
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							SDL_FreeSurface(texsurf)
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							end
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						end
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					end;
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		end;
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	end;
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	procedure MakeCrossHairs;
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	var t: LongInt;
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		tmpsurf, texsurf: PSDL_Surface;
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		Color, i: Longword;
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	begin
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	s:= Pathz[ptGraphics] + '/' + cCHFileName;
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	tmpsurf:= LoadImage(s, ifAlpha or ifCritical);
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	for t:= 0 to Pred(TeamsCount) do
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		with TeamsArray[t]^ do
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		begin
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		texsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, tmpsurf^.w, tmpsurf^.h, 32, RMask, GMask, BMask, AMask);
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		TryDo(texsurf <> nil, errmsgCreateSurface, true);
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		Color:= Clan^.Color;
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		Color:= SDL_MapRGB(texsurf^.format, Color shr 16, Color shr 8, Color and $FF);
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		SDL_FillRect(texsurf, nil, Color);
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		SDL_UpperBlit(tmpsurf, nil, texsurf, nil);
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		TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Ooops', true);
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		if SDL_MustLock(texsurf) then
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			SDLTry(SDL_LockSurface(texsurf) >= 0, true);
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		// make black pixel be alpha-transparent
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		for i:= 0 to texsurf^.w * texsurf^.h - 1 do
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			if PLongwordArray(texsurf^.pixels)^[i] = $FF000000 then PLongwordArray(texsurf^.pixels)^[i]:= 0;
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		if SDL_MustLock(texsurf) then
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			SDL_UnlockSurface(texsurf);
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		CrosshairTex:= Surface2Tex(texsurf, false);
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		SDL_FreeSurface(texsurf)
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		end;
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   224
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	SDL_FreeSurface(tmpsurf)
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	end;
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	procedure InitHealth;
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	var i, t: LongInt;
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	begin
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	for t:= 0 to Pred(TeamsCount) do
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		if TeamsArray[t] <> nil then
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			with TeamsArray[t]^ do
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				begin
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				for i:= 0 to cMaxHHIndex do
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					if Hedgehogs[i].Gear <> nil then
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						RenderHealth(Hedgehogs[i]);
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				end
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	end;
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	procedure LoadGraves;
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	var t: LongInt;
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		texsurf: PSDL_Surface;
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	begin
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	for t:= 0 to Pred(TeamsCount) do
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	if TeamsArray[t] <> nil then
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		with TeamsArray[t]^ do
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			begin
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			if GraveName = '' then GraveName:= 'Simple';
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			texsurf:= LoadImage(Pathz[ptGraves] + '/' + GraveName, ifCritical or ifTransparent);
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			GraveTex:= Surface2Tex(texsurf, false);
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			SDL_FreeSurface(texsurf)
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			end
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	end;
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var ii: TSprite;
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    fi: THWFont;
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    ai: TAmmoType;
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    tmpsurf: PSDL_Surface;
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    i: LongInt;
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begin
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   262
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for fi:= Low(THWFont) to High(THWFont) do
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	with Fontz[fi] do
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		begin
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		s:= Pathz[ptFonts] + '/' + Name;
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		WriteToConsole(msgLoading + s + '... ');
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		Handle:= TTF_OpenFont(Str2PChar(s), Height);
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		SDLTry(Handle <> nil, true);
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		TTF_SetFontStyle(Handle, style);
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		WriteLnToConsole(msgOK)
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		end;
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   273
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WriteNames(fnt16);
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MakeCrossHairs;
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LoadGraves;
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AddProgress;
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for ii:= Low(TSprite) to High(TSprite) do
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	with SpritesData[ii] do
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        // FIXME - add a sprite attribute
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        if (not cReducedQuality) or ((ii <> sprSky) and (ii <> sprHorizont) and (ii <> sprFlake)) then
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		begin
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			if AltPath = ptNone then
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				tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent or ifCritical or ifLowRes)
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			else begin
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				tmpsurf:= LoadImage(Pathz[Path] + '/' + FileName, ifAlpha or ifTransparent);
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				if tmpsurf = nil then
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					tmpsurf:= LoadImage(Pathz[AltPath] + '/' + FileName, ifAlpha or ifCritical or ifTransparent);
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				end;
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			if imageWidth = 0 then imageWidth := tmpsurf^.w;
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			if imageHeight = 0 then imageHeight := tmpsurf^.h;
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			if Width = 0 then Width:= tmpsurf^.w;
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			if Height = 0 then Height:= tmpsurf^.h;
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            if (ii = sprSky) then
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			    Texture:= Surface2Tex(tmpsurf, true)
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            else
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			    Texture:= Surface2Tex(tmpsurf, false);
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			if saveSurf then Surface:= tmpsurf else SDL_FreeSurface(tmpsurf)
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		end;
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   301
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AddProgress;
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tmpsurf:= LoadImage(Pathz[ptGraphics] + '/' + cHHFileName, ifAlpha or ifCritical or ifTransparent);
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HHTexture:= Surface2Tex(tmpsurf, false);
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SDL_FreeSurface(tmpsurf);
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   307
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InitHealth;
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PauseTexture:= RenderStringTex(trmsg[sidPaused], $FFFF00, fntBig);
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ConfirmTexture:= RenderStringTex(trmsg[sidConfirm], $FFFF00, fntBig);
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SyncTexture:= RenderStringTex(trmsg[sidSync], $FFFF00, fntBig);
