Thu, 06 Oct 2011 03:55:51 +0200 |
koda |
(a lot of) ooops
|
file |
diff |
annotate
|
Fri, 30 Sep 2011 12:55:04 +0200 |
koda |
a little code cleanup
|
file |
diff |
annotate
|
Mon, 26 Sep 2011 00:03:14 +0200 |
koda |
reviewed the build system and parts of the previous merge, performed some code cleanup
hedgeroid
|
file |
diff |
annotate
|
Sun, 25 Sep 2011 18:24:01 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Sun, 25 Sep 2011 03:32:07 +0200 |
koda |
some hopefully harmless experiments
Hedgewars-iOS-1.3.2
|
file |
diff |
annotate
|
Fri, 16 Sep 2011 18:17:16 +0200 |
Xeli |
merge
hedgeroid
|
file |
diff |
annotate
|
Mon, 12 Sep 2011 19:30:18 -0400 |
nemo |
Disable GL SetAttributes for Windows due to many testers with problems. This restores .15 behaviour.
|
file |
diff |
annotate
|
Sat, 10 Sep 2011 22:55:31 -0400 |
sheepluva |
fix for issue #276
|
file |
diff |
annotate
|
Thu, 01 Sep 2011 17:03:19 +0200 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
|
file |
diff |
annotate
|
Wed, 31 Aug 2011 14:23:12 +0400 |
unc0rr |
- Don't reload fonts
|
file |
diff |
annotate
|
Wed, 31 Aug 2011 13:47:48 +0400 |
unc0rr |
Fix check for darwin or win32. Add debug message.
|
file |
diff |
annotate
|
Tue, 30 Aug 2011 12:32:33 -0400 |
nemo |
Reset to SD sky colour if in SD
Hedgewars-iOS-1.3
|
file |
diff |
annotate
|
Sun, 28 Aug 2011 11:38:24 +0200 |
koda |
ios: fix a couple of bad memory management (unrelated to the crash at the end of each game)
|
file |
diff |
annotate
|
Fri, 26 Aug 2011 16:16:27 -0400 |
nemo |
Use frontend value for fullscreening.
|
file |
diff |
annotate
|
Tue, 23 Aug 2011 12:53:47 +0200 |
koda |
enable window resizing (tested only on linux) - fix issue 103
|
file |
diff |
annotate
|