--- a/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua Fri Feb 23 13:28:07 2018 +0100
+++ b/share/hedgewars/Data/Missions/Scenario/User_Mission_-_Bamboo_Thicket.lua Fri Feb 23 14:10:03 2018 +0100
@@ -21,6 +21,7 @@
-- Disable Sudden Death
HealthDecrease = 0
WaterRise = 0
+ GameFlags = gfDisableWind
AddTeam(loc("Pathetic Resistance"), 14483456, "Plinko", "Island", "Default", "cm_yinyang")
player = AddHog(loc("Ikeda"), 0, 10, "StrawHat")
@@ -33,7 +34,6 @@
end
-
function onGameStart()
ShowMission(loc("Bamboo Thicket"), loc("Scenario"), loc("Eliminate the enemy."), -amBazooka, 0)
@@ -45,11 +45,12 @@
SpawnSupplyCrate(403,503,amParachute)
AddAmmo(enemy, amGrenade, 100)
+
+ SetWind(100)
end
function onNewTurn()
- SetWind(100)
turnNumber = turnNumber + 1
end
--- a/share/hedgewars/Data/Scripts/SimpleMission.lua Fri Feb 23 13:28:07 2018 +0100
+++ b/share/hedgewars/Data/Scripts/SimpleMission.lua Fri Feb 23 14:10:03 2018 +0100
@@ -40,7 +40,7 @@
Optional fields
- ammoConfig Table containing basic ammo values (default: infinite skip only)
- initVars Table where you set up environment parameters such as MinesNum.
- - wind If set, the wind will permanently set to this value (-100..100)
+ - wind If set, the wind will permanently set to this value (-100..100). Implies gfDisableWind
- gears: Table of objects.
- girders Table of girders
- rubbers Table of rubbers
@@ -641,7 +641,10 @@
_G[initVarName] = initVarValue
end
if #params.teams == 1 then
- EnableGameFlags(gfOneClanMode)
+ GameFlags = bor(GameFlags, gfOneClanMode)
+ end
+ if params.wind then
+ GameFlags = bor(GameFlags, gfDisableWind)
end
local clanCounter = 0
@@ -695,9 +698,6 @@
end
_G.onNewTurn = function()
- if params.wind ~= nil then
- SetWind(params.wind)
- end
_G.sm.gameStarted = true
if params.customGoalCheck == "turnStart" then
@@ -749,6 +749,9 @@
params.goalText = params.goalText .. "|" .. string.format(loc("Mines time: %.2fs"), MinesTime/1000)
end
end
+ if params.wind then
+ SetWind(params.wind)
+ end
ShowMission(params.missionTitle, loc("Scenario"), params.goalText, params.missionIcon, 5000)
-- Spawn objects
@@ -861,5 +864,6 @@
_G.sm.checkWinOrFail()
end
end
+
end