share/hedgewars/Data/Scripts/Locale.lua
Fri, 31 Aug 2018 21:34:33 +0200 Wuzzy Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Fri, 31 Aug 2018 20:35:13 +0200 Wuzzy Don't load locale Lua script if LOCALE == "en"
Wed, 07 Mar 2018 13:48:51 +0100 Wuzzy Lua: Rename global variable “L” to “LOCALE”
Sat, 09 Apr 2016 22:13:47 +0200 Wuzzy Add loc_noop to Locale Lua library
Sat, 12 Sep 2015 20:01:26 +0200 sheepluva experimental gettext for lua gettext
Sun, 31 Mar 2013 14:20:40 -0400 nemo Unbreak lua localisation, fix untranslated login prompt, update translations.
Tue, 01 Jan 2013 14:21:51 -0500 nemo move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
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