Fix description of gfSolidLand in scheme editor
authorWuzzy <Wuzzy2@mail.ru>
Mon, 06 Aug 2018 19:29:59 +0200
changeset 13617 7b4a56157bc5
parent 13616 65a10215ba43
child 13618 d6b79a080a3e
Fix description of gfSolidLand in scheme editor
QTfrontend/ui/page/pagescheme.cpp
--- a/QTfrontend/ui/page/pagescheme.cpp	Mon Aug 06 19:05:08 2018 +0200
+++ b/QTfrontend/ui/page/pagescheme.cpp	Mon Aug 06 19:29:59 2018 +0200
@@ -89,7 +89,7 @@
     glGMLayout->addWidget(TBW_switchhog,0,4,1,1);
 
     TBW_solid = new ToggleButtonWidget(gbGameModes, ":/res/btnSolid@2x.png");
-    TBW_solid->setWhatsThis(tr("Land can not be destroyed!"));
+    TBW_solid->setWhatsThis(tr("Land can not be destroyed by most weapons."));
     glGMLayout->addWidget(TBW_solid,1,0,1,1);
 
     TBW_lowGravity = new ToggleButtonWidget(gbGameModes, ":/res/btnLowGravity@2x.png");