2016-01-10 |
sheepluva |
fix/clean-up mousewheel code
|
changeset |
files
|
2016-01-10 |
sheepluva |
Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
|
changeset |
files
|
2016-01-05 |
nemo |
limit Y increment to 6 (saucer/birdy bug)
|
changeset |
files
|
2016-01-04 |
unc0rr |
Overwrite last '+' cmd in the queue instead of appending new command
|
changeset |
files
|
2016-01-02 |
nemo |
put teamrope into ShoppaMap too
|
changeset |
files
|
2016-01-01 |
unc0rr |
merge default
qmlfrontend
|
changeset |
files
|
2016-01-01 |
unc0rr |
Handle drawn maps from net
qmlfrontend
|
changeset |
files
|
2016-01-01 |
nemo |
add 32px to top offset
|
changeset |
files
|
2015-12-31 |
nemo |
Tweak the hole carving to become less agressive about spacing if random points keep failing.
|
changeset |
files
|
2015-12-31 |
nemo |
Force locations for hogs if even TryHard fails on initial spawn.
|
changeset |
files
|
2015-12-31 |
nemo |
Disable digging on solid land
|
changeset |
files
|
2015-12-31 |
unc0rr |
AI is pretty good at using Bee weapon
|
changeset |
files
|
2015-12-31 |
unC0Rr |
Some WIP for bee
|
changeset |
files
|
2015-12-31 |
nemo |
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
|
changeset |
files
|
2015-12-31 |
nemo |
remove hardcoded shotgun val
|
changeset |
files
|
2015-12-30 |
nemo |
set TryHard for placing hog automatically
|
changeset |
files
|
2015-12-30 |
nemo |
remove space from key binding name
|
changeset |
files
|
2015-12-30 |
nemo |
call this faller scrambling less often.
|
changeset |
files
|
2015-12-29 |
nemo |
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
|
changeset |
files
|
2015-12-28 |
unc0rr |
Allow server admins to join passworded/restricted rooms when it is really needed
|
changeset |
files
|
2015-12-28 |
unc0rr |
Defer kicking to the time when everything is in consistent state
|
changeset |
files
|
2015-12-28 |
unc0rr |
Allow toggling registration requirement on live server
|
changeset |
files
|
2015-12-28 |
unc0rr |
Allow only one query per session
|
changeset |
files
|
2015-12-28 |
unc0rr |
Don't send LIST command on join
|
changeset |
files
|
2015-12-26 |
unc0rr |
- Fix passing of ansistrings via ipc
qmlfrontend
|
changeset |
files
|
2015-12-22 |
nemo |
assume frontend buffer utf-8 to avoid garbage strings in debug
|
changeset |
files
|
2015-12-20 |
unc0rr |
Fix two bugs, and yay, spectating works now
qmlfrontend
|
changeset |
files
|
2015-12-16 |
unc0rr |
Fix a ton of bugs in engine instances queue and ipc
qmlfrontend
|
changeset |
files
|
2015-12-15 |
unc0rr |
Send full game config to the engine
qmlfrontend
|
changeset |
files
|
2015-12-15 |
unc0rr |
Dunno why those were here at all
qmlfrontend
|
changeset |
files
|
2015-12-15 |
sheepluva |
uFLData was renamed, update "uses"
qmlfrontend
|
changeset |
files
|
2015-12-15 |
unc0rr |
Fix command sent to engine so it works for real
qmlfrontend
|
changeset |
files
|
2015-12-13 |
unc0rr |
- Improve IPC handling in engine
qmlfrontend
|
changeset |
files
|
2015-12-12 |
unc0rr |
Also send config in network game
qmlfrontend
|
changeset |
files
|
2015-12-12 |
unc0rr |
Introduce barriers between messages to different engine instances
qmlfrontend
|
changeset |
files
|
2015-12-10 |
unc0rr |
Start work on running engine in network game
qmlfrontend
|
changeset |
files
|
2015-12-09 |
unc0rr |
- Use queues instead of single buffer to communicate between threads
qmlfrontend
|
changeset |
files
|
2015-12-06 |
unc0rr |
Client flags handling implementation start
qmlfrontend
|
changeset |
files
|
2015-12-06 |
unc0rr |
Merge default
qmlfrontend
|
changeset |
files
|
2015-12-06 |
unc0rr |
Don't send maze_size parameter when not needed, as it overwrites template_filter
qmlfrontend
|
changeset |
files
|
2015-12-06 |
unc0rr |
Send team removal message to net
qmlfrontend
|
changeset |
files
|
2015-12-06 |
unc0rr |
Load full team config from file
qmlfrontend
|
changeset |
files
|
2015-12-06 |
unc0rr |
- Send team to net
qmlfrontend
|
changeset |
files
|
2015-12-05 |
unc0rr |
- Hedgehogs number display
qmlfrontend
|
changeset |
files
|
2015-12-03 |
unc0rr |
- Accept team and team color from net
qmlfrontend
|
changeset |
files
|
2015-12-02 |
unc0rr |
Fix LEFT command handling
qmlfrontend
|
changeset |
files
|
2015-12-02 |
unc0rr |
Accept scheme from net
qmlfrontend
|
changeset |
files
|
2015-12-02 |
unC0Rr |
Fix build for windows + other small fixes
qmlfrontend
|
changeset |
files
|
2015-12-01 |
unc0rr |
Rename uFLData to uFLThemes
qmlfrontend
|
changeset |
files
|
2015-12-01 |
unc0rr |
Accept ammo scheme from network
qmlfrontend
|
changeset |
files
|
2015-12-01 |
unc0rr |
Fix FULLMAPCONFIG handling
qmlfrontend
|
changeset |
files
|
2015-11-30 |
unc0rr |
Prevent crashing from empty PART reason
qmlfrontend
|
changeset |
files
|
2015-11-30 |
unc0rr |
- Implement engine runs queue
qmlfrontend
|
changeset |
files
|
2015-11-27 |
unc0rr |
Handle some CFG parameters
qmlfrontend
|
changeset |
files
|
2015-11-26 |
unc0rr |
Update seed, theme and script from net in UI
qmlfrontend
|
changeset |
files
|
2015-11-25 |
unc0rr |
Some game config methods and signals
qmlfrontend
|
changeset |
files
|
2015-11-25 |
unc0rr |
UI knowns local player nickname
qmlfrontend
|
changeset |
files
|
2015-11-24 |
unc0rr |
Apply generated code to .pas files, fix FULLMAPCONFIG handling
qmlfrontend
|
changeset |
files
|
2015-11-24 |
unC0Rr |
Support for protocol commands which are equal to suffix of another protocol command
qmlfrontend
|
changeset |
files
|
2015-11-24 |
unc0rr |
- Add the rest of protocol commands
qmlfrontend
|
changeset |
files
|