unc0rr [Wed, 16 Dec 2015 00:20:56 +0300] rev 11463
Send full game config to the engine
unc0rr [Tue, 15 Dec 2015 20:38:51 +0300] rev 11462
Dunno why those were here at all
sheepluva [Tue, 15 Dec 2015 18:19:12 +0100] rev 11461
uFLData was renamed, update "uses"
unc0rr [Tue, 15 Dec 2015 20:11:18 +0300] rev 11460
Fix command sent to engine so it works for real
unc0rr [Mon, 14 Dec 2015 00:24:03 +0300] rev 11459
- Improve IPC handling in engine
- Handle EM protocol command
- Some fixes for net game
unc0rr [Sat, 12 Dec 2015 23:42:40 +0300] rev 11458
Also send config in network game
unc0rr [Sat, 12 Dec 2015 23:38:18 +0300] rev 11457
Introduce barriers between messages to different engine instances
unc0rr [Thu, 10 Dec 2015 23:49:12 +0300] rev 11456
Start work on running engine in network game
unc0rr [Thu, 10 Dec 2015 00:33:45 +0300] rev 11455
- Use queues instead of single buffer to communicate between threads
- Fix build
unc0rr [Mon, 07 Dec 2015 00:05:41 +0300] rev 11454
Client flags handling implementation start
unc0rr [Sun, 06 Dec 2015 20:36:21 +0300] rev 11453
Merge default
unc0rr [Sun, 06 Dec 2015 20:35:58 +0300] rev 11452
Don't send maze_size parameter when not needed, as it overwrites template_filter
unc0rr [Sun, 06 Dec 2015 20:20:09 +0300] rev 11451
Send team removal message to net
unc0rr [Sun, 06 Dec 2015 20:07:35 +0300] rev 11450
Load full team config from file
unc0rr [Sun, 06 Dec 2015 19:56:33 +0300] rev 11449
- Send team to net
- Handle TEAM_ACCEPTED