author | unC0Rr |
Thu, 18 Nov 2010 17:00:45 +0300 | |
changeset 4381 | 8867bc102f05 |
parent 4377 | 43945842da0c |
child 4391 | de9e1a5102b4 |
permissions | -rw-r--r-- |
4 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
883 | 3 |
* Copyright (c) 2004-2008 Andrey Korotaev <unC0Rr@gmail.com> |
4 | 4 |
* |
183 | 5 |
* This program is free software; you can redistribute it and/or modify |
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
4 | 8 |
* |
183 | 9 |
* This program is distributed in the hope that it will be useful, |
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
4 | 13 |
* |
183 | 14 |
* You should have received a copy of the GNU General Public License |
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
4 | 17 |
*) |
18 |
||
2599 | 19 |
{$INCLUDE "options.inc"} |
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|
4 | 21 |
unit uTeams; |
22 |
interface |
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uses uConsts, uKeys, uGears, uRandom, uFloat, uStats, uVisualGears, uCollisions, GLunit, uSound, uTypes; |
534 | 24 |
|
3038 | 25 |
procedure initModule; |
26 |
procedure freeModule; |
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function AddTeam(TeamColor: Longword): PTeam; |
4 | 28 |
procedure SwitchHedgehog; |
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procedure AfterSwitchHedgehog; |
4 | 30 |
procedure InitTeams; |
31 |
function TeamSize(p: PTeam): Longword; |
|
47 | 32 |
procedure RecountTeamHealth(team: PTeam); |
72 | 33 |
procedure RestoreTeamsFromSave; |
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function CheckForWin: boolean; |
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35 |
procedure TeamGone(s: shortstring); |
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procedure TeamGoneEffect(var Team: TTeam); |
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function GetTeamStatString(p: PTeam): shortstring; |
4 | 38 |
|
39 |
implementation |
|
4377 | 40 |
uses uWorld, uLocale, uAmmos, uChat, uMobile, uVariables, uUtils, uIO; |
41 |
||
371 | 42 |
const MaxTeamHealth: LongInt = 0; |
4 | 43 |
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44 |
function CheckForWin: boolean; |
576 | 45 |
var AliveClan: PClan; |
306 | 46 |
s: shortstring; |
1011 | 47 |
t, AliveCount, i, j: LongInt; |
83 | 48 |
begin |
548 | 49 |
AliveCount:= 0; |
549 | 50 |
for t:= 0 to Pred(ClansCount) do |
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if ClansArray[t]^.ClanHealth > 0 then |
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begin |
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inc(AliveCount); |
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AliveClan:= ClansArray[t] |
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end; |
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if (AliveCount > 1) |
58 |
or ((AliveCount = 1) and ((GameFlags and gfOneClanMode) <> 0)) then exit(false); |
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351 | 59 |
CheckForWin:= true; |
83 | 60 |
|
61 |
TurnTimeLeft:= 0; |
|
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ReadyTimeLeft:= 0; |
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if not GameOver then |
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begin |
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if AliveCount = 0 then |
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begin // draw |
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AddCaption(trmsg[sidDraw], cWhiteColor, capgrpGameState); |
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SendStat(siGameResult, trmsg[sidDraw]); |
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AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000) |
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end else // win |
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with AliveClan^ do |
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begin |
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if TeamsNumber = 1 then |
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s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName) // team wins |
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else |
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s:= Format(shortstring(trmsg[sidWinner]), Teams[0]^.TeamName); // clan wins |
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for j:= 0 to Pred(TeamsNumber) do |
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with Teams[j]^ do |
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for i:= 0 to cMaxHHIndex do |
