Fri, 31 Aug 2018 21:34:33 +0200 | Wuzzy | Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success | file | diff | annotate |
Fri, 31 Aug 2018 20:35:13 +0200 | Wuzzy | Don't load locale Lua script if LOCALE == "en" | file | diff | annotate |
Wed, 07 Mar 2018 13:48:51 +0100 | Wuzzy | Lua: Rename global variable “L” to “LOCALE” | file | diff | annotate |
Sat, 09 Apr 2016 22:13:47 +0200 | Wuzzy | Add loc_noop to Locale Lua library | file | diff | annotate |
Sat, 12 Sep 2015 20:01:26 +0200 | sheepluva | experimental gettext for lua | file | diff | annotate |
Sun, 31 Mar 2013 14:20:40 -0400 | nemo | Unbreak lua localisation, fix untranslated login prompt, update translations. | file | diff | annotate |
Tue, 01 Jan 2013 14:21:51 -0500 | nemo | move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading. | file | diff | annotate |