Mon, 25 Dec 2017 00:58:47 +0100 |
unc0rr |
Preview rendering seems to work now
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Sun, 24 Dec 2017 16:56:22 +0100 |
unc0rr |
And more refactoring...
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Sun, 24 Dec 2017 00:44:16 +0100 |
unc0rr |
More refactoring in attempt to move away from frontlib
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Sun, 20 Dec 2015 12:45:49 +0300 |
unc0rr |
Fix two bugs, and yay, spectating works now
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Thu, 17 Dec 2015 00:51:20 +0300 |
unc0rr |
Fix a ton of bugs in engine instances queue and ipc
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Mon, 14 Dec 2015 00:24:03 +0300 |
unc0rr |
- Improve IPC handling in engine
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Sat, 12 Dec 2015 23:38:18 +0300 |
unc0rr |
Introduce barriers between messages to different engine instances
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Thu, 10 Dec 2015 23:49:12 +0300 |
unc0rr |
Start work on running engine in network game
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Thu, 10 Dec 2015 00:33:45 +0300 |
unc0rr |
- Use queues instead of single buffer to communicate between threads
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Fri, 20 Nov 2015 23:56:13 +0300 |
unc0rr |
Handle ROOMS and ROOM ADD protocol commands
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Mon, 16 Nov 2015 22:57:24 +0300 |
unc0rr |
Merge default (add a bunch of FIXMEs)
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Mon, 18 May 2015 00:07:52 +0300 |
unc0rr |
Move SDLNet_TCP_Send to its own thread
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