101 SetGearMessage(leaks, 0) |
99 SetGearMessage(leaks, 0) |
102 TurnsLeft = 12 |
100 TurnsLeft = 12 |
103 TurnTimeLeft = TurnTime |
101 TurnTimeLeft = TurnTime |
104 ShowMission(loc("The Journey Back"), loc("Collateral Damage"), loc("Save the princess by collecting the crate in under 12 turns!"), 0, 6000) |
102 ShowMission(loc("The Journey Back"), loc("Collateral Damage"), loc("Save the princess by collecting the crate in under 12 turns!"), 0, 6000) |
105 -----------------------///////////////------------ |
103 -----------------------///////////////------------ |
106 --AnimSetGearPosition(leaks, 417, 1800) |
|
107 end |
104 end |
108 |
105 |
109 function SkipEndAnimAlone() |
106 function SkipEndAnimAlone() |
110 RestoreHedge(cyborg) |
107 RestoreHedge(cyborg) |
111 RestoreHedge(princess) |
108 RestoreHedge(princess) |
599 end |
596 end |
600 end |
597 end |
601 |
598 |
602 function SetupPlaceAlone() |
599 function SetupPlaceAlone() |
603 ------ AMMO CRATE LIST ------ |
600 ------ AMMO CRATE LIST ------ |
604 --SpawnAmmoCrate(3122, 994, amShotgun) |
|
605 SpawnAmmoCrate(3124, 952, amBaseballBat) |
601 SpawnAmmoCrate(3124, 952, amBaseballBat) |
606 SpawnAmmoCrate(2508, 1110, amFirePunch) |
602 SpawnAmmoCrate(2508, 1110, amFirePunch) |
607 ------ UTILITY CRATE LIST ------ |
603 ------ UTILITY CRATE LIST ------ |
608 blowCrate = SpawnUtilityCrate(3675, 1480, amBlowTorch) |
604 blowCrate = SpawnUtilityCrate(3675, 1480, amBlowTorch) |
609 gravityCrate = SpawnUtilityCrate(3448, 1349, amLowGravity) |
605 gravityCrate = SpawnUtilityCrate(3448, 1349, amLowGravity) |
625 SetTimer(AddGear(2167, 1330, gtMine, 0, 0, 0, 0), 3000) |
621 SetTimer(AddGear(2167, 1330, gtMine, 0, 0, 0, 0), 3000) |
626 SetTimer(AddGear(2201, 1321, gtMine, 0, 0, 0, 0), 3000) |
622 SetTimer(AddGear(2201, 1321, gtMine, 0, 0, 0, 0), 3000) |
627 SetTimer(AddGear(2239, 1295, gtMine, 0, 0, 0, 0), 3000) |
623 SetTimer(AddGear(2239, 1295, gtMine, 0, 0, 0, 0), 3000) |
628 |
624 |
629 AnimSetGearPosition(leaks, 3781, 1583) |
625 AnimSetGearPosition(leaks, 3781, 1583) |
630 --AnimSetGearPosition(leaks, 1650, 1583) |
|
631 AddAmmo(cannibals[1], amShotgun, 100) |
626 AddAmmo(cannibals[1], amShotgun, 100) |
632 AddAmmo(leaks, amSwitch, 0) |
627 AddAmmo(leaks, amSwitch, 0) |
633 end |
628 end |
634 |
629 |
635 function SetupPlaceDuo() |
630 function SetupPlaceDuo() |
1046 SetAmmo(amDEagle, 9, 0, 0, 0) |
1041 SetAmmo(amDEagle, 9, 0, 0, 0) |
1047 SetAmmo(amRope, 0, 0, 0, 1) |
1042 SetAmmo(amRope, 0, 0, 0, 1) |
1048 SetAmmo(amSniperRifle, 0, 0, 0, 1) |
1043 SetAmmo(amSniperRifle, 0, 0, 0, 1) |
1049 SetAmmo(amDynamite, 0, 0, 0, 1) |
1044 SetAmmo(amDynamite, 0, 0, 0, 1) |
1050 SetAmmo(amPickHammer, 0, 0, 0, 1) |
1045 SetAmmo(amPickHammer, 0, 0, 0, 1) |
1051 SetAmmo(amTeleport, 9, 0, 0, 1) |
|
1052 end |
1046 end |
1053 |
1047 |
1054 function onNewTurn() |
1048 function onNewTurn() |
1055 if AnimInProgress() then |
1049 if AnimInProgress() then |
1056 TurnTimeLeft = -1 |
1050 TurnTimeLeft = -1 |