--- a/hedgewars/uConsts.pas Sat Jun 20 07:50:03 2009 +0000
+++ b/hedgewars/uConsts.pas Sun Jun 21 15:31:09 2009 +0000
@@ -74,7 +74,7 @@
gtTeleport, gtSwitcher, gtTarget, gtMortar, // 31
gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 37
gtHellishBomb, gtEvilTrace, gtWaterUp, gtDrill, gtBallGun, gtBall,gtRCPlane,
- gtSniperRifleShot);
+ gtSniperRifleShot, gtJetpack);
TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
@@ -100,7 +100,7 @@
amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake,
amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun,
amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime,
- amLaserSight, amVampiric, amSniperRifle);
+ amLaserSight, amVampiric, amSniperRifle, amJetpack);
THWFont = (fnt16, fntBig, fntSmall);
@@ -465,9 +465,9 @@
(FileName: 'Hammer'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
Width: 32; Height: 64; saveSurf: false),// sprPHammer
(FileName: 'amBTorch_i'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprHandBlowToch
+ Width: 32; Height: 32; saveSurf: false),// sprHandBlowTorch
(FileName: 'amBTorch_w'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 32; Height: 32; saveSurf: false),// sprBlowToch
+ Width: 32; Height: 32; saveSurf: false),// sprBlowTorch
(FileName: 'Teleport'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
Width: 64; Height: 32; saveSurf: false),// sprTeleport
(FileName: 'HHDeath'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
@@ -1409,6 +1409,28 @@
isDamaging: true;
SkipTurns: 0;
PosCount: 1;
+ PosSprite: sprWater),
+ (NameId: sidJetpack;
+ NameTex: nil;
+ Probability: 20;
+ NumberInCase: 1;
+ Ammo: (Propz: ammoprop_ForwMsgs or
+ ammoprop_AttackInMove or
+ ammoprop_NoCrosshair or
+ ammoprop_DontHold or
+ ammoprop_AltAttack;
+ Count: 1;
+ NumPerTurn: 1;
+ Timer: 0;
+ Pos: 0;
+ AmmoType: amJetpack);
+ Slot: 3;
+ TimeAfterTurn: 3000;
+ minAngle: 0;
+ maxAngle: 0;
+ isDamaging: true;
+ SkipTurns: 0;
+ PosCount: 1;
PosSprite: sprWater)
);