share/hedgewars/Data/Missions/Challenge/User_Mission_-_That_Sinking_Feeling.lua
author sheepluva
Sat, 07 Dec 2019 16:18:20 +0100
branchhedgeroid
changeset 15517 45d6806548e9
parent 15073 6f51c75994a4
permissions -rw-r--r--
hedgeroid: add debug logging to library loading
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Utils.lua")
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HedgewarsScriptLoad("/Scripts/Achievements.lua")
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local player
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local playerTeamName, haplessTeamName
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local hh = {}
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local hhCount = 8
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local GameOver = false
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local introStage = 0
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local genCounter = 0
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local waterCounter = 0
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local waterPix = 0
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local frig = 0
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local watGear = nil
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local cinematic = false
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function printMission()
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	local highscore = tonumber(GetMissionVar("Highscore"))
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	local show = (type(highscore) == "number") and (highscore > 0)
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	local recordInfo = ""
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	if show then
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		recordInfo = getReadableChallengeRecord("Highscore")
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	end
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	ShowMission(loc("That Sinking Feeling"), loc("Challenge"), loc("Save as many hogs as possible!")
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	.. "|" .. recordInfo, 10, 0)
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end
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-- allow skipping of the intro via hitting precise key
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function onPrecise()
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	if introStage < 100 then
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		introStage = 110
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		genCounter = 0
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		FollowGear(CurrentHedgehog)
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		AddCaption(loc("Good luck out there!"))
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		printMission()
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		SetInputMask(0xFFFFFFFF)
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	end
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end
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function onGameInit()
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	Seed = 0
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	GameFlags = gfInfAttack + gfInvulnerable + gfOneClanMode
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	TurnTime = 90000
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	CaseFreq = 0
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	MinesNum = 0
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	MinesTime  = 3000
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	Explosives = 0
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	Map = "Islands"
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	Theme = "City"
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	HealthDecrease = 0
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	WaterRise = 0
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	haplessTeamName = AddTeam(loc("Hapless Hogs"), -1, "Simple", "Island", "Default_qau")
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	hh[0] = AddHog(loc("Sinky"), 1, 100, "fr_lemon")
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	hh[1] = AddHog(loc("Drowner"), 1, 100, "fr_orange")
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	hh[2] = AddHog(loc("Heavy"), 1, 100, "dish_Teapot")
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	hh[3] = AddHog(loc("Clumsy"), 1, 100, "dish_SauceBoatSilver")
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	hh[4] = AddHog(loc("Silly"), 1, 100, "dish_Ladle")
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	hh[5] = AddHog(loc("Careless"), 1, 100, "StrawHatEyes")
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	hh[6] = AddHog(loc("Sponge"), 1, 100, "sf_chunli")
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	hh[7] = AddHog(loc("Deadweight"), 1, 100, "dish_Teacup")
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	playerTeamName = AddMissionTeam(-1)
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	player = AddMissionHog(1)
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	HogTurnLeft(player, false)
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	SetGearPosition(player, 3992, 733)
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	SetGearPosition(hh[0], 938, 1369)
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	SetGearPosition(hh[1], 1301, 1439)
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	SetGearPosition(hh[2], 2093, 447)
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	SetGearPosition(hh[3], 2971, 926)
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	SetGearPosition(hh[4], 719, 545)
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	SetGearPosition(hh[5], 1630, 821)
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	SetGearPosition(hh[6], 2191, 810)
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	SetGearPosition(hh[7], 3799, 945)
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	-- Disable all input except [Precise] for the intro
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	SetInputMask(gmPrecise)
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end
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function onGameStart()
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	cinematic = true
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	SetCinematicMode(true)
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	SendHealthStatsOff()
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	printMission()
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	HideMission()
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	HogTurnLeft(hh[0], false)
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	HogTurnLeft(hh[1], true)
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	SpawnSupplyCrate(148,265,amLowGravity)
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	SpawnSupplyCrate(2124,1516,amJetpack)
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end
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function onNewTurn()
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	SetTurnTimeLeft(MAX_TURN_TIME)
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end
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function onGameTick()
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	-- intro sequence
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	if introStage < 100 then
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		frig = frig + 1
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		if frig == 50 then
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			frig = 0			
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			AddCaption(loc("Press [Precise] to skip intro"))
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			if watGear ~= nil then			
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				FollowGear(watGear)
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			end
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		end
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		--AddCaption(loc("Press [Precise] to skip intro"))
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		genCounter = genCounter + 1
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		if introStage == 0 then
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			--FollowGear(hh[0])
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			if genCounter == 2000 then
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				watGear = hh[0]
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				HogSay(hh[0], loc("This rain is really something..."), SAY_SAY,2)
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			elseif genCounter == 5000 then
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				introStage = 1
