Sat, 18 May 2019 00:55:59 +0200 |
Wuzzy |
Add separate hand image for landspray
|
file |
diff |
annotate
|
Sat, 18 May 2019 00:21:58 +0200 |
Wuzzy |
Add piano icon on mouse cursor when selecting piano strike
|
file |
diff |
annotate
|
Sat, 18 May 2019 00:18:52 +0200 |
Wuzzy |
Refactor PosCount: Use 0 instead of 1 for unused PosSprite
|
file |
diff |
annotate
|
Fri, 17 May 2019 22:57:22 +0200 |
Wuzzy |
Show icon above hedgehog for most ammos without hand image
|
file |
diff |
annotate
|
Thu, 16 May 2019 06:41:56 +0200 |
Wuzzy |
Show more health-related icons in top right corner
|
file |
diff |
annotate
|
Thu, 16 May 2019 04:02:09 +0200 |
Wuzzy |
Show vampirism icon when vampirism is active
|
file |
diff |
annotate
|
Thu, 16 May 2019 03:41:24 +0200 |
Wuzzy |
Make health HUD icon green if hog poisoned
|
file |
diff |
annotate
|
Thu, 16 May 2019 02:07:29 +0200 |
Wuzzy |
Display current health in top right corner
|
file |
diff |
annotate
|
Tue, 14 May 2019 21:36:50 +0300 |
alfadur |
make rope styleable
|
file |
diff |
annotate
|
Tue, 30 Apr 2019 18:25:04 +0200 |
Wuzzy |
Refactor decimal separator to make Pas2C happy
|
file |
diff |
annotate
|
Sat, 27 Apr 2019 13:51:02 +0200 |
Wuzzy |
Move Hedgewars key IDs to CSV file
|
file |
diff |
annotate
|
Tue, 23 Apr 2019 15:54:06 +0200 |
Wuzzy |
Change init theme to Nature
|
file |
diff |
annotate
|
Sat, 20 Apr 2019 05:14:24 +0200 |
Wuzzy |
Poison taunts: Fall back to Default voice if missing
|
file |
diff |
annotate
|
Thu, 18 Apr 2019 19:44:25 +0200 |
Wuzzy |
Refactor mouse movement handling
|
file |
diff |
annotate
|
Mon, 08 Apr 2019 00:59:08 +0200 |
Wuzzy |
Fix floating pixels if wielding and rotating cleaver
|
file |
diff |
annotate
|
Sun, 07 Apr 2019 18:21:14 +0200 |
Wuzzy |
Add key to display extra gear info tags
|
file |
diff |
annotate
|
Mon, 01 Apr 2019 22:07:42 +0200 |
Wuzzy |
Invert colors if clan color is very dark
|
file |
diff |
annotate
|
Tue, 05 Feb 2019 03:39:03 +0100 |
Wuzzy |
Fix precise volume change being a bit buggy
|
file |
diff |
annotate
|
Tue, 05 Feb 2019 02:46:41 +0100 |
Wuzzy |
Precise+zoom/volume change makes changes in smaller steps
|
file |
diff |
annotate
|
Tue, 05 Feb 2019 02:13:04 +0100 |
Wuzzy |
Add setting to set default/initial zoom
|
file |
diff |
annotate
|
Fri, 25 Jan 2019 06:46:13 +0100 |
Wuzzy |
Add settings.ini setting and hwengine param to disable holiday silliness (hat changes, etc.)