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with Hedgehogs[i] do |
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if (Gear <> nil) then |
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Gear^.State:= gstWinner; |
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AddCaption(s, cWhiteColor, capgrpGameState); |
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SendStat(siGameResult, s); |
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AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000) |
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end; |
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SendStats; |
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end; |
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GameOver:= true |
83 | 92 |
end; |
93 |
||
4 | 94 |
procedure SwitchHedgehog; |
551 | 95 |
var c: LongWord; |
552 | 96 |
PrevHH, PrevTeam: LongWord; |
4 | 97 |
begin |
98 |
TargetPoint.X:= NoPointX; |
|
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TryDo(CurrentTeam <> nil, 'nil Team', true); |
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with CurrentHedgehog^ do |
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if (PreviousTeam <> nil) and PlacingHogs and Unplaced then |
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begin |
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Unplaced:= false; |
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if Gear <> nil then |
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begin |
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DeleteCI(Gear); |
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FindPlace(Gear, false, 0, LAND_WIDTH); |
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if Gear <> nil then AddGearCI(Gear) |
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end |
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end; |
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|
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PreviousTeam:= CurrentTeam; |
547 | 113 |
|
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with CurrentHedgehog^ do |
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begin |
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if Gear <> nil then |
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begin |
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MultiShootAttacks:= 0; |
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Gear^.Message:= 0; |
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Gear^.Z:= cHHZ; |
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RemoveGearFromList(Gear); |
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InsertGearToList(Gear) |
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end |
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124 |
end; |
4 | 125 |
|
550 | 126 |
c:= CurrentTeam^.Clan^.ClanIndex; |
4 | 127 |
repeat |
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inc(c); |
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if c = ClansCount then |
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130 |
begin |
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if not PlacingHogs then inc(TotalRounds); |
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c:= 0 |
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133 |
end; |
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|
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with ClansArray[c]^ do |
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begin |
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PrevTeam:= CurrTeam; |
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138 |
repeat |
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CurrTeam:= Succ(CurrTeam) mod TeamsNumber; |
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140 |
CurrentTeam:= Teams[CurrTeam]; |
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141 |
with CurrentTeam^ do |
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142 |
begin |
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PrevHH:= CurrHedgehog mod HedgehogsNumber; // prevent infinite loop when CurrHedgehog = 7, but HedgehogsNumber < 8 (team is destroyed before its first turn) |
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144 |
repeat |
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CurrHedgehog:= Succ(CurrHedgehog) mod HedgehogsNumber; |
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146 |
until (Hedgehogs[CurrHedgehog].Gear <> nil) or (CurrHedgehog = PrevHH) |
