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QTfrontend/hwform.cpp
Fri, 28 Oct 2011 19:20:35 +0400
unc0rr
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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Wed, 26 Oct 2011 01:50:08 +0200
sheepluva
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
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Tue, 25 Oct 2011 19:46:59 +0200
sheepluva
remove any thread-safe stuff I introduced since it's not needed
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Sun, 23 Oct 2011 09:01:53 +0200
sheepluva
potential fix for issue #217 (SigSegV while in game room in KillAllTeams - team list change?)
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Sat, 22 Oct 2011 06:55:14 +0200
sheepluva
some changes to the css... display:none; works now (e.g. you can use it for user join/leave messages that are not your friends)
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Fri, 21 Oct 2011 08:41:21 +0200
sheepluva
simplified some stuff I wrote
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Fri, 21 Oct 2011 08:03:42 +0200
sheepluva
finishing SDLInterface cleanup (wrt audio)
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