Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
|
file |
diff |
annotate
|
Sun, 12 Feb 2012 10:08:58 +0100 |
koda |
shorten the portait orientation check
|
file |
diff |
annotate
|
Sat, 11 Feb 2012 19:24:09 +0100 |
koda |
ios weapon setting page supports rotation
|
file |
diff |
annotate
|
Thu, 09 Feb 2012 18:09:03 +0100 |
koda |
small ios weapon localisation handling fix
|
file |
diff |
annotate
|
Wed, 26 Oct 2011 00:30:35 +0200 |
koda |
restore runtime compatibility with ios 3.2
|
file |
diff |
annotate
|
Sun, 02 Oct 2011 00:57:04 +0200 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
|
file |
diff |
annotate
|
Wed, 21 Sep 2011 02:05:42 +0200 |
koda |
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
|
file |
diff |
annotate
|
Thu, 12 May 2011 23:29:31 +0200 |
koda |
all together now! releaseAndNil ftw
|
file |
diff |
annotate
|
Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
Fri, 12 Nov 2010 23:59:40 +0100 |
koda |
update iFrontend with new schemes and weaps, fix up smaller glitches
|
file |
diff |
annotate
|
Thu, 07 Oct 2010 02:16:29 +0200 |
koda |
remove a useless field from weaponfile format
|
file |
diff |
annotate
|
Wed, 06 Oct 2010 02:31:04 +0200 |
koda |
use dynamic data from engine instead of using hardcoded values
|
file |
diff |
annotate
|
Mon, 04 Oct 2010 00:00:42 +0200 |
koda |
WIP for an objc ammomenu implementation
|
file |
diff |
annotate
|
Sat, 04 Sep 2010 16:24:00 +0200 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
|
file |
diff |
annotate
|
Sat, 04 Sep 2010 02:09:24 +0200 |
koda |
typos, reduced sound size and last minute fixes
|
file |
diff |
annotate
|