project_files/HedgewarsMobile/Locale/Japanese.lproj/Scheme.strings
author nemo
Thu, 29 Nov 2012 14:47:36 -0500
changeset 8134 38e163cc3bfd
parent 6551 a2f39cb9af62
child 10017 de822cd3df3a
permissions -rw-r--r--
unbreak linking pending some fix or other by koda. this is the same thing video recording still does.

/* game mod description */
"Land can not be destroyed" = "土地は破壊することができません";

/* game mod title */
"Solid Land" = "固形の土地";

/* game mod description */
"Add an indestructable border around the terrain" = "地形の周りに破壊できないボーダーを追加する";

/* game mod title */
"Add Border" = "ボーダーを追加する";

/* game mod description */
"Teams will start on opposite sides of the terrain" = "チームは地形の反対側からスタート思案す";

/* game mod title */
"Divide Team (max 2 teams)" = "チームを分ける (最大二チーム)";

/* game mod description */
"Lower gravity" = "低い重力";

/* game mod title */
"Low Gravity" = "低重力";

/* game mod description */
"Assisted aiming with laser sight" = "レーザーサイトで狙いの補助";

/* game mod title */
"Laser Sight" = "レーザーサイト";

/* game mod description */
"All hogs have a personal forcefield" = "全てのハリネズミは自分の力場を持っています";

/* game mod title */
"Invulnerable" = "無敵";

/* game mod description */
"All (living) hedgehogs are fully restored at the end of turn" = "全ての (生きている) ハリネズミの体力はターン終了時に完全に復元されます";

/* game mod title */
"Reset Health" = "体力をリセット";

/* game mod description */
"Gain 80% of the damage you do back in health" = "ダメージの80% を体力としてもらう";

/* game mod title */
"Vampirism Mode" = "吸血モード";

/* game mod description */
"Share your opponents pain, share their damage" = "相手の痛みを共有し、 ダメージを共有する";

/* game mod title */
"Karma Mode" = "カルマモード";

/* game mod description */
"Your hogs are unable to move, test your aim" = "あなたのハリネズミは動けない, 狙いを試せ";

/* game mod title */
"Artillery Mode" = "砲兵モード";

/* game mod description */
"Defend your fort and destroy the opponents" = "砦を守って相手を潰せ";

/* game mod title */
"Fort Mode" = "砦モード";

/* game mod description */
"Order of play is random instead of in room order" = "プレー順はルーム順ではなくランダムです";

/* game mod title */
"Random Order" = "ランダムオーダー";

/* game mod description */
"Play with a King; when he dies, your side loses" = "キングとプレーする; キングが死ぬと、あなたの負けです";

/* game mod title */
"King Mode" = "キングモード";

/* game mod description */
"Take turns placing your hedgehogs pre-game" = "ゲームの前にターンを取ってハリネズミを置く";

/* game mod title */
"Place Hedgehogs" = "ハリネズミを置く";

/* game mod description */
"Ammo is shared between all clan teams" = "弾薬は全ての一族チームの間で共有されます";

/* game mod title */
"Clan Shares Ammo" = "一族は弾薬を共有します";

/* game mod description */
"Disable girders when generating random maps" = "ランダムマップを作成するときはガードを無効にする";

/* game mod title */
"Disable Girders" = "ガードを無効にする";

/* game mod description */
"Disable land objects when generating maps" = "マップ作成中は土地のオブジェクトを無効にする";

/* game mod title */
"Disable Land Objects" = "土地のオブジェクトを無効にする";

/* game mod description */
"AI-controlled hogs respawn on death" = "AIがコントロールするハリネズミは死ぬと再出現します";

/* game mod title */
"AI Survival Mode" = "AI サバイバルモード";

/* game mod description */
"Attacking does not end your turn" = "攻撃してもターンは終了しません";

/* game mod title */
"Unlimited Attacks" = "無限攻撃";

/* game mod description */
"Weapons are reset to starting values each turn" = "武器は毎ターン初期値にリセットされます";

/* game mod title */
"Reset Weapons" = "武器をリセット";

/* game mod description */
"Each hedgehog has its own ammo" = "各ハリネズミが自分の弾薬を持っています";

/* game mod title */
"Per Hedgehog Ammo" = "ハリネズミあたりの弾薬";

/* game mod description */
"You will not have to worry about wind any more" = "風のことは気にせずに良くなります";

/* game mod title */
"Disable Wind" = "風を無効にする";

/* game mod description */
"Wind will affect almost everything" = "風はほとんどのものに影響します";

/* game mod title */
"More Wind" = "より強い風";

/* game mod description */
"Clan teams take turns sharing their time" = "一族のチームはタイムを共有してターンを取ります";

/* game mod title */
"Tag Team" = "タッグチーム";

/* game mod description */
"Add an indestructible border along the bottom" = "破壊できないボーダーを下に追加する";

/* game mod title */
"Bottom Border" = "ボトムボーダー";


/* flag description */
"Initial Health" = "初期体力";

/* flag description */
"Damage Modifier" = "ダメージ変更";

/* flag description */
"Turn Time" = "ターンタイム";
/* flag description */
"Sudden Death Timeout" = "サデン・デス タイムアウト";

/* flag description */
"Water Rise Amount" = "水位上昇量";

/* flag description */
"Health Decrease" = "体力の減少";

/* flag description */
"Rope Length (%)" = "ロープの長さ (%)";

/* flag description */
"Crate Drop Turns" = "クレートドロップターン";

/* flag description */
"Health Kit Probability (%)" = "体力キットの確率 (%)";

/* flag description */
"Health Amount in Kit" = "キットの体力量";

/* flag description */
"Mines Time" = "地雷タイム";

/* flag description */
"Mines Number" = "地雷ナンバー";

/* flag description */
"Dud Mines Probability (%)" = "不発地雷の確率(%)";

/* flag description */
"Explosives" = "爆発物";

/* flag description */
"Get Away Time (%)" = "脱出タイム (%)";