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				genCounter = 0
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			end
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		elseif introStage == 1 then
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			--FollowGear(hh[1])
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			if genCounter == 2000 then
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				watGear = hh[1]
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				HogSay(hh[1], loc("Heh, it's not that bad."), SAY_SAY,2)
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			elseif genCounter == 5000 then
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				introStage = 2
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				genCounter = 0
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			end
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		elseif introStage == 2 then
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			--FollowGear(hh[0])
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			if genCounter == 2000 then
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				watGear = hh[0]
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				HogSay(hh[0], loc("You'd almost swear the water was rising!"), SAY_SHOUT,2)
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			elseif genCounter == 6000 then
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				introStage = 3
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				genCounter = 0
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			end
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		elseif introStage == 3 then
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			--FollowGear(hh[1])
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			if genCounter == 2000 then
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				watGear = hh[1]
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				HogSay(hh[1], loc("Haha, now THAT would be something!"), SAY_SAY,2)
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			elseif genCounter == 6000 then
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				introStage = 4
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				genCounter = 0
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			end
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		elseif introStage == 4 then
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			--FollowGear(hh[0])
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			if genCounter == 2000 then
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				watGear = hh[0]
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				HogSay(hh[0], loc("Hahahaha!"), SAY_SHOUT,2)
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				HogSay(hh[1], loc("Hahahaha!"), SAY_SHOUT,2)
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			elseif genCounter == 3000 then
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				introStage = 5
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				genCounter = 0
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			end
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		elseif introStage == 5 then
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			--FollowGear(hh[1])
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			if genCounter == 2000 then
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				watGear = hh[1]
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				HogSay(hh[0], loc("..."), SAY_THINK,2)
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				HogSay(hh[1], loc("..."), SAY_THINK,2)
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			elseif genCounter == 5000 then
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				introStage = 6
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				genCounter = 0
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			end
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		elseif introStage == 6 then
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			--FollowGear(hh[0])
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			if genCounter == 2000 then
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				watGear = hh[0]
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				HogSay(hh[0], loc("It's a good thing SUDDEN DEATH is 99 turns away..."), SAY_THINK,2)
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			elseif genCounter == 6000 then
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				introStage = 7
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				genCounter = 0
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			end
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		elseif introStage == 7 then
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			if genCounter == 2000 then
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				introStage = 110
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				FollowGear(CurrentHedgehog)
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				ShowMission(loc("That Sinking Feeling"), loc("User Challenge"), loc("Save as many hogs as possible!"), 10, 0)
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				SetInputMask(0xFFFFFFFF)
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			end
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		end
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	end
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	-- start the water rising when the intro is finished
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	if introStage == 110 then
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11526
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        if cinematic then
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            SetCinematicMode(false)
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            cinematic = false
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        end
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		waterCounter = waterCounter + 1
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		if (waterCounter == 100) and (waterPix < 1615) then
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			waterCounter = 0
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			SetTag(AddGear(0, 0, gtWaterUp, 0, 0, 0, 0), 1)
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			waterPix = waterPix +1
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			--AddCaption(waterPix)
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   240
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			if (waterPix >= 1615) and (GameOver == false) then
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				GameOver = true
11266
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antonc27 <antonc27@mail.ru>
parents: 11009
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				AddCaption(loc("The flood has stopped! Challenge over."))
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				SendStat(siGameResult, loc("Challenge completed!"))
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parents: 14497
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				SendStat(siPointType, "!POINTS")
14487
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parents: 14480
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				SendStat(siPlayerKills, tostring(hhCount), playerTeamName)
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				-- Do not count drowning hedgehogs
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				local hhLeft = hhCount
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				for i=1,#hh do
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					local isDrowning = band(GetState(hh[i]),gstDrowning) ~= 0
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					if isDrowning then
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						hhLeft = hhLeft - 1
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   254
					end
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   255
				end
mikade
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   256
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parents: 14480
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				SendStat(siCustomAchievement, string.format(loc("You saved %d of 8 hegehogs."), hhLeft))
11009
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   258
14480
2113296b7a29 Keep track of singleplayer high scores in challenges
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parents: 14469
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   259
				-- Update highscore
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parents: 14469
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				updateChallengeRecord("Highscore", hhLeft)