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147 |
end |
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148 |
until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil) or (PrevTeam = CurrTeam); |
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149 |
end |
2040 | 150 |
until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil); |
83 | 151 |
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CurrentHedgehog:= @(CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog]); |
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153 |
end; |
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154 |
|
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155 |
procedure AfterSwitchHedgehog; |
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156 |
var g: PGear; |
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157 |
i, t: LongInt; |
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158 |
CurWeapon: PAmmo; |
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159 |
|
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160 |
begin |
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161 |
if PlacingHogs then |
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162 |
begin |
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163 |
PlacingHogs:= false; |
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164 |
for t:= 0 to Pred(TeamsCount) do |
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165 |
for i:= 0 to cMaxHHIndex do |
3697 | 166 |
if (TeamsArray[t]^.Hedgehogs[i].Gear <> nil) and (TeamsArray[t]^.Hedgehogs[i].Unplaced) then |
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167 |
PlacingHogs:= true; |
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168 |
|
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169 |
if not PlacingHogs then // Reset various things I mucked with |
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170 |
begin |
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171 |
for i:= 0 to ClansCount do |
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172 |
if ClansArray[i] <> nil then ClansArray[i]^.TurnNumber:= 0; |
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173 |
ResetWeapons |
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|
174 |
end |
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|
175 |
end; |
2fbc8d35eb52
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diff
changeset
|
176 |
|
2431
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Real fix to ammo slot overflow (bug triggered by r2411 fix)
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|
177 |
inc(CurrentTeam^.Clan^.TurnNumber); |
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changeset
|
178 |
|
3960
ada50f8d4186
Remove bit of debug code from prior, don't switch weapons on end of turn (stick with whatever the last weapon was)
nemo
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diff
changeset
|
179 |
CurWeapon:= GetAmmoEntry(CurrentHedgehog^); |
ada50f8d4186
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diff
changeset
|
180 |
if CurWeapon^.Count = 0 then CurrentHedgehog^.CurAmmoType:= amNothing; |
2431
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changeset
|
181 |
|
602 | 182 |
with CurrentHedgehog^ do |
2948
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|
183 |
begin |
3f21a9dc93d0
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|
184 |
with Gear^ do |
3f21a9dc93d0
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changeset
|
185 |
begin |
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|
186 |
Z:= cCurrHHZ; |
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diff
changeset
|
187 |
State:= gstHHDriven; |
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|
188 |
Active:= true |
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diff
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|
189 |
end; |
3f21a9dc93d0
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changeset
|
190 |
RemoveGearFromList(Gear); |
3f21a9dc93d0
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diff
changeset
|
191 |
InsertGearToList(Gear); |
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|
192 |
FollowGear:= Gear |
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|
193 |
end; |
941
b5222ddafe1f
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr
parents:
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diff
changeset
|
194 |
|
4 | 195 |
ResetKbd; |
351 | 196 |
|
4218 | 197 |
if (GameFlags and gfDisableWind) = 0 then |
198 |
begin |
|
199 |
