Wed, 14 Mar 2018 20:39:14 +0100 Drawn map page: Move save and load buttons, fix points label overlap
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 20:39:14 +0100] rev 13210
Drawn map page: Move save and load buttons, fix points label overlap
Wed, 14 Mar 2018 20:00:09 +0100 Drawn map page: Enable antialiasing, turn eraser cursor red
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 20:00:09 +0100] rev 13209
Drawn map page: Enable antialiasing, turn eraser cursor red
Wed, 14 Mar 2018 19:40:43 +0100 Fix cursor circle being too large in drawn map editor
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 19:40:43 +0100] rev 13208
Fix cursor circle being too large in drawn map editor
Wed, 14 Mar 2018 17:50:21 +0100 Backed out changeset 3a110dcb6e87 (Qt color chooser)
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 17:50:21 +0100] rev 13207
Backed out changeset 3a110dcb6e87 (Qt color chooser)
Wed, 14 Mar 2018 11:36:43 -0400 While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
nemo [Wed, 14 Mar 2018 11:36:43 -0400] rev 13206
While the intent was good, saving column width/sort was unfortunately not handling the addition of new columns and old configs were losing columns. If this is restored, it should have some check on column with invalidation of config.
Wed, 14 Mar 2018 16:25:54 +0100 Add voicepack: Russian_pl (by mtg90pl)
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 16:25:54 +0100] rev 13205
Add voicepack: Russian_pl (by mtg90pl)
Wed, 14 Mar 2018 15:58:16 +0100 - Fix missions path, still needs refactoring... ios-develop
antonc27 <antonc27@mail.ru> [Wed, 14 Mar 2018 15:58:16 +0100] rev 13204
- Fix missions path, still needs refactoring...
Wed, 14 Mar 2018 15:55:38 +0100 Fix frontend from messing with legacy schemes.ini, just read it, never write
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 15:55:38 +0100] rev 13203
Fix frontend from messing with legacy schemes.ini, just read it, never write
Wed, 14 Mar 2018 15:19:08 +0100 Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 15:19:08 +0100] rev 13202
Rename the misleadingly-named AmmoSchemeModel to GameSchemeModel AmmoSchemeModel was a misleading name, this class was actually used only for game schemes.
Wed, 14 Mar 2018 14:42:50 +0100 Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 14:42:50 +0100] rev 13201
Game scheme handling: Use QFile instead of QSettings for increased efficiency
Wed, 14 Mar 2018 12:17:11 +0100 Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 12:17:11 +0100] rev 13200
Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
Wed, 14 Mar 2018 01:33:37 +0100 Remove old Qt4 workaround for missing language name of Scottish Gaelic
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 01:33:37 +0100] rev 13199
Remove old Qt4 workaround for missing language name of Scottish Gaelic
Wed, 14 Mar 2018 01:22:45 +0100 Force color dialog to use Qt style. Fixes some issues
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 01:22:45 +0100] rev 13198
Force color dialog to use Qt style. Fixes some issues
Wed, 14 Mar 2018 00:46:20 +0100 - Fix missions regression: presentation of list is good, still problem with path during launching ios-develop
antonc27 <antonc27@mail.ru> [Wed, 14 Mar 2018 00:46:20 +0100] rev 13197
- Fix missions regression: presentation of list is good, still problem with path during launching
Wed, 14 Mar 2018 00:25:31 +0100 - Fix missions regression: refactoring, WIP ios-develop
antonc27 <antonc27@mail.ru> [Wed, 14 Mar 2018 00:25:31 +0100] rev 13196
- Fix missions regression: refactoring, WIP
Wed, 14 Mar 2018 00:20:47 +0100 Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Wed, 14 Mar 2018 00:20:47 +0100] rev 13195
Update German Lua translation
Tue, 13 Mar 2018 23:39:09 +0100 Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 23:39:09 +0100] rev 13194
Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
Tue, 13 Mar 2018 23:19:24 +0100 Merge qt5transition into default
unc0rr [Tue, 13 Mar 2018 23:19:24 +0100] rev 13193
Merge qt5transition into default
Tue, 13 Mar 2018 23:07:58 +0100 Movement training: Tweak some sprite visuals
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 23:07:58 +0100] rev 13192
Movement training: Tweak some sprite visuals
Tue, 13 Mar 2018 22:57:49 +0100 Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior qt5transition
unc0rr [Tue, 13 Mar 2018 22:57:49 +0100] rev 13191
Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior
Tue, 13 Mar 2018 22:49:06 +0100 Movement Training: Make the use of the mission panel clearer and harder to overlook
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 22:49:06 +0100] rev 13190
Movement Training: Make the use of the mission panel clearer and harder to overlook
Tue, 13 Mar 2018 21:27:11 +0100 Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 21:27:11 +0100] rev 13189
Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
Tue, 13 Mar 2018 20:31:35 +0100 Rope Training: Place the second-last target at a more reasonable position
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 20:31:35 +0100] rev 13188
Rope Training: Place the second-last target at a more reasonable position
Tue, 13 Mar 2018 18:25:37 +0100 Frontend: Fix built-in Qt translations not loaded properly qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 18:25:37 +0100] rev 13187
Frontend: Fix built-in Qt translations not loaded properly
Tue, 13 Mar 2018 16:57:20 +0100 Update INSTALL.md about new Qt5 dependency qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 16:57:20 +0100] rev 13186
Update INSTALL.md about new Qt5 dependency
Tue, 13 Mar 2018 16:38:48 +0100 Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 16:38:48 +0100] rev 13185
Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins
Tue, 13 Mar 2018 10:20:41 -0400 try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering qt5transition
nemo [Tue, 13 Mar 2018 10:20:41 -0400] rev 13184
try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering
Tue, 13 Mar 2018 10:02:01 -0400 seems to help styling some - some CSS tweaks may still be needed - lobby for example qt5transition
nemo [Tue, 13 Mar 2018 10:02:01 -0400] rev 13183
seems to help styling some - some CSS tweaks may still be needed - lobby for example
Tue, 13 Mar 2018 13:15:15 +0100 Update .hgignore to ignore new Qt's moc_ and qrc_ files qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 13:15:15 +0100] rev 13182
Update .hgignore to ignore new Qt's moc_ and qrc_ files
Tue, 13 Mar 2018 00:50:58 +0100 Also update default binds for SDL2 keypad names qt5transition
Wuzzy <Wuzzy2@mail.ru> [Tue, 13 Mar 2018 00:50:58 +0100] rev 13181
Also update default binds for SDL2 keypad names
Mon, 12 Mar 2018 19:15:45 -0400 these changed, presumably in SDL2 - might want to review all the others qt5transition
nemo [Mon, 12 Mar 2018 19:15:45 -0400] rev 13180
these changed, presumably in SDL2 - might want to review all the others
Mon, 12 Mar 2018 22:53:28 +0100 Use visible team count instead of total team count to determine rendered team bar height
Wuzzy <Wuzzy2@mail.ru> [Mon, 12 Mar 2018 22:53:28 +0100] rev 13179
Use visible team count instead of total team count to determine rendered team bar height
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