Tue, 06 Feb 2018 06:33:32 +0100 ACF3: Explode princess when skipping 12turn course failanim
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 06:33:32 +0100] rev 12910
ACF3: Explode princess when skipping 12turn course failanim
Tue, 06 Feb 2018 06:23:37 +0100 Show # of turns left in the 12-turn parcour segment of ACF3
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 06:23:37 +0100] rev 12909
Show # of turns left in the 12-turn parcour segment of ACF3
Tue, 06 Feb 2018 05:54:34 +0100 String cleanup: Double/triple exclamation marks
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 05:54:34 +0100] rev 12908
String cleanup: Double/triple exclamation marks
Tue, 06 Feb 2018 05:50:05 +0100 Fix various story flaws in mission descriptions of ACF campaign
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 05:50:05 +0100] rev 12907
Fix various story flaws in mission descriptions of ACF campaign
Tue, 06 Feb 2018 05:47:09 +0100 Fix some minor formatting and grammar flaws in script strings
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 05:47:09 +0100] rev 12906
Fix some minor formatting and grammar flaws in script strings
Tue, 06 Feb 2018 04:07:35 +0100 Fix various typos in translatable strings
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 04:07:35 +0100] rev 12905
Fix various typos in translatable strings
Tue, 06 Feb 2018 04:06:49 +0100 Fix error 52: Move amMinigun.png to Graphics/Hedgewars
Wuzzy <Wuzzy2@mail.ru> [Tue, 06 Feb 2018 04:06:49 +0100] rev 12904
Fix error 52: Move amMinigun.png to Graphics/Hedgewars
Wed, 31 Jan 2018 13:42:52 -0500 Machinegun. also tweaked ignore
alfadur [Wed, 31 Jan 2018 13:42:52 -0500] rev 12903
Machinegun. also tweaked ignore
Wed, 24 Jan 2018 22:20:10 +0100 Finish porting. Seems to work, but no thorough testing has been performed qt5transition
unc0rr [Wed, 24 Jan 2018 22:20:10 +0100] rev 12902
Finish porting. Seems to work, but no thorough testing has been performed
Wed, 24 Jan 2018 21:05:34 +0100 Configure for Qt5 qt5transition
unc0rr [Wed, 24 Jan 2018 21:05:34 +0100] rev 12901
Configure for Qt5
Wed, 17 Jan 2018 00:59:39 +0100 Add assert on LoadingText texture value 0.9.23
unc0rr [Wed, 17 Jan 2018 00:59:39 +0100] rev 12900
Add assert on LoadingText texture value
Wed, 17 Jan 2018 00:32:34 +0100 Proper rejoin desyncs fix now 0.9.23
unc0rr [Wed, 17 Jan 2018 00:32:34 +0100] rev 12899
Proper rejoin desyncs fix now
Tue, 16 Jan 2018 00:42:06 +0100 The ultimate fix for rejoin desyncs 0.9.23
unc0rr [Tue, 16 Jan 2018 00:42:06 +0100] rev 12898
The ultimate fix for rejoin desyncs
Sun, 14 Jan 2018 23:30:42 +0100 Fix for freebsd qmlfrontend
unc0rr [Sun, 14 Jan 2018 23:30:42 +0100] rev 12897
Fix for freebsd
Mon, 15 Jan 2018 12:15:56 -0500 add a mask to the sand hog
nemo [Mon, 15 Jan 2018 12:15:56 -0500] rev 12896
add a mask to the sand hog
Wed, 10 Jan 2018 23:49:47 +0100 Pass mouse movements to engine, warp cursor in frontend qmlfrontend
unc0rr [Wed, 10 Jan 2018 23:49:47 +0100] rev 12895
Pass mouse movements to engine, warp cursor in frontend
