hedgewars/uScript.pas
Thu, 30 Jul 2015 22:19:05 +0900 mikade GetHogVoicepack,GetHogFlag,GetHogGrave
Sun, 19 Jul 2015 04:05:19 +0200 sheepluva add some chat message colors
Mon, 08 Jun 2015 08:21:09 -0400 nemo ambiguous
Wed, 03 Jun 2015 07:30:12 -0400 nemo cursor x/y when targeting for mikade's visual effects. this is not synced
Fri, 10 Apr 2015 10:36:17 -0400 nemo tweak erase
Wed, 08 Apr 2015 23:59:35 -0400 nemo also erase
Wed, 08 Apr 2015 15:10:44 -0400 nemo fix copypasta typo, failure to bump offset of lf params
Wed, 08 Apr 2015 15:04:48 -0400 nemo Add options to set colouring, behind existing land, and horizontal/vertical flipping to PlaceSprite
Sat, 14 Feb 2015 17:34:12 -0500 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
Sun, 25 Jan 2015 16:10:20 -0500 nemo Add generic getter/setter for a bunch of more obscure gear structure values
Sun, 25 Jan 2015 14:48:02 -0500 nemo Add a couple of more variable bindings, make all the set visual gear values optional, to allow skipping trailing params or specifying ones in the middle as nil to not set. Should make using it more convenient in simple cases.
Sun, 14 Dec 2014 20:11:36 +0100 sheepluva Issue 865: gfResetHealth is not exposed to Lua
Thu, 11 Dec 2014 17:50:05 +0100 sheepluva fix size of PtrInt. enable tests for pas2c (all passing now)
Mon, 08 Dec 2014 09:35:14 -0500 nemo Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
Wed, 03 Dec 2014 17:59:31 +0100 sheepluva tweaking the lua test function thingy
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