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   313
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   314
for ai:= Low(TAmmoType) to High(TAmmoType) do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   315
	with Ammoz[ai] do
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   316
		begin
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   317
		tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(trAmmo[NameId]), $FFFFFF);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   318
		NameTex:= Surface2Tex(tmpsurf, false);
843
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   319
		SDL_FreeSurface(tmpsurf)
27b5180d0988 Repair weapon name show in ammo menu
unc0rr
parents: 842
diff changeset
   320
		end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   321
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   322
for i:= Low(CountTexz) to High(CountTexz) do
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   323
	begin
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   324
	tmpsurf:= TTF_RenderUTF8_Blended(Fontz[fnt16].Handle, Str2PChar(IntToStr(i) + 'x'), $FFFFFF);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   325
	CountTexz[i]:= Surface2Tex(tmpsurf, false);
844
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   326
	SDL_FreeSurface(tmpsurf)
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   327
	end;
9a82149409f3 Also, repair weapon count show in ammo menu
unc0rr
parents: 843
diff changeset
   328
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   329
{$IFDEF DUMP}
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   330
SDL_SaveBMP_RW(LandSurface, SDL_RWFromFile('LandSurface.bmp', 'wb'), 1);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   331
SDL_SaveBMP_RW(StoreSurface, SDL_RWFromFile('StoreSurface.bmp', 'wb'), 1);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   332
{$ENDIF}
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   333
AddProgress;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   334
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   335
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   336
procedure DrawFromRect(X, Y: LongInt; r: PSDL_Rect; SourceTexture: PTexture);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   337
var rr: TSDL_Rect;
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   338
    _l, _r, _t, _b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   339
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   340
begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   341
if SourceTexture^.h = 0 then exit;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   342
rr.x:= X;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   343
rr.y:= Y;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   344
rr.w:= r^.w;
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   345
rr.h:= r^.h;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   346
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   347
_l:= r^.x / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   348
_r:= (r^.x + r^.w) / SourceTexture^.w * SourceTexture^.rx;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   349
_t:= r^.y / SourceTexture^.h * SourceTexture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   350
_b:= (r^.y + r^.h) / SourceTexture^.h * SourceTexture^.ry;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   351
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   352
glBindTexture(GL_TEXTURE_2D, SourceTexture^.id);
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   353
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   354
VertexBuffer[0].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   355
VertexBuffer[0].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   356
VertexBuffer[1].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   357
VertexBuffer[1].Y:= Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   358
VertexBuffer[2].X:= rr.w + X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   359
VertexBuffer[2].Y:= rr.h + Y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   360
VertexBuffer[3].X:= X;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   361
VertexBuffer[3].Y:= rr.h + Y;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   362
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   363
TextureBuffer[0].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   364
TextureBuffer[0].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   365
TextureBuffer[1].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   366
TextureBuffer[1].Y:= _t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   367
TextureBuffer[2].X:= _r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   368
TextureBuffer[2].Y:= _b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   369
TextureBuffer[3].X:= _l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   370
TextureBuffer[3].Y:= _b;
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   371
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   372
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   373
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
755
edf26e9554ac Now show sprites too
unc0rr
parents: 754
diff changeset
   374
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   375
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   376
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   377
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   378
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   379
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   380
glDisableClientState(GL_VERTEX_ARRAY)
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   381
end;
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   382
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   383
procedure DrawTexture(X, Y: LongInt; Texture: PTexture);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   384
begin
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   385
glPushMatrix;
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   386
glTranslatef(X, Y, 0);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   387
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   388
glBindTexture(GL_TEXTURE_2D, Texture^.id);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   389
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   390
glEnableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   391
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   392
1912
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   393
glVertexPointer(2, GL_FLOAT, 0, @Texture^.vb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   394
glTexCoordPointer(2, GL_FLOAT, 0, @Texture^.tb);
c3d31fb59f0e Save much CPU time by initializing vertex arrays in texture creation function
unc0rr
parents: 1908
diff changeset
   395
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(Texture^.vb));
1904
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   396
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   397
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   398
glDisableClientState(GL_VERTEX_ARRAY);
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   399
20348675b015 - Fix warnings in frontend
unc0rr
parents: 1896
diff changeset
   400
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   401
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   402
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   403
procedure DrawTextureF(Texture: PTexture; Scale: GLfloat; X, Y, Frame, Dir, Frames: LongInt);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   404
var ft, fb: GLfloat;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   405
	hw: LongInt;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   406
    VertexBuffer, TextureBuffer: array [0..3] of TVertex2f;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   407
begin
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   408
glPushMatrix;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   409
glTranslatef(X, Y, 0);
1251
1f545d9a10ca Hat 'wearing' animation
unc0rr
parents: 1242
diff changeset
   410
glScalef(Scale, Scale, 1.0);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   411
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   412
if Dir < 0 then
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   413
	hw:= - 16
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   414
else
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   415
	hw:= 16;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   416
1896
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   417
ft:= Frame / Frames * Texture^.ry;
fdacad5d0acc Don't use GLU
unc0rr
parents: 1865
diff changeset
   418
fb:= (Frame + 1) / Frames * Texture^.ry;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   419
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   420
glBindTexture(GL_TEXTURE_2D, Texture^.id);
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   421
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   422
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   423
VertexBuffer[0].Y:= -16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   424
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   425
VertexBuffer[1].Y:= -16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   426
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   427
VertexBuffer[2].Y:= 16;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   428
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   429
VertexBuffer[3].Y:= 16;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   430
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   431
TextureBuffer[0].X:= 0;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   432
