QTfrontend/AutoUpdater.cpp
author smxx
Thu, 03 Jun 2010 14:03:48 +0000
changeset 3491 4619b1ae99b5
parent 2266 289dc8e51210
permissions -rw-r--r--
Engine: * Added texture priorities to try to keep often used sprite textures as well as huge textures in video memory - this should improve performance on systems with low video memory * Fixed portal gun's weapon offset
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/*
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 * Copyright (C) 2008 Remko Troncon
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 */
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#include "AutoUpdater.h"
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AutoUpdater::~AutoUpdater()
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{
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}