cWindSpeed:= rndSign(GetRandom * 2 * cMaxWindSpeed); |
|
200 |
// cWindSpeedf:= cWindSpeed.QWordValue / _1.QWordValue throws 'Internal error 200502052' on Darwin |
|
201 |
// see http://mantis.freepascal.org/view.php?id=17714 |
|
202 |
cWindSpeedf:= SignAs(cWindSpeed,cWindSpeed).QWordValue / SignAs(_1,_1).QWordValue; |
|
203 |
if cWindSpeed.isNegative then |
|
204 |
CWindSpeedf := -cWindSpeedf; |
|
205 |
g:= AddGear(0, 0, gtATSmoothWindCh, 0, _0, _0, 1); |
|
206 |
g^.Tag:= hwRound(cWindSpeed * 72 / cMaxWindSpeed); |
|
4 | 207 |
{$IFDEF DEBUGFILE}AddFileLog('Wind = '+FloatToStr(cWindSpeed));{$ENDIF} |
4218 | 208 |
end; |
209 |
||
602 | 210 |
ApplyAmmoChanges(CurrentHedgehog^); |
800 | 211 |
|
1650
a65681cc27c2
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|
212 |
if not CurrentTeam^.ExtDriven then SetBinds(CurrentTeam^.Binds); |
a65681cc27c2
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changeset
|
213 |
|
176 | 214 |
bShowFinger:= true; |
800 | 215 |
|
2762
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|
216 |
if PlacingHogs then |
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diff
changeset
|
217 |
begin |
3024 | 218 |
if CurrentHedgehog^.Unplaced then TurnTimeLeft:= 15000 |
2762
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changeset
|
219 |
else TurnTimeLeft:= 0 |
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diff
changeset
|
220 |
end |
4198 | 221 |
else TurnTimeLeft:= cHedgehogTurnTime; |
3774 | 222 |
if (TurnTimeLeft > 0) and (CurrentHedgehog^.BotLevel = 0) then |
223 |
begin |
|
3798 | 224 |
if CurrentTeam^.ExtDriven then |
225 |
PlaySound(sndIllGetYou, CurrentTeam^.voicepack) |
|
226 |
else |
|
227 |
PlaySound(sndYesSir, CurrentTeam^.voicepack); |
|
4198 | 228 |
if PlacingHogs or (cHedgehogTurnTime < 1000000) then ReadyTimeLeft:= cReadyDelay; |
3799 | 229 |
AddCaption(Format(shortstring(trmsg[sidReady]), CurrentTeam^.TeamName), cWhiteColor, capgrpGameState) |
3774 | 230 |
end |
231 |
else |
|
3798 | 232 |
begin |
233 |
if TurnTimeLeft > 0 then |
|
234 |
PlaySound(sndIllGetYou, CurrentTeam^.voicepack); |
|
235 |
ReadyTimeLeft:= 0 |
|
3952
d6412423da45
moved some utilities to a separate column with round buttons
koda
parents:
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diff
changeset
|
236 |
end; |
d6412423da45
moved some utilities to a separate column with round buttons
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parents:
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diff
changeset
|
237 |
|
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diff
changeset
|
238 |
perfExt_NewTurnBeginning(); |
4 | 239 |
end; |
240 |
||
549 | 241 |
function AddTeam(TeamColor: Longword): PTeam; |
2695 | 242 |
var team: PTeam; |
549 | 243 |
c: LongInt; |
4 | 244 |
begin |
1170 | 245 |
TryDo(TeamsCount < cMaxTeams, 'Too many teams', true); |
2695 | 246 |
New(team); |
247 |
TryDo(team <> nil, 'AddTeam: team = nil', true); |
|
248 |
FillChar(team^, sizeof(TTeam), 0); |
|
249 |
team^.AttackBar:= 2; |
|
2806 | 250 |
team^.CurrHedgehog:= 0; |
2747 | 251 |
team^.Flag:= 'hedgewars'; |
547 | 252 |
|
2695 | 253 |
TeamsArray[TeamsCount]:= team; |
547 | 254 |
inc(TeamsCount); |
255 |
||
549 | 256 |
c:= Pred(ClansCount); |
257 |
while (c >= 0) and (ClansArray[c]^.Color <> TeamColor) do dec(c); |
|
258 |
if c < 0 then |
|
259 |
begin |
|
2695 | 260 |
new(team^.Clan); |
261 |
FillChar(team^.Clan^, sizeof(TClan), 0); |
|
262 |
ClansArray[ClansCount]:= team^.Clan; |
|
549 | 263 |
inc(ClansCount); |
2695 | 264 |
with team^.Clan^ do |
549 | 265 |
begin |
550 | 266 |
ClanIndex:= Pred(ClansCount); |
3379 | 267 |
Color:= TeamColor; |
549 | 268 |
end |
269 |
end else |
|
270 |
begin |
|
2695 | 271 |
team^.Clan:= ClansArray[c]; |
549 | 272 |
end; |
273 |
||
2695 | 274 |
with team^.Clan^ do |
549 | 275 |
begin |
2695 | 276 |
Teams[TeamsNumber]:= team; |
549 | 277 |
inc(TeamsNumber) |
278 |
end; |
|
279 |
||
2695 | 280 |
CurrentTeam:= team; |
281 |
AddTeam:= team; |
|
4 | 282 |
end; |
283 |
||
47 | 284 |
procedure RecountAllTeamsHealth; |
547 | 285 |
var t: LongInt; |
2376 | 286 |
begin |
547 | 287 |
for t:= 0 to Pred(TeamsCount) do |
288 |
RecountTeamHealth(TeamsArray[t]) |
|
47 | 289 |
end; |
290 |
||
291 |
procedure InitTeams; |
|
547 | 292 |
var i, t: LongInt; |
2784 | 293 |
th, h: LongInt; |
47 | 294 |
begin |
2726 | 295 |
|
547 | 296 |
for t:= 0 to Pred(TeamsCount) do |
4101
c5967f360beb
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nemo
parents:
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diff
changeset
|
297 |
with TeamsArray[t]^ do |