TextureBuffer[0].Y:= ft;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   433
TextureBuffer[1].X:= Texture^.rx;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   434
TextureBuffer[1].Y:= ft;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   435
TextureBuffer[2].X:= Texture^.rx;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   436
TextureBuffer[2].Y:= fb;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   437
TextureBuffer[3].X:= 0;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   438
TextureBuffer[3].Y:= fb;
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   439
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   440
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   441
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   442
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   443
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   444
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   445
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   446
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   447
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   448
glDisableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   449
1242
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   450
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   451
glPopMatrix
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   452
end;
4aca5f7b2504 Hats now fully implemented for local game
unc0rr
parents: 1185
diff changeset
   453
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   454
procedure DrawRotated(Sprite: TSprite; X, Y, Dir: LongInt; Angle: real);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   455
begin
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   456
DrawRotatedTex(SpritesData[Sprite].Texture,
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   457
		SpritesData[Sprite].Width,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   458
		SpritesData[Sprite].Height,
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   459
		X, Y, Dir, Angle)
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   460
end;
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   461
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   462
procedure DrawRotatedF(Sprite: TSprite; X, Y, Frame, Dir: LongInt; Angle: real);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   463
begin
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   464
glPushMatrix;
809
b33c2def1576 Fix hedgehogs switching hang
unc0rr
parents: 806
diff changeset
   465
glTranslatef(X, Y, 0);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   466
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   467
if Dir < 0 then
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   468
   glRotatef(Angle, 0, 0, -1)
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   469
else
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   470
   glRotatef(Angle, 0, 0,  1);
853
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   471
if Dir < 0 then glScalef(-1.0, 1.0, 1.0);
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   472
0b4a23795530 Teleport animation
unc0rr
parents: 844
diff changeset
   473
DrawSprite(Sprite, -SpritesData[Sprite].Width div 2, -SpritesData[Sprite].Height div 2, Frame);
806
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   474
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   475
glPopMatrix
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   476
end;
d397c502a5dd Finish flakes implementation
unc0rr
parents: 785
diff changeset
   477
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   478
procedure DrawRotatedTex(Tex: PTexture; hw, hh, X, Y, Dir: LongInt; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   479
var VertexBuffer: array [0..3] of TVertex2f;
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   480
begin
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   481
glPushMatrix;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   482
glTranslatef(X, Y, 0);
822
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   483
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   484
if Dir < 0 then
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   485
   begin
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   486
   hw:= - hw;
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   487
   glRotatef(Angle, 0, 0, -1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   488
   end else
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   489
   glRotatef(Angle, 0, 0,  1);
2ae8fd8ef804 Use 'rope gun' sprite
unc0rr
parents: 821
diff changeset
   490
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   491
777
86177328b094 Solve problem with crosshairs
unc0rr
parents: 775
diff changeset
   492
glBindTexture(GL_TEXTURE_2D, Tex^.id);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   493
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   494
VertexBuffer[0].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   495
VertexBuffer[0].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   496
VertexBuffer[1].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   497
VertexBuffer[1].Y:= -hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   498
VertexBuffer[2].X:= hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   499
VertexBuffer[2].Y:= hh;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   500
VertexBuffer[3].X:= -hw;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   501
VertexBuffer[3].Y:= hh;
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   502
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   503
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   504
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   505
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   506
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   507
glTexCoordPointer(2, GL_FLOAT, 0, @Tex^.tb);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   508
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   509
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   510
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   511
glDisableClientState(GL_VERTEX_ARRAY);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   512
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   513
glPopMatrix
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   514
end;
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
   515
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   516
procedure DrawSpriteFromRect(Sprite: TSprite; r: TSDL_Rect; X, Y, Height, Position: LongInt);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   517
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   518
r.y:= r.y + Height * Position;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   519
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   520
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   521
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   522
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   523
procedure DrawSprite (Sprite: TSprite; X, Y, Frame: LongInt);
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   524
var row, col, numFramesFirstCol: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   525
begin
2229
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   526
numFramesFirstCol:= SpritesData[Sprite].imageHeight div SpritesData[Sprite].Height;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   527
row:= Frame mod numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   528
col:= Frame div numFramesFirstCol;
081081a61a16 patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
koda
parents: 2227
diff changeset
   529
DrawSprite2 (Sprite, X, Y, col, row);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   530
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   531
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   532
procedure DrawSpriteClipped(Sprite: TSprite; X, Y, TopY, RightX, BottomY, LeftX: LongInt);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   533
var r: TSDL_Rect;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   534
begin
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   535
r.x:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   536
r.y:= 0;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   537
r.w:= SpritesData[Sprite].Width;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   538
r.h:= SpritesData[Sprite].Height;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   539
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   540
if (X < LeftX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   541
    r.x:= LeftX - X;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   542
if (Y < TopY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   543
    r.y:= TopY - Y;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   544
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   545
if (Y + SpritesData[Sprite].Height > BottomY) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   546
    r.h:= BottomY - Y + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   547
if (X + SpritesData[Sprite].Width > RightX) then
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   548
    r.w:= RightX - X + 1;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   549
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   550
dec(r.h, r.y);
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   551
dec(r.w, r.x);
2230
d6963f72d21a once again, trying to restore windows compatibility from nemo's experiments
koda
parents: 2229
diff changeset
   552
1939
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   553
DrawFromRect(X + r.x, Y + r.y, @r, SpritesData[Sprite].Texture)
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   554
end;
4b8e4cd9e7c0 Patch by nemo:
unc0rr
parents: 1916
