Fri, 01 Nov 2013 23:50:13 +0400 |
unc0rr |
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
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Thu, 31 Oct 2013 21:13:07 -0400 |
nemo |
merge bday/xmas w/ main
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Thu, 31 Oct 2013 21:04:39 -0400 |
nemo |
ok. this should avoid calling switch inappropriately. also, add skip to trophyrace and add the per-team achievement reporting.
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Thu, 31 Oct 2013 