Wed, 10 Jan 2018 15:27:47 +0100 merge
koda [Wed, 10 Jan 2018 15:27:47 +0100] rev 12894
merge
Wed, 10 Jan 2018 01:39:10 +0100 Apply horrible workaround to build relocatable executables 0.9.23
koda [Wed, 10 Jan 2018 01:39:10 +0100] rev 12893
Apply horrible workaround to build relocatable executables
Wed, 10 Jan 2018 01:14:13 +0100 Set cmake RPATH policy to OLD 0.9.23
koda [Wed, 10 Jan 2018 01:14:13 +0100] rev 12892
Set cmake RPATH policy to OLD
Sun, 07 Jan 2018 19:01:06 +0100 fix crosshair rendering in GL2 mode
sheepluva [Sun, 07 Jan 2018 19:01:06 +0100] rev 12891
fix crosshair rendering in GL2 mode
Sun, 07 Jan 2018 18:19:00 +0100 also put GL2 fixes into default
sheepluva [Sun, 07 Jan 2018 18:19:00 +0100] rev 12890
also put GL2 fixes into default
Sun, 07 Jan 2018 09:48:26 +0100 Fix referencing missing item qmlfrontend
unc0rr [Sun, 07 Jan 2018 09:48:26 +0100] rev 12889
Fix referencing missing item
Sun, 07 Jan 2018 01:21:42 +0100 - ResizeWindow function to pass engine new window size qmlfrontend
unc0rr [Sun, 07 Jan 2018 01:21:42 +0100] rev 12888
- ResizeWindow function to pass engine new window size - Remove TabBar to leave more space at the bottom of the screen - ifdef GL_ES in shaders
Sat, 06 Jan 2018 03:17:12 +0100 whoops, I ruined the path of the unC0Rr qmlfrontend
sheepluva [Sat, 06 Jan 2018 03:17:12 +0100] rev 12887
whoops, I ruined the path of the unC0Rr
Sat, 06 Jan 2018 03:05:14 +0100 fix issues and my past sins with GL2 qmlfrontend
sheepluva [Sat, 06 Jan 2018 03:05:14 +0100] rev 12886
fix issues and my past sins with GL2 remaining issue: tintadd (crosshair)
Fri, 05 Jan 2018 22:32:11 +0100 Fix missing default values qmlfrontend
unc0rr [Fri, 05 Jan 2018 22:32:11 +0100] rev 12885
Fix missing default values
Fri, 05 Jan 2018 16:12:19 -0500 apparently this is GLES2 only
nemo [Fri, 05 Jan 2018 16:12:19 -0500] rev 12884
apparently this is GLES2 only
Fri, 05 Jan 2018 21:44:00 +0100 Fix missing includes for GL2 build qmlfrontend
unc0rr [Fri, 05 Jan 2018 21:44:00 +0100] rev 12883
Fix missing includes for GL2 build
Fri, 05 Jan 2018 21:43:33 +0100 Comment out functions that don't need to be called for engine in frontend window qmlfrontend
unc0rr [Fri, 05 Jan 2018 21:43:33 +0100] rev 12882
Comment out functions that don't need to be called for engine in frontend window
Tue, 02 Jan 2018 23:45:18 +0100 Break engine completely and make it render in frontend window (no actual rendering yet, just white screen) qmlfrontend
unc0rr [Tue, 02 Jan 2018 23:45:18 +0100] rev 12881
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
Tue, 02 Jan 2018 16:59:04 -0500 pick up unc0rr's preview fix
nemo [Tue, 02 Jan 2018 16:59:04 -0500] rev 12880
pick up unc0rr's preview fix
Tue, 02 Jan 2018 23:20:50 +0300 Fix obviously broken logic. Fixes broken preview fetching on Windows. 0.9.23
unC0Rr [Tue, 02 Jan 2018 23:20:50 +0300] rev 12879
Fix obviously broken logic. Fixes broken preview fetching on Windows.
(0) -10000 -3000 -1000 -300 -100 -50 -32 +32 +50 +100 +300 +1000 tip