HedgeEditor: Fix incorrect preview of air attack icon in sprAMAmmos/sprAMAmmosBW
Clean up HedgeEditor HWP mess, fix broken/outdated graphics
- Simplify ammo menu icons
- Add Ammos_bw.png
- Simplify Target.png
- Fix dud mine preview looking like normal mine
- Fix weapon crate preview of air attack, drill strike, napalm
Update and simplify Construction Mode sidecar HWP
Changes:
- Remove amGirder.png (not required anymore)
- Make all non-overwritten ammo icons transparent (for nemo's Ammos overwrite patch)
- Add Ammos_bw.png
turn hwp Ammos overrides into overlays. untested.
Backed out
changeset 82951b9b3c2f
Reason: People think giving hogs the weapons again in consecutive turns is OP
Backed out
changeset 98824a464230 (disable GetLaunchX/Y again)
Reason: GetLaunchX/GetLaunchY were buggy
Move sidecar lua load to prior to script load. This should let the script use it for dependencies.