Thu, 19 Jun 2014 00:09:03 +0200 | sheepluva | cleanup and lol | file | diff | annotate |
Wed, 18 Jun 2014 23:57:51 +0200 | sheepluva | move DrawWaves to uRender | file | diff | annotate |
Wed, 18 Jun 2014 17:23:43 +0200 | sheepluva | more tweaking | file | diff | annotate |
Wed, 18 Jun 2014 17:06:40 +0200 | sheepluva | reuse buffers | file | diff | annotate |
Wed, 18 Jun 2014 16:34:36 +0200 | sheepluva | render tweaks | file | diff | annotate |
Wed, 18 Jun 2014 15:42:01 +0200 | sheepluva | tweak/refactor how water is drawn | file | diff | annotate |
Wed, 18 Jun 2014 01:37:28 +0200 | sheepluva | tweak code of DrawTextureFromRectDir a bit, removing issue with different x offset depending on dir. also removing the workaround wrt that issue in the frozen hog code | file | diff | annotate |