antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 15:38:00 +0200] rev 11100
- Resolves problem with wrong path to chef hat on iOS
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 15:37:29 +0200] rev 11099
- Fix for wrong start paramIndex in case of Hwlibrary
antonc27 <antonc27@mail.ru> [Sun, 09 Aug 2015 00:04:41 +0200] rev 11098
- Fix for new name of SDL 2 libraries
Note: Actually, seems to work correctly without it, but just to be sure
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 23:01:02 +0200] rev 11097
- Fix for launching with SDL
Note: Worked actually, but this is not in guidelines of SDL...
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:55:02 +0200] rev 11096
- Fix for "Exception: Could not load OpenGL from /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib" at start of app
P.S. This error also a lovely one ]:->
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:52:24 +0200] rev 11095
- Fix for "error: invalid abbreviation code [115] for DIE at"
More info here: http://forum.unity3d.com/threads/error-in-lastest-xcode.233591/
Note: But in this case we are not be able to read crash reports without dSYM ! So, this need to be improved
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:45:23 +0200] rev 11094
- Fix for PascalImports and for GenLandPreview
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:08:43 +0200] rev 11093
- Fix for "operator delete[](void*)", referenced from: not found for architecture x86_64"
Note: Don't know why SDL2 mixer complaining about this
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:06:03 +0200] rev 11092
- Small reorg of project
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:04:56 +0200] rev 11091
- CoreMotion framework added to project for SDL 2
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 22:02:31 +0200] rev 11090
- Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax"
Note: I love this kind of errors ]:->
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:58:28 +0200] rev 11089
- Fix for ArgParsers.pas:368: 23: Identifier not found "cDefaultPathPrefix"
Note: Just created dummy cDefaultPathPrefix
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:50:23 +0200] rev 11088
- Fix for uTouch.pas:365: 34: Identifier not found "nilFingerId"
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:45:38 +0200] rev 11087
- Fix for uPhysFSLayer.pas:167: 17: Identifier not found "cFontsPaths"
Note: Just commented staff related to Fonts finding
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:42:41 +0200] rev 11086
- Another fix for uRender.pas
Note: SDLGLcontext not visible in scope of uRender, so moving it to uStore
antonc27 <antonc27@mail.ru> [Sat, 08 Aug 2015 21:37:19 +0200] rev 11085
- Fix for compiling 'uRender.pas'
Note: Construction "{$IF GLunit = gles11}" are not valid at all!
Assumptions: We are not using pas2c and using OpenGL ES 1.1