Fri, 04 Nov 2011 21:44:57 +0100 | sheepluva | I hope this helps... | file | diff | annotate |
Tue, 11 Oct 2011 01:07:37 +0200 | sheepluva | something for nemo to play around with | file | diff | annotate |
Tue, 11 Oct 2011 00:06:46 +0200 | sheepluva | make slope calcs skip small gaps | file | diff | annotate |
Sun, 02 Oct 2011 10:36:43 -0400 | nemo | Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects. | file | diff | annotate |
Fri, 16 Sep 2011 00:18:21 +0200 | sheepluva | TestRectForObstacle: areas outside map borders are not passable | file | diff | annotate |
Wed, 14 Sep 2011 17:17:50 +0200 | sheepluva | lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly) | file | diff | annotate |
Sat, 10 Sep 2011 03:27:47 +0200 | sheepluva | rollin' back my silly hack ( rea4d1fe665d7 ) | file | diff | annotate |