diff changeset
   555
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   556
procedure DrawSprite2(Sprite: TSprite; X, Y, FrameX, FrameY: LongInt);
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   557
var r: TSDL_Rect;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   558
begin
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   559
r.x:= FrameX * SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   560
r.w:= SpritesData[Sprite].Width;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   561
r.y:= FrameY * SpritesData[Sprite].Height;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   562
r.h:= SpritesData[Sprite].Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   563
DrawFromRect(X, Y, @r, SpritesData[Sprite].Texture)
43
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   564
end;
e297fea1a2f3 - Removed dark pixels on the corners of health case
unc0rr
parents: 42
diff changeset
   565
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   566
procedure DrawSurfSprite(X, Y, Height, Frame: LongInt; Source: PTexture);
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   567
var r: TSDL_Rect;
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   568
begin
764
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   569
r.x:= 0;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   570
r.w:= Source^.w;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   571
r.y:= Frame * Height;
7513452b1d51 Now game looks almost like it did before switching to OpenGL
unc0rr
parents: 762
diff changeset
   572
r.h:= Height;
841
0700e3d3474d Get rid if deprecated Surface parameter of Draw* calls
unc0rr
parents: 840
diff changeset
   573
DrawFromRect(X, Y, @r, Source)
198
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   574
end;
6f00e0f4cb88 - New crosshair
unc0rr
parents: 196
diff changeset
   575
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   576
procedure DrawCentered(X, Top: LongInt; Source: PTexture);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   577
begin
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   578
DrawTexture(X - Source^.w div 2, Top, Source)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   579
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   580
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1854
diff changeset
   581
procedure DrawHedgehog(X, Y: LongInt; Dir: LongInt; Pos, Step: LongWord; Angle: real);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   582
const VertexBuffer: array [0..3] of TVertex2f = (
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   583
		(x: -16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   584
		(x:  16; y: -16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   585
		(x:  16; y:  16),
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   586
		(x: -16; y:  16));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   587
var l, r, t, b: real;
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   588
    TextureBuffer: array [0..3] of TVertex2f;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   589
begin
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   590
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   591
t:= Pos * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   592
b:= (Pos + 1) * 32 / HHTexture^.h;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   593
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   594
if Dir = -1 then
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   595
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   596
   l:= (Step + 1) * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   597
   r:= Step * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   598
   end else
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   599
   begin
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   600
   l:= Step * 32 / HHTexture^.w;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   601
   r:= (Step + 1) * 32 / HHTexture^.w
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   602
   end;
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   603
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   604
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   605
glPushMatrix();
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   606
glTranslatef(X, Y, 0);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   607
glRotatef(Angle, 0, 0, 1);
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   608
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   609
glBindTexture(GL_TEXTURE_2D, HHTexture^.id);
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   610
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   611
TextureBuffer[0].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   612
TextureBuffer[0].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   613
TextureBuffer[1].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   614
TextureBuffer[1].Y:= t;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   615
TextureBuffer[2].X:= r;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   616
TextureBuffer[2].Y:= b;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   617
TextureBuffer[3].X:= l;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   618
TextureBuffer[3].Y:= b;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   619
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   620
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   621
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   622
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   623
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   624
glTexCoordPointer(2, GL_FLOAT, 0, @TextureBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   625
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   626
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   627
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   628
glDisableClientState(GL_VERTEX_ARRAY);
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   629
1854
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   630
6e05013899b2 laser beam by nemo reworked a bit by me
unc0rr
parents: 1806
diff changeset
   631
glColor4f(1,1,1,1);
821
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   632
e6c0408b54ed Use 'regular standing' and 'rope swing' hedgehog sprites
unc0rr
parents: 809
diff changeset
   633
glPopMatrix
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   634
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   635
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   636
procedure DrawFillRect(r: TSDL_Rect);
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   637
var VertexBuffer: array [0..3] of TVertex2f;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   638
begin
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   639
glDisable(GL_TEXTURE_2D);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   640
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   641
glColor4ub(0, 0, 0, 127);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   642
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   643
VertexBuffer[0].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   644
VertexBuffer[0].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   645
VertexBuffer[1].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   646
VertexBuffer[1].Y:= r.y;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   647
VertexBuffer[2].X:= r.x + r.w;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   648
VertexBuffer[2].Y:= r.y + r.h;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   649
VertexBuffer[3].X:= r.x;
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   650
VertexBuffer[3].Y:= r.y + r.h;
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   651
1916
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   652
glEnableClientState(GL_VERTEX_ARRAY);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   653
glVertexPointer(2, GL_FLOAT, 0, @VertexBuffer[0]);
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   654
glDrawArrays(GL_TRIANGLE_FAN, 0, Length(VertexBuffer));
9c3d0e3df6bb patch by koda:
unc0rr
parents: 1912
diff changeset
   655
glDisableClientState(GL_VERTEX_ARRAY);
1431
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   656
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   657
glColor4f(1, 1, 1, 1);
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   658
glEnable(GL_TEXTURE_2D)
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   659
end;
21ca09524f9c Draw dark background under chat text
unc0rr
parents: 1294
diff changeset
   660
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   661
procedure StoreRelease;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   662
var ii: TSprite;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   663
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   664
for ii:= Low(TSprite) to High(TSprite) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   665
    begin
759
8da05b316d81 Enable back fps counter
unc0rr
parents: 756
diff changeset
   666
    FreeTexture(SpritesData[ii].Texture);
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   667
    if SpritesData[ii].Surface <> nil then SDL_FreeSurface(SpritesData[ii].Surface)
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   668
    end;
761
63ae90011a52 Now hedgehogs are seen on map :)
unc0rr
parents: 759
diff changeset
   669
1806
3c4f0886c123 More reorganization
unc0rr
parents: 1805
diff changeset
   670
FreeTexture(HHTexture)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   671
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   672
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   673
function  RenderStringTex(s: string; Color: Longword; font: THWFont): PTexture;
432
b0f693024b50 Delphi mode off
