QTfrontend/AutoUpdater.cpp
author smxx
Thu, 03 Jun 2010 14:03:48 +0000
changeset 3491 4619b1ae99b5
parent 2266 289dc8e51210
permissions -rw-r--r--
Engine: * Added texture priorities to try to keep often used sprite textures as well as huge textures in video memory - this should improve performance on systems with low video memory * Fixed portal gun's weapon offset

/*
 * Copyright (C) 2008 Remko Troncon
 */

#include "AutoUpdater.h"

AutoUpdater::~AutoUpdater()
{
}