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Send full game config to the engine
qmlfrontend
2015-12-16, by unc0rr
Dunno why those were here at all
qmlfrontend
2015-12-15, by unc0rr
uFLData was renamed, update "uses"
qmlfrontend
2015-12-15, by sheepluva
Fix command sent to engine so it works for real
qmlfrontend
2015-12-15, by unc0rr
- Improve IPC handling in engine
qmlfrontend
2015-12-14, by unc0rr
Also send config in network game
qmlfrontend
2015-12-12, by unc0rr
Introduce barriers between messages to different engine instances
qmlfrontend
2015-12-12, by unc0rr
Start work on running engine in network game
qmlfrontend
2015-12-10, by unc0rr
- Use queues instead of single buffer to communicate between threads
qmlfrontend
2015-12-10, by unc0rr
Client flags handling implementation start
qmlfrontend
2015-12-07, by unc0rr
Merge default
qmlfrontend
2015-12-06, by unc0rr
Don't send maze_size parameter when not needed, as it overwrites template_filter
qmlfrontend
2015-12-06, by unc0rr
Send team removal message to net
qmlfrontend
2015-12-06, by unc0rr
Load full team config from file
qmlfrontend
2015-12-06, by unc0rr
- Send team to net
qmlfrontend
2015-12-06, by unc0rr
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