unc0rr
parents: 393
diff changeset
   674
var w, h: LongInt;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   675
    Result: PSDL_Surface;
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   676
begin
1989
129e8c4fe554 - Fix training
unc0rr
parents: 1939
diff changeset
   677
if length(s) = 0 then s:= ' ';
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   678
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   679
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   680
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, w + FontBorder * 2 + 4, h + FontBorder * 2,
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   681
         32, RMask, GMask, BMask, AMask);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   682
107
b08ce0293a51 - Many type fixes
unc0rr
parents: 105
diff changeset
   683
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   684
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   685
WriteInRoundRect(Result, 0, 0, Color, font, s);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   686
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   687
TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   688
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   689
RenderStringTex:= Surface2Tex(Result, false);
785
ac538f1a629e Start console OpenGL reincarnation
unc0rr
parents: 780
diff changeset
   690
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   691
SDL_FreeSurface(Result)
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   692
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   693
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   694
function RenderSpeechBubbleTex(s: string; SpeechType: Longword; font: THWFont): PTexture;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   695
var textWidth, textHeight, x, y, w, h, i, j, pos, prevpos, line, numLines, edgeWidth, edgeHeight, cornerWidth, cornerHeight: LongInt;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   696
    Result, tmpsurf, rotatedEdge: PSDL_Surface;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   697
    rect: TSDL_Rect;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   698
    chars: TSysCharSet = [#9,' ','.',';',':','?','!',','];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   699
    substr: shortstring;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   700
    edge, corner, tail: TSPrite;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   701
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   702
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   703
case SpeechType of
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   704
    1: begin;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   705
       edge:= sprSpeechEdge;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   706
       corner:= sprSpeechCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   707
       tail:= sprSpeechTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   708
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   709
    2: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   710
       edge:= sprThoughtEdge;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   711
       corner:= sprThoughtCorner;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   712
       tail:= sprThoughtTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   713
       end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   714
    3: begin;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   715
       edge:= sprShoutEdge;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   716
       corner:= sprShoutCorner;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   717
       tail:= sprShoutTail;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   718
       end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   719
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   720
edgeHeight:= SpritesData[edge].Height;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   721
edgeWidth:= SpritesData[edge].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   722
cornerWidth:= SpritesData[corner].Width;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   723
cornerHeight:= SpritesData[corner].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   724
// This one screws up WrapText
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   725
//s:= 'This is the song that never ends.  ''cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they''ll just go on singing it forever just because... This is the song that never ends...';
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2153
diff changeset
   726
// This one does not
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   727
//s:= 'This is the song that never ends.  cause it goes on and on my friends. Some people, started singing it not knowing what it was. And they will go on singing it forever just because... This is the song that never ends... ';
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   728
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   729
numLines:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   730
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   731
if length(s) = 0 then s:= '...';
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   732
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(s), w, h);
2332
351abbbb12f3 Lower bound on speech text width for proper rendering
nemo
parents: 2292
diff changeset
   733
if w<8 then w:= 8;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   734
j:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   735
if (length(s) > 20) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   736
    begin
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   737
    w:= 0;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   738
    i:= round(Sqrt(length(s)) * 2);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   739
    s:= WrapText(s, #1, chars, i);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   740
    pos:= 1; prevpos:= 0; line:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   741
// Find the longest line for the purposes of centring the text.  Font dependant.
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   742
    while pos <= length(s) do
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   743
        begin
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   744
        if (s[pos] = #1) or (pos = length(s)) then
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   745
            begin
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   746
            inc(numlines);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   747
            if s[pos] <> #1 then inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   748
            while s[prevpos+1] = ' ' do inc(prevpos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   749
            substr:= copy(s, prevpos+1, pos-prevpos-1);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   750
            i:= 0; j:= 0;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   751
            TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(substr), i, j);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   752
            if i > w then w:= i;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   753
            prevpos:= pos;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   754
            end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   755
        inc(pos);
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   756
        end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   757
    end
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   758
else numLines := 1;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   759
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   760
textWidth:=((w-(cornerWidth-edgeWidth)*2) div edgeWidth)*edgeWidth+edgeWidth;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   761
textHeight:=(((numlines * h + 2)-((cornerHeight-edgeWidth)*2)) div edgeWidth)*edgeWidth;
2019
b3f1eda8865f Oops, remove debug stuff
unc0rr
parents: 2017
diff changeset
   762
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   763
textHeight:=max(textHeight,edgeWidth);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   764
//textWidth:=max(textWidth,SpritesData[tail].Width);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   765
rect.x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   766
rect.y:= 0;
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   767
rect.w:= textWidth + (cornerWidth * 2);
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   768
rect.h:= textHeight + cornerHeight*2 - edgeHeight + SpritesData[tail].Height;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   769
//s:= inttostr(w) + ' ' + inttostr(numlines) + ' ' + inttostr(rect.x) + ' '+inttostr(rect.y) + ' ' + inttostr(rect.w) + ' ' + inttostr(rect.h);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   770
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   771
Result:= SDL_CreateRGBSurface(SDL_SWSURFACE, rect.w, rect.h, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   772
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   773
TryDo(Result <> nil, 'RenderString: fail to create surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   774
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   775
//////////////////////////////// CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   776
copyToXY(SpritesData[corner].Surface, Result, 0, 0); /////////////////// NW
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   777
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   778
flipSurface(SpritesData[corner].Surface, true); // store all 4 versions in memory to avoid repeated flips?