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   261
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   262
				if hhLeft == 8 then
14469
ead8928a59f8 Report mission victory for most missions
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parents: 14408
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   263
					SaveMissionVar("Won", "true")
13501
cbda0f842364 Standardize hidden mission achievement in new Lua library "Achievements"
Wuzzy <Wuzzy2@mail.ru>
parents: 12938
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   264
					awardAchievement(loc("Lively Lifeguard"))
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   265
				end
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				EndGame()
14933
4c5fb1ee75b7 Add winner animation for missions that didn't have it
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parents: 14903
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   267
				for _, hog in pairs(hh) do
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parents: 14903
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   268
					SetState(hog, gstWinner)
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parents: 14903
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   269
				end
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   270
5278
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			end
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parents:
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		end
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parents:
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   274
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   275
	end
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   276
end
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   277
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   278
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   279
function onAmmoStoreInit()
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mikade
parents:
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   280
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   281
	SetAmmo(amBazooka, 9, 0, 0, 0)
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parents:
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   282
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parents:
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   283
	SetAmmo(amRope, 9, 0, 0, 0)
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parents:
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   284
	SetAmmo(amParachute, 9, 0, 0, 0)
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parents:
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   285
	SetAmmo(amJetpack, 2, 0, 0, 2)
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   286
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   287
	SetAmmo(amGirder, 9, 0, 0, 0)
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parents:
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   288
	SetAmmo(amBaseballBat, 9, 0, 0, 0)
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parents:
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   289
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parents:
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   290
	SetAmmo(amTeleport, 1, 0, 0, 1)
1aadb3312828 New User Mission: That Sinking Feeling
mikade
parents:
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   291
	SetAmmo(amPortalGun, 3, 0, 0, 1)
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mikade
parents:
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   292
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mikade
parents:
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   293
	SetAmmo(amLowGravity, 0, 0, 0, 1)
1aadb3312828 New User Mission: That Sinking Feeling
mikade
parents:
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   294
1aadb3312828 New User Mission: That Sinking Feeling
mikade
parents:
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   295
end
1aadb3312828 New User Mission: That Sinking Feeling
mikade
parents:
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   296
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   297
function onGearDelete(gear)
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mikade
parents:
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   298
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mikade
parents:
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   299
	if GetGearType(gear) == gtHedgehog then
14487
d4aa64f51c9f Use player-chosen team identity for most challenges and scenarios
Wuzzy <Wuzzy2@mail.ru>
parents: 14480
diff changeset
   300
		if GetHogTeamName(gear) == haplessTeamName then
5278
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parents:
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   301
			hhCount = hhCount - 1
14487
d4aa64f51c9f Use player-chosen team identity for most challenges and scenarios
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parents: 14480
diff changeset
   302
			AddCaption(string.format(loc("Hedgehogs left: %d"), hhCount))
5278
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parents:
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   303
		end
1aadb3312828 New User Mission: That Sinking Feeling
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   304
	end
1aadb3312828 New User Mission: That Sinking Feeling
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parents:
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   305
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mikade
parents:
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   306
	if ((gear == player) or (hhCount == 0)) and (GameOver == false) then
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parents:
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   307
		SetHealth(player, 0)
14595
c5f18710a184 Remove "loser" messages in challenges
Wuzzy <Wuzzy2@mail.ru>
parents: 14583
diff changeset
   308
		AddCaption(loc("Challenge failed!"))
11009
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parents: 8043
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   309
		if gear == player then
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   310
			SendStat(siCustomAchievement, loc("Your hedgehog died!"))
5b37f240edf8 update for "that sinking feeling"
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   311
			SendStat(siCustomAchievement, loc("You must survive the flood in order to score."))
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   312
		else
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   313
			SendStat(siCustomAchievement, loc("You haven't rescued anyone."))
5b37f240edf8 update for "that sinking feeling"
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parents: 8043
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   314
		end
14583
50f511588635 Outsource commonly used words in siPointType to QTfrontend
Wuzzy <Wuzzy2@mail.ru>
parents: 14497
diff changeset
   315
		SendStat(siPointType, "!POINTS")
14487
d4aa64f51c9f Use player-chosen team identity for most challenges and scenarios
Wuzzy <Wuzzy2@mail.ru>
parents: 14480
diff changeset
   316
		SendStat(siPlayerKills, "0", playerTeamName)
14480
2113296b7a29 Keep track of singleplayer high scores in challenges
Wuzzy <Wuzzy2@mail.ru>
parents: 14469
diff changeset
   317
		local highscore = tonumber(GetMissionVar("Highscore"))
2113296b7a29 Keep track of singleplayer high scores in challenges
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parents: 14469
diff changeset
   318
		show = (type(highscore) == "number") and (highscore > 0)
2113296b7a29 Keep track of singleplayer high scores in challenges
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parents: 14469
diff changeset
   319
		updateChallengeRecord("Highscore", 0, show)
11009
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parents: 8043
diff changeset
   320
14595
c5f18710a184 Remove "loser" messages in challenges
Wuzzy <Wuzzy2@mail.ru>
parents: 14583
diff changeset
   321
		SendStat(siGameResult, loc("Challenge failed!"))
5278
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parents:
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   322
		GameOver = true
11009
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parents: 8043
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   323
		EndGame()
5278
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parents:
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   324
	end
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parents:
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   325
1aadb3312828 New User Mission: That Sinking Feeling
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parents:
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   326
end