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nemo
parents:
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diff
changeset
|
298 |
begin |
c5967f360beb
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nemo
parents:
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diff
changeset
|
299 |
if (not ExtDriven) and (Hedgehogs[0].BotLevel = 0) then |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
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diff
changeset
|
300 |
begin |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
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diff
changeset
|
301 |
LocalClan:= Clan^.ClanIndex; |
c5967f360beb
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nemo
parents:
4099
diff
changeset
|
302 |
LocalAmmo:= Hedgehogs[0].AmmoStore |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
303 |
end; |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
304 |
th:= 0; |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
305 |
for i:= 0 to cMaxHHIndex do |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
306 |
if Hedgehogs[i].Gear <> nil then |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
307 |
inc(th, Hedgehogs[i].Gear^.Health); |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
308 |
if th > MaxTeamHealth then MaxTeamHealth:= th; |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
309 |
// Some initial King buffs |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
310 |
if (GameFlags and gfKing) <> 0 then |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
311 |
begin |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
312 |
Hedgehogs[0].King:= true; |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
313 |
Hedgehogs[0].Hat:= 'crown'; |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
314 |
Hedgehogs[0].Effects[hePoisoned] := false; |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
315 |
h:= Hedgehogs[0].Gear^.Health; |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
316 |
Hedgehogs[0].Gear^.Health:= hwRound(int2hwFloat(th)*_0_375); |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
317 |
if Hedgehogs[0].Gear^.Health > h then |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
318 |
begin |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
319 |
dec(th, h); |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
320 |
inc(th, Hedgehogs[0].Gear^.Health); |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
321 |
if th > MaxTeamHealth then MaxTeamHealth:= th |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
322 |
end |
4102
96efb3bbf8e3
Extend shoppa hack to disable health crates to saucer and portal modes as well
nemo
parents:
4101
diff
changeset
|
323 |
else Hedgehogs[0].Gear^.Health:= h; |
96efb3bbf8e3
Extend shoppa hack to disable health crates to saucer and portal modes as well
nemo
parents:
4101
diff
changeset
|
324 |
Hedgehogs[0].InitialHealth:= Hedgehogs[0].Gear^.Health |
4101
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
325 |
end; |
c5967f360beb
Apply the reset to all hogs on all teams in uGears. Make InitialHealth same type as Health to avoid issues w/ initial health > 255. Update InitialHealth with the king buff.
nemo
parents:
4099
diff
changeset
|
326 |
end; |
2726 | 327 |
|
47 | 328 |
RecountAllTeamsHealth |
4 | 329 |
end; |
330 |
||
331 |
function TeamSize(p: PTeam): Longword; |
|
2695 | 332 |
var i, value: Longword; |
4 | 333 |
begin |
2695 | 334 |
value:= 0; |
4 | 335 |
for i:= 0 to cMaxHHIndex do |
2695 | 336 |
if p^.Hedgehogs[i].Gear <> nil then inc(value); |
337 |
TeamSize:= value; |
|
4 | 338 |
end; |
339 |
||
549 | 340 |
procedure RecountClanHealth(clan: PClan); |
341 |
var i: LongInt; |
|
342 |
begin |
|
343 |
with clan^ do |
|
344 |
begin |
|
345 |
ClanHealth:= 0; |
|
346 |
for i:= 0 to Pred(TeamsNumber) do |
|
347 |
inc(ClanHealth, Teams[i]^.TeamHealth) |
|
348 |
end |
|
349 |
end; |
|
350 |
||
47 | 351 |
procedure RecountTeamHealth(team: PTeam); |
371 | 352 |
var i: LongInt; |
47 | 353 |
begin |
354 |
with team^ do |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
355 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
356 |
NewTeamHealthBarWidth:= 0; |
2376 | 357 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
358 |
if not hasGone then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
359 |
for i:= 0 to cMaxHHIndex do |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
360 |
if Hedgehogs[i].Gear <> nil then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
361 |
inc(NewTeamHealthBarWidth, Hedgehogs[i].Gear^.Health); |
1352
405ad07cf875