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   779
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   780
y:= textHeight + cornerHeight -1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   781
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// SW
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   782
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   783
flipSurface(SpritesData[corner].Surface, false);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   784
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   785
y:= textHeight + cornerHeight -1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   786
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// SE
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   787
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   788
flipSurface(SpritesData[corner].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   789
x:= rect.w-cornerWidth-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   790
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   791
copyToXY(SpritesData[corner].Surface, Result, x, y); /////////////////// NE
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   792
flipSurface(SpritesData[corner].Surface, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   793
//////////////////////////////// END CORNERS ///////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   794
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   795
//////////////////////////////// EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   796
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   797
y:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   798
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   799
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   800
    copyToXY(SpritesData[edge].Surface, Result, x, y); ///////////////// top edge
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   801
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   802
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   803
flipSurface(SpritesData[edge].Surface, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   804
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   805
y:= textHeight + cornerHeight*2 - edgeHeight-1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   806
while x < rect.w-cornerWidth-1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   807
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   808
    copyToXY(SpritesData[edge].Surface, Result, x, y); ///////////////// bottom edge
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   809
    inc(x,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   810
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   811
flipSurface(SpritesData[edge].Surface, true); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   812
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   813
rotatedEdge:= SDL_CreateRGBSurface(SDL_SWSURFACE, edgeHeight, edgeWidth, 32, RMask, GMask, BMask, AMask);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   814
x:= rect.w - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   815
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   816
//// initially was going to rotate in place, but the SDL spec claims width/height are read only
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   817
copyRotatedSurface(SpritesData[edge].Surface,rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   818
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   819
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   820
    copyToXY(rotatedEdge, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   821
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   822
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   823
flipSurface(rotatedEdge, false); // restore original position
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   824
x:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   825
y:= cornerHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   826
while y < textHeight + cornerHeight do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   827
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   828
    copyToXY(rotatedEdge, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   829
    inc(y,edgeWidth);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   830
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   831
//////////////////////////////// END EDGES //////////////////////////////////////
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   832
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   833
x:= cornerWidth;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   834
y:= textHeight + cornerHeight * 2 - edgeHeight - 1;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   835
copyToXY(SpritesData[tail].Surface, Result, x, y);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   836
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   837
rect.x:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   838
rect.y:= edgeHeight;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   839
rect.w:= rect.w - edgeHeight * 2;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   840
rect.h:= textHeight + cornerHeight * 2 - edgeHeight * 2;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   841
i:= rect.w;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   842
j:= rect.h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   843
SDL_FillRect(Result, @rect, cWhiteColor);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   844
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   845
pos:= 1; prevpos:= 0; line:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   846
while pos <= length(s) do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   847
    begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   848
    if (s[pos] = #1) or (pos = length(s)) then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   849
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   850
        if s[pos] <> #1 then inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   851
        while s[prevpos+1] = ' 'do inc(prevpos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   852
        substr:= copy(s, prevpos+1, pos-prevpos-1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   853
        if Length(substr) <> 0 then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   854
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   855
           tmpsurf:= TTF_RenderUTF8_Blended(Fontz[Font].Handle, Str2PChar(substr), cColorNearBlack);
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   856
           rect.x:= edgeHeight + 1 + ((i - w) div 2);
2022
9bbf8af42ace nemo's tweaks to bubbles
unc0rr
parents: 2019
diff changeset
   857
           // trying to more evenly position the text, vertically
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2022
diff changeset
   858
           rect.y:= edgeHeight + ((j-(numLines*h)) div 2) + line * h;
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   859
           SDLTry(tmpsurf <> nil, true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   860
           SDL_UpperBlit(tmpsurf, nil, Result, @rect);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   861
           SDL_FreeSurface(tmpsurf);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   862
           inc(line);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   863
           prevpos:= pos;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   864
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   865
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   866
    inc(pos);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   867
    end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   868
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   869
//TryDo(SDL_SetColorKey(Result, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
   870
RenderSpeechBubbleTex:= Surface2Tex(Result, false);
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   871
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   872
SDL_FreeSurface(rotatedEdge);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   873
SDL_FreeSurface(Result)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   874
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
   875
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   876
procedure RenderHealth(var Hedgehog: THedgehog);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 83
diff changeset
   877
var s: shortstring;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   878
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   879
str(Hedgehog.Gear^.Health, s);
762
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   880
if Hedgehog.HealthTagTex <> nil then FreeTexture(Hedgehog.HealthTagTex);
5ecf042f6113 More sprites are visible
unc0rr
parents: 761
diff changeset
   881
Hedgehog.HealthTagTex:= RenderStringTex(s, Hedgehog.Team^.Clan^.Color, fnt16)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   882
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   883
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   884
function  LoadImage(const filename: string; imageFlags: Integer): PSDL_Surface;
30
794e98e11b66 - Fixed slow sprite blt
unc0rr
parents: 4
diff changeset
   885
var tmpsurf: PSDL_Surface;
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   886
    s: shortstring;
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   887
{$IFDEF IPHONEOS}
