share/hedgewars/Data/Missions/Challenge/User_Mission_-_That_Sinking_Feeling.lua
Tue, 28 May 2019 00:48:17 +0200 |
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Semi-standardize usage of icons in many mission panels
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Sat, 18 May 2019 16:54:51 +0200 |
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Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
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Mon, 13 May 2019 23:13:53 +0200 |
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Enable automatic voicepack language selection for all missions
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Mon, 13 May 2019 21:23:25 +0200 |
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Add winner animation for missions that didn't have it
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Tue, 07 May 2019 16:08:27 +0200 |
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Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
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Mon, 21 Jan 2019 19:28:39 +0100 |
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Tweak hog spawn height and facing direction in challenges
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Mon, 14 Jan 2019 21:19:57 +0100 |
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Remove "loser" messages in challenges
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Mon, 14 Jan 2019 07:14:18 +0100 |
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Outsource commonly used words in siPointType to QTfrontend
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Fri, 21 Dec 2018 16:54:41 +0100 |
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Fix 2 team name mistakes in missions
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Thu, 20 Dec 2018 19:03:34 +0100 |
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Change AddTeam/AddMissionTeam to return real team name and index (in that order)
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Thu, 20 Dec 2018 17:51:46 +0100 |
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Use player-chosen team identity for most challenges and scenarios
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Wed, 19 Dec 2018 05:50:02 +0100 |
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Keep track of singleplayer high scores in challenges
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Tue, 18 Dec 2018 18:16:31 +0100 |
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Report mission victory for most missions
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Mon, 10 Dec 2018 08:20:33 +0100 |
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Properly disable SD in That Sinking Feeling
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Mon, 10 Dec 2018 07:59:45 +0100 |
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Remove incorrectly used Delay parameter in many scripts
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Mon, 03 Sep 2018 12:46:57 +0200 |
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Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Sun, 02 Sep 2018 21:26:44 +0200 |
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Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
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Wed, 01 Aug 2018 15:50:39 +0200 |
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Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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Tue, 17 Jul 2018 16:45:34 +0200 |
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Standardize hidden mission achievement in new Lua library "Achievements"
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Fri, 09 Feb 2018 07:38:14 +0100 |
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Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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Wed, 26 Apr 2017 23:44:17 +0200 |
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Fix incorrect PointsType in sniper rifle training and That Sinking Feeling
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Wed, 26 Apr 2017 23:05:05 +0200 |
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Standardize the secret achievements strings in Lua scripts
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Wed, 13 Apr 2016 14:39:17 +0200 |
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Mission recategorization into trainings, challenges and scenarios.
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