Thu, 28 Apr 2016 18:32:50 +0200 |
sheepluva |
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
|
file |
diff |
annotate
|
Mon, 18 Apr 2016 19:53:48 +0200 |
Wuzzy |
Increase size of many drop-down lists
|
file |
diff |
annotate
|
Mon, 10 Aug 2015 03:53:11 +0200 |
sheepluva |
more copyright fixes
|
file |
diff |
annotate
|
Mon, 25 May 2015 16:53:52 -0400 |
nemo |
call setScript update if scheme changes, due to scriptparams
|
file |
diff |
annotate
|
Mon, 25 May 2015 15:48:07 -0400 |
nemo |
Pass ScriptParams to preview to support techracer. Proof of concept for techracer, generate a preview for m=4
|
file |
diff |
annotate
|
Tue, 17 Feb 2015 12:09:27 -0500 |
nemo |
Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
|
file |
diff |
annotate
|
Sun, 15 Feb 2015 21:27:27 -0500 |
nemo |
oops, forgot this annoying thing
|
file |
diff |
annotate
|
Sat, 14 Feb 2015 22:25:31 -0500 |
nemo |
hook up to frontend
|
file |
diff |
annotate
|
Mon, 10 Nov 2014 01:05:36 +0300 |
unc0rr |
- Not only that, nemo, not only that (.cpp)
|
file |
diff |
annotate
|
Sun, 09 Nov 2014 17:01:05 -0500 |
nemo |
oh. one more param
|
file |
diff |
annotate
|
Sun, 09 Nov 2014 16:38:26 -0500 |
nemo |
Copypasta to hopefully hook up net sync correctly.
|
file |
diff |
annotate
|
Sat, 08 Nov 2014 11:26:16 -0500 |
nemo |
Partially hook up feature size so horrorcat has something to test.
|
file |
diff |
annotate
|
Sun, 24 Aug 2014 23:53:33 +0400 |
unc0rr |
Also pass maze_size parameter to perlin generator in game mode
|
file |
diff |
annotate
|
Thu, 19 Jun 2014 23:32:11 +0400 |
unc0rr |
Fix issue #791:
|
file |
diff |
annotate
|
Sun, 23 Feb 2014 13:47:15 -0500 |
nemo |
use data not text, so DLC doesn't get an *
|
file |
diff |
annotate
|