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   888
    convertedSurf: PSDL_Surface;
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   889
const TestFormat: TSDL_PixelFormat = (
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   890
            palette: nil;
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   891
            BitsPerPixel : 32;
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   892
            BytesPerPixel: 4;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   893
            Rloss : 0;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   894
            Gloss : 0;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   895
            Bloss : 0;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   896
            Aloss : 0;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   897
			Rshift: 0;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   898
            Gshift: 8;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   899
            Bshift: 16;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   900
            Ashift: 24;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   901
            RMask : $000000FF;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   902
            GMask : $0000FF00;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   903
            BMask : $00FF0000;
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   904
            AMask : $FF000000;
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   905
            colorkey: 0;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   906
            alpha : 255);
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   907
{$ENDIF}
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   908
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   909
WriteToConsole(msgLoading + filename + '... ');
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   910
s:= filename + '.' + cBitsStr + '.png';
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   911
tmpsurf:= IMG_Load(Str2PChar(s));
2254
bb68e5a5be56 -fix bamboo theme (unsupported color profile)
koda
parents: 2252
diff changeset
   912
74
42257fee61ae - Unicode support for team and hedgehogs names
unc0rr
parents: 71
diff changeset
   913
if tmpsurf = nil then
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   914
   begin
355
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   915
   s:= filename + '.png';
40c68869899e Small fixes to bring engine to life
unc0rr
parents: 351
diff changeset
   916
   tmpsurf:= IMG_Load(Str2PChar(s));
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   917
   end;
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   918
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   919
if ((imageFlags and ifLowRes) <> 0) then
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   920
	begin
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   921
		s:= filename + '-lowres.png';
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   922
		if (tmpsurf <> nil) then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   923
		begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   924
			if ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   925
			begin
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   926
				WriteLnToConsole('Image too big, trying to load lowres version: ' + s);
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   927
				tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   928
			end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   929
		end
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   930
		else
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   931
		begin
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   932
			WriteLnToConsole('Image not found, trying to load lowres version: ' + s);
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   933
			tmpsurf:= IMG_Load(Str2PChar(s))
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   934
		end;
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   935
	end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2332
diff changeset
   936
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 74
diff changeset
   937
if tmpsurf = nil then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   938
	begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   939
	OutError(msgFailed, (imageFlags and ifCritical) <> 0);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   940
	exit(nil)
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   941
	end;
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   942
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   943
if ((imageFlags and ifIgnoreCaps) = 0) and ((tmpsurf^.w > MaxTextureSize) or (tmpsurf^.h > MaxTextureSize)) then
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   944
	begin
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   945
		SDL_FreeSurface(tmpsurf);
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   946
		OutError(msgFailedSize, (imageFlags and ifCritical) <> 0);
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   947
		//dummy surface to replace non-critical textures that failed to load due to their size
2244
853a1db1cff6 routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda
parents: 2240
diff changeset
   948
		exit(SDL_CreateRGBSurface(SDL_SWSURFACE, 32, 32, 32, RMask, GMask, BMask, AMask));
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   949
	end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   950
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
   951
if (imageFlags and ifTransparent) <> 0 then TryDo(SDL_SetColorKey(tmpsurf, SDL_SRCCOLORKEY, 0) = 0, errmsgTransparentSet, true);
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   952
//if (imageFlags and ifAlpha) <> 0 then Result:= SDL_DisplayFormatAlpha(tmpsurf) else Result:= SDL_DisplayFormat(tmpsurf);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   953
WriteLnToConsole('(' + inttostr(tmpsurf^.w) + ',' + inttostr(tmpsurf^.h) + ') ');
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 294
diff changeset
   954
WriteLnToConsole(msgOK);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   955
2248
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   956
{$IFDEF IPHONEOS}
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   957
//for more information http://www.idevgames.com/forum/showpost.php?p=85864&postcount=7
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   958
convertedSurf:= SDL_ConvertSurface(tmpsurf, @TestFormat, SDL_SWSURFACE);
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   959
tmpsurf:= convertedSurf;
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   960
{$ENDIF}
26e11cb27c61 real fix for iphone color (reverting previous commit)
koda
parents: 2244
diff changeset
   961
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   962
LoadImage:= tmpsurf //Result
753
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   963
end;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   964
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   965
procedure SetupOpenGL;
40fc0deb388f Start conversion to OpenGL rendering
unc0rr
parents: 704
diff changeset
   966
begin
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   967
SetScale(2.0);
2252
03fd99dff989 accessory stuff for iphone
koda
parents: 2248
diff changeset
   968
756
2b307457fd68 Respect alpha channel
unc0rr
parents: 755
diff changeset
   969
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2153
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   970
glMatrixMode(GL_MODELVIEW);
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   971
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   972
glGetIntegerv(GL_MAX_TEXTURE_SIZE, @MaxTextureSize);
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   973
{$IFDEF DEBUGFILE}
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   974
AddFileLog('GL_MAX_TEXTURE_SIZE: ' + inttostr(MaxTextureSize));
e41fdfaa8edd Patch by Smaxx:
unc0rr
parents: 2152
diff changeset
   975
{$ENDIF}
2252
03fd99dff989 accessory stuff for iphone
koda
parents: 2248
diff changeset
   976
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   977
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   978
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   979
procedure SetScale(f: GLfloat);
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   980
begin
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   981
cScaleFactor:= f;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   982
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   983
glLoadIdentity;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   984
glViewport(0, 0, cScreenWidth, cScreenHeight);
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   985
glScalef(f / cScreenWidth, -f / cScreenHeight, 1.0);
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   986
//glTranslatef(-cScreenWidth / 2, -cScreenHeight / 2, 0);
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   987
glTranslatef(0, -cScreenHeight / 2, 0);
2258
3dd028604cfd corrects a wrong binding
koda
parents: 2254
diff changeset
   988
3dd028604cfd corrects a wrong binding
koda
parents: 2254
diff changeset
   989
// glTranslatex(320, 0, 0);
3dd028604cfd corrects a wrong binding
koda
parents: 2254
diff changeset
   990
// glRotatef(90.0, 0.0, 0.0, 1.0);
2161
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   991
end;
0c8634241fa4 Some work on zooming. Hedgewars are now unplayable.
