Thu, 28 Apr 2016 18:32:50 +0200 |
sheepluva |
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
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Mon, 18 Apr 2016 19:53:48 +0200 |
Wuzzy |
Increase size of many drop-down lists
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Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
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Mon, 25 May 2015 16:53:52 -0400 |
nemo |
call setScript update if scheme changes, due to scriptparams
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Mon, 25 May 2015 15:48:07 -0400 |
nemo |
Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
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Tue, 17 Feb 2015 12:09:27 -0500 |
nemo |
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
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Sun, 15 Feb 2015 21:27:27 -0500 |
nemo |
oops, forgot this annoying thing
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Sat, 14 Feb 2015 22:25:31 -0500 |
nemo |
hook up to frontend
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Mon, 10 Nov 2014 01:05:36 +0300 |
unc0rr |
- Not only that, nemo, not only that (.cpp)
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Sun, 09 Nov 2014 17:01:05 -0500 |
nemo |
oh. one more param
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Sun, 09 Nov 2014 16:38:26 -0500 |
nemo |
Copypasta to hopefully hook up net sync correctly.
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Sat, 08 Nov 2014 11:26:16 -0500 |
nemo |
Partially hook up feature size so horrorcat has something to test.
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Sun, 24 Aug 2014 23:53:33 +0400 |
unc0rr |
Also pass maze_size parameter to perlin generator in game mode
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Thu, 19 Jun 2014 23:32:11 +0400 |
unc0rr |
Fix issue #791:
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Sun, 23 Feb 2014 13:47:15 -0500 |
nemo |
use data not text, so DLC doesn't get an *
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Sun, 23 Feb 2014 10:06:58 -0500 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Wed, 01 Jan 2014 23:28:24 +0400 |
unc0rr |
Prepend '!' to 42nd scheme parameter in network traffic
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Wed, 01 Jan 2014 14:16:01 +0400 |
unc0rr |
Special script parameter variable in game scheme
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Tue, 10 Dec 2013 00:00:08 +0400 |
unc0rr |
Don't send empty theme in config
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Thu, 03 Oct 2013 14:47:33 -0400 |
nemo |
add world edges to config
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Wed, 10 Apr 2013 00:13:26 +0400 |
unc0rr |
Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
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Fri, 01 Feb 2013 18:07:43 -0500 |
dag10 |
Made map preview a random/edit button again.
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Sun, 27 Jan 2013 20:17:30 -0500 |
dag10 |
Reorganized layout and appearance of rooms list page.
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Fri, 25 Jan 2013 13:59:27 +0100 |
sheepluva |
big indentation/whitespaces cleanup
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Wed, 23 Jan 2013 16:35:26 -0500 |
dag10 |
Aesthetic improvements to chat widget. Also fixed the ghosting issue in a few areas by using repaint().
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Mon, 21 Jan 2013 21:52:49 -0500 |
dag10 |
On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
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Mon, 14 Jan 2013 12:45:01 +0100 |
dag10 |
GCI2012: No More Hovering
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