Add more support for handling disconnects while playing (not fully tested)
unc0rr
parents:
1351
diff
changeset
|
362 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
363 |
TeamHealth:= NewTeamHealthBarWidth; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
364 |
if NewTeamHealthBarWidth > MaxTeamHealth then |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
365 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
366 |
MaxTeamHealth:= NewTeamHealthBarWidth; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
367 |
RecountAllTeamsHealth; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
368 |
end else NewTeamHealthBarWidth:= (NewTeamHealthBarWidth * cTeamHealthWidth) div MaxTeamHealth |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
369 |
end; |
549 | 370 |
|
371 |
RecountClanHealth(team^.Clan); |
|
372 |
||
2005 | 373 |
AddVisualGear(0, 0, vgtTeamHealthSorter) |
47 | 374 |
end; |
375 |
||
72 | 376 |
procedure RestoreTeamsFromSave; |
547 | 377 |
var t: LongInt; |
72 | 378 |
begin |
547 | 379 |
for t:= 0 to Pred(TeamsCount) do |
380 |
TeamsArray[t]^.ExtDriven:= false |
|
72 | 381 |
end; |
382 |
||
1351
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1299
diff
changeset
|
383 |
procedure TeamGone(s: shortstring); |
2040 | 384 |
var t: LongInt; |
1351
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1299
diff
changeset
|
385 |
begin |
1362 | 386 |
t:= 0; |
1356 | 387 |
while (t < cMaxTeams) |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
388 |
and (TeamsArray[t] <> nil) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
389 |
and (TeamsArray[t]^.TeamName <> s) do inc(t); |
1356 | 390 |
if (t = cMaxTeams) or (TeamsArray[t] = nil) then exit; |
1351
aa7aefec5c1b
Add partial implementation of handling disconnects while playing via network
unc0rr
parents:
1299
diff
changeset
|
391 |
|
1356 | 392 |
with TeamsArray[t]^ do |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
393 |
begin |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2905
diff
changeset
|
394 |
AddChatString('** '+ TeamName + ' is gone'); |
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hasGone:= true |
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end; |
2376 | 397 |
|
1363 | 398 |
RecountTeamHealth(TeamsArray[t]) |
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399 |
end; |
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|
2040 | 401 |
procedure TeamGoneEffect(var Team: TTeam); |
402 |
var i: LongInt; |
|
403 |
begin |
|
404 |
with Team do |
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for i:= 0 to cMaxHHIndex do |
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with Hedgehogs[i] do |
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if Gear <> nil then |
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408 |
begin |
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Gear^.Invulnerable:= false; |
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Gear^.Damage:= Gear^.Health |
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411 |
end |
2040 | 412 |
end; |
413 |
||
3379 | 414 |
function GetTeamStatString(p: PTeam): shortstring; |
415 |
var s: ansistring; |
|
416 |
begin |
|
4374 | 417 |
s:= p^.TeamName + ':' + IntToStr(p^.TeamHealth) + ':'; |
3379 | 418 |
GetTeamStatString:= s; |
419 |
end; |
|
420 |
||
3038 | 421 |
procedure initModule; |
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422 |
begin |
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CurrentTeam:= nil; |
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PreviousTeam:= nil; |
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CurrentHedgehog:= nil; |
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426 |
TeamsCount:= 0; |
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ClansCount:= 0; |
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428 |
LocalClan:= -1; |
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LocalAmmo:= -1; |
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430 |
GameOver:= false |
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431 |
end; |
4 | 432 |
|
3038 | 433 |
procedure freeModule; |
3051 | 434 |
var i: LongWord; |
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435 |
begin |
3051 | 436 |
if TeamsCount > 0 then |
437 |
begin |
|
438 |
for i:= 0 to Pred(TeamsCount) do Dispose(TeamsArray[i]); |
|
439 |
for i:= 0 to Pred(ClansCount) do Dispose(ClansArray[i]); |
|
440 |
end; |
|
441 |
TeamsCount:= 0; |
|
442 |
ClansCount:= 0 |
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443 |
end; |
4 | 444 |
|
445 |
end. |