unc0rr
parents: 2154
diff changeset
   992
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   993
////////////////////////////////////////////////////////////////////////////////
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
   994
var ProgrTex: PTexture = nil;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 518
diff changeset
   995
    Step: integer = 0;
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   996
	squaresize : LongInt;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
   997
	numsquares : integer;
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
   998
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
   999
procedure AddProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1000
var r: TSDL_Rect;
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1001
    texsurf: PSDL_Surface;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1002
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1003
if Step = 0 then
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1004
   begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1005
   WriteToConsole(msgLoading + 'progress sprite: ');
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2161
diff changeset
  1006
   texsurf:= LoadImage(Pathz[ptGraphics] + '/Progress', ifCritical or ifTransparent);
2290
bf87ca44782e Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
nemo
parents: 2285
diff changeset
  1007
   ProgrTex:= Surface2Tex(texsurf, false);
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1008
   SDL_FreeSurface(texsurf);
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1009
   squaresize:= ProgrTex^.w shr 1;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1010
   numsquares:= ProgrTex^.h div squaresize;
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1011
   end;
1045
ea195268734f Testing explosion particles implementation
unc0rr
parents: 1023
diff changeset
  1012
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1013
TryDo(ProgrTex <> nil, 'ProgrTex = nil!', true);
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1014
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1015
glClear(GL_COLOR_BUFFER_BIT);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
  1016
glEnable(GL_TEXTURE_2D);
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1017
if Step < numsquares then r.x:= 0
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1018
else r.x:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1019
r.y:= (Step mod numsquares) * squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1020
r.w:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1021
r.h:= squaresize;
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1022
DrawFromRect( -squaresize div 2, (cScreenHeight - squaresize) shr 1, @r, ProgrTex);
775
23c253aae336 - Some optimizations
unc0rr
parents: 769
diff changeset
  1023
glDisable(GL_TEXTURE_2D);
766
cdc8f75ab7bc - Update land texture after explosions
unc0rr
parents: 765
diff changeset
  1024
SDL_GL_SwapBuffers();
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1025
inc(Step);
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1026
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1027
2222
2e98698b76aa reworked progress structure
koda
parents: 2171
diff changeset
  1028
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1029
procedure FinishProgress;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1030
begin
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1031
WriteLnToConsole('Freeing progress surface... ');
2284
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1032
FreeTexture(ProgrTex);
bd091b6b128d - Remove one AddProgress call
unc0rr
parents: 2258
diff changeset
  1033
ProgrTex:= nil
510
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1034
end;
4e994e1b7abb New loading progress sprite code
unc0rr
parents: 495
diff changeset
  1035
2017
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1036
procedure flipSurface(Surface: PSDL_Surface; Vertical: Boolean);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1037
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1038
    tmpPixel: Longword;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1039
    pixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1040
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1041
TryDo(Surface^.format^.BytesPerPixel = 4, 'flipSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1042
pixels:= Surface^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1043
if Vertical then
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1044
   for y := 0 to (Surface^.h div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1045
       for x := 0 to Surface^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1046
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1047
           i:= y * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1048
           j:= (Surface^.h - y - 1) * Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1049
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1050
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1051
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1052
           end
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1053
else
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1054
   for x := 0 to (Surface^.w div 2) - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1055
       for y := 0 to Surface^.h -1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1056
           begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1057
           i:= y*Surface^.w + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1058
           j:= y*Surface^.w + (Surface^.w - x - 1);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1059
           tmpPixel:= pixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1060
           pixels^[i]:= pixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1061
           pixels^[j]:= tmpPixel;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1062
           end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1063
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1064
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1065
procedure copyToXY(src, dest: PSDL_Surface; destX, destY: Integer);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1066
var srcX, srcY, i, j, maxDest: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1067
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1068
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1069
maxDest:= (dest^.pitch div 4) * dest^.h;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1070
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1071
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1072
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1073
for srcX:= 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1074
   for srcY:= 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1075
      begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1076
      i:= (destY + srcY) * (dest^.pitch div 4) + destX + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1077
      j:= srcY * (src^.pitch div 4) + srcX;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1078
      // basic skip of transparent pixels - cleverness would be to do true alpha
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1079
      if (i < maxDest) and ($FF000000 and srcPixels^[j] <> 0) then destPixels^[i]:= srcPixels^[j];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1080
      end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1081
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1082
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1083
procedure copyRotatedSurface(src, dest: PSDL_Surface); // this is necessary since width/height are read only in SDL, apparently
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1084
var y, x, i, j: LongInt;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1085
    srcPixels, destPixels: PLongWordArray;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1086
begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1087
TryDo(src^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1088
TryDo(dest^.format^.BytesPerPixel = 4, 'rotateSurface failed, expecting 32 bit surface', true);
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1089
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1090
srcPixels:= src^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1091
destPixels:= dest^.pixels;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1092
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1093
j:= 0;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1094
for x := 0 to src^.w - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1095
    for y := 0 to src^.h - 1 do
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1096
        begin
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1097
        i:= (src^.h - 1 - y) * (src^.pitch div 4) + x;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1098
        destPixels^[j]:= srcPixels^[i];
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1099
        inc(j)
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1100
        end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1101
end;
7845c77c8d31 nemo's great patch:
unc0rr
parents: 1989
diff changeset
  1102
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1103
end.