2016-05-01 |
sheepluva |
qmlfrontend: tweak map preview a little in an attempt to buy back unC0Rr's <3
qmlfrontend
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changeset |
files
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2016-05-01 |
sheepluva |
add button to randomize theme only
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changeset |
files
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2016-05-01 |
sheepluva |
changelog
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changeset |
files
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2016-05-01 |
sheepluva |
update changelog
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changeset |
files
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2016-04-30 |
sheepluva |
update changelog
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changeset |
files
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2016-04-30 |
sheepluva |
update changelog
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changeset |
files
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2016-04-29 |
sheepluva |
indentation fixes
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changeset |
files
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2016-04-29 |
sheepluva |
koda told me that putting in one finger wasn't enough
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changeset |
files
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2016-04-29 |
sheepluva |
koda told me to put the finger in
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changeset |
files
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2016-04-29 |
sheepluva |
fix memory corruptions caused by outofbounds-writes in uTouch
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changeset |
files
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2016-04-29 |
sheepluva |
show credits only briefly
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changeset |
files
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2016-04-29 |
sheepluva |
aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
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changeset |
files
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2016-04-29 |
sheepluva |
more credits updates
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changeset |
files
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2016-04-29 |
sheepluva |
add some more credits
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changeset |
files
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2016-04-29 |
sheepluva |
music credits etc.
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changeset |
files
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2016-04-29 |
sheepluva |
do not show credits in stats-only mode
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changeset |
files
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2016-04-29 |
sheepluva |
move function
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changeset |
files
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2016-04-28 |
sheepluva |
some initial credits-display implementation
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changeset |
files
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2016-04-28 |
sheepluva |
merge target practice patch by Wuzzy
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changeset |
files
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2016-04-13 |
Wuzzy |
Target Practice: Make targets respawn after drowning, and minor code cleanup
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changeset |
files
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2016-04-28 |
sheepluva |
merge 3 new sound effects added by Wuzzy
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changeset |
files
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2016-04-13 |
Wuzzy |
Add sound effects for: cleaver impact, air mine impact, using extra time
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changeset |
files
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2016-04-28 |
sheepluva |
merging Wuzzy's empty weaponset for "new" button in weaponset editor
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changeset |
files
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2016-04-13 |
Wuzzy |
Add empty weapons scheme (instead of default) when using “New” button
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changeset |
files
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2016-04-28 |
sheepluva |
merge more construction mode patches by Wuzzy
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changeset |
files
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2016-04-26 |
Wuzzy |
Construction Mode: Make weapon crate mode be initial selection in crate tool
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changeset |
files
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2016-04-26 |
Wuzzy |
Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
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changeset |
files
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2016-04-26 |
Wuzzy |
Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
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changeset |
files
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2016-04-26 |
Wuzzy |
Construction Mode: Fix landspray being considered a weapon instead of utility
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changeset |
files
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2016-04-28 |
sheepluva |
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
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changeset |
files
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2016-04-28 |
sheepluva |
lupdate
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changeset |
files
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2016-04-28 |
Wuzzy |
fix for bug 117: Incorrect description of modifier “divide teams”
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changeset |
files
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2016-04-28 |
sheepluva |
rollback last commit (bad approach, as item index confusion can happen)
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changeset |
files
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2016-04-28 |
sheepluva |
exclude DLC theme from random theme selection
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changeset |
files
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2016-04-27 |
sheepluva |
rooms-list: fix "Forts" map type being displayed in dark red
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changeset |
files
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2016-04-27 |
sheepluva |
make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
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changeset |
files
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2016-04-27 |
sheepluva |
fix incorrect debug message
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changeset |
files
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2016-04-27 |
koda |
Only build engine to c with clang on travis
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changeset |
files
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2016-04-27 |
koda |
Minor changes to the travis file
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changeset |
files
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2016-04-27 |
sheepluva |
make construction mode recognize fort maps too
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changeset |
files
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2016-04-27 |
sheepluva |
tweak preview
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changeset |
files
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2016-04-27 |
sheepluva |
tweak preview
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changeset |
files
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2016-04-27 |
sheepluva |
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
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changeset |
files
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2016-04-27 |
sheepluva |
fallback to stdout if no writable logfile available
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changeset |
files
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2016-04-27 |
sheepluva |
update Changelog
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changeset |
files
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2016-04-27 |
koda |
Set install dir for emscripten
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changeset |
files
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2016-04-27 |
koda |
Drop duplicated include from CMakeLists.txt
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changeset |
files
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2016-04-26 |
sheepluva |
fix issue 8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
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changeset |
files
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2016-04-26 |
sheepluva |
add /clear command to frontend chat (clears chat window)
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changeset |
files
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2016-04-26 |
Wuzzy |
fix for issue 71: Lua API: “Theme” variable is set to empty string initially
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changeset |
files
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2016-04-26 |
sheepluva |
Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
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changeset |
files
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2016-04-26 |
Wuzzy |
issue 94: Seduction text is outdated and misleading
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changeset |
files
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2016-04-26 |
sheepluva |
create forts in random order
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changeset |
files
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2016-04-26 |
sheepluva |
make construction mode work with fort mode without mixing up clans and forts
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changeset |
files
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2016-04-26 |
sheepluva |
update construction mode in-file version info
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changeset |
files
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2016-04-26 |
sheepluva |
merge construction mode patches by Wuzzy
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changeset |
files
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2016-04-13 |
Wuzzy |
Construction Mode: Fix Girder/Rubber mode sometimes show nil
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changeset |
files
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2016-04-13 |
Wuzzy |
Fix bad comment in Construction Mode
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changeset |
files
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2016-04-13 |
Wuzzy |
Construction Mode: Sanity-check numbers from script parameter
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changeset |
files
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2016-04-13 |
Wuzzy |
Construction Mode: Fix timer issues
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changeset |
files
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