|
file |
diff |
annotate
|
Wed, 16 Jan 2019 00:01:29 +0100 |
Wuzzy |
Refactor hwengine: Rename cLocale to cLanguage
|
file |
diff |
annotate
|
Sun, 13 Jan 2019 17:28:33 +0100 |
Wuzzy |
Disallow placement of piano beyond bounce world edge
|
file |
diff |
annotate
|
Sun, 13 Jan 2019 17:02:15 +0100 |
Wuzzy |
Deny air attack in bounce world edge if target is in "impossible" position
|
file |
diff |
annotate
|
Fri, 11 Jan 2019 04:38:07 +0100 |
Wuzzy |
Make sure to render crosshair above render
|
file |
diff |
annotate
|
Thu, 10 Jan 2019 17:54:58 +0100 |
Wuzzy |
Add button to set bounciness in touch interface
|
file |
diff |
annotate
|
Sat, 05 Jan 2019 22:05:20 +0100 |
Wuzzy |
Lua: Add InitHealth, read-only variable containing the initial hog health setting
|
file |
diff |
annotate
|
Thu, 03 Jan 2019 19:46:48 +0100 |
Wuzzy |
Fix bee targeting fail across wrap world edge
|
file |
diff |
annotate
|
Wed, 19 Dec 2018 19:10:42 +0100 |
Wuzzy |
Lua API: Add functions to add team selected in campaign/mission page
|
file |
diff |
annotate
|
Tue, 18 Dec 2018 15:21:23 +0100 |
Wuzzy |
Add Lua functions to save/get mission variables
|
file |
diff |
annotate
|
Wed, 12 Dec 2018 23:01:06 -0500 |
nemo |
Allow scaling hand drawn maps
|
file |
diff |
annotate
|
Mon, 10 Dec 2018 09:39:34 +0100 |
Wuzzy |
Show Sudden Death warning messages only once per round
|
file |
diff |
annotate
|
Sun, 09 Dec 2018 17:12:47 +0100 |
Wuzzy |
Lua API: SetTurnTimePaused/GetTurnTimePaused
|
file |
diff |
annotate
|
Tue, 27 Nov 2018 03:08:06 +0100 |
Wuzzy |
Swap a few weapons in ammo menu to get a nice 6×10 grid
|
file |
diff |
annotate
|
Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
|
file |
diff |
annotate
|
Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
|
file |
diff |
annotate
|
Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 19:07:37 +0200 |
Wuzzy |
Use sndWatchThis for molotov attack
|
file |
diff |
annotate
|
Sat, 27 Oct 2018 18:26:44 +0200 |
Wuzzy |
Add 2 taunts: Fire, WatchThis (attack voice for some weapons)
|
file |
diff |
annotate
|
Fri, 26 Oct 2018 23:09:50 +0200 |
Wuzzy |
Fix resurrector handling turn time manually, use correct ammoprop instead
|
file |
diff |
annotate
|
Fri, 05 Oct 2018 17:27:12 +0200 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
|
file |
diff |
annotate
|
Sat, 15 Sep 2018 15:26:23 +0200 |
Wuzzy |
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
|
file |
diff |
annotate
|
Tue, 07 Aug 2018 10:29:01 +0200 |
Wuzzy |
Move max. number of crate spawns into variable
|
file |
diff |
annotate
|
Mon, 16 Jul 2018 23:27:15 +0200 |
Wuzzy |
Add variable to make state of sound system clear
0.9.24
|
file |
diff |
annotate
|
Wed, 01 Aug 2018 02:49:03 +0200 |
Wuzzy |
Lua: Allow to use negative value for AddTeam to select a default clan color
|
file |
diff |
annotate
|
Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
|
file |
diff |
annotate
|
Tue, 24 Jul 2018 20:07:58 +0200 |
Wuzzy |
Limit max droplet count to 50 (fix for 0.9.24 branch only)
0.9.24
|
file |
diff |
annotate
|
Fri, 20 Jul 2018 19:25:21 +0200 |
Wuzzy |
Move hardcoded bounciness values to uConsts
|
file |
diff |
annotate
|
Mon, 16 Jul 2018 23:27:15 +0200 |
Wuzzy |
Add variable to make state of sound system clear
|
file |
diff |
annotate
|
Tue, 10 Jul 2018 16:44:13 +0200 |
Wuzzy |
Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
|
file |
diff |
annotate
|
Tue, 10 Jul 2018 16:07:11 +0200 |
Wuzzy |
Add dedicated key to display mission panel: M
|
file |
diff |
annotate
|
Tue, 10 Jul 2018 13:28:47 +0200 |
Wuzzy |
Add /help chat command for engine
|
file |
diff |
annotate
|
Sun, 08 Jul 2018 02:06:08 +0200 |
Wuzzy |
Fix GetAmmo getting wrong ammo count
|
file |
diff |
annotate
|
Sun, 27 May 2018 13:10:32 -0400 |
nemo |
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
|
file |
diff |
annotate
|
Sat, 26 May 2018 10:54:17 -0400 |
nemo |
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
|
file |
diff |
annotate
|
Wed, 16 May 2018 18:09:13 +0200 |
sheepluva |
add chat size to misc settings. persist in settings.ini
ui-scaling
|
file |
diff |
annotate
|
Tue, 15 May 2018 16:55:37 +0200 |
sheepluva |
WIP: allow changing chat size
ui-scaling
|
file |
diff |
annotate
|
Thu, 03 May 2018 21:40:13 +0200 |
Wuzzy |
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
|
file |
diff |
annotate
|
Mon, 12 Mar 2018 22:53:28 +0100 |
Wuzzy |
Use visible team count instead of total team count to determine rendered team bar height
|
file |
diff |
annotate
|
Thu, 08 Mar 2018 18:15:06 +0100 |
Wuzzy |
Lua API: Add SetSoundMask to disable playing certain sounds
|
file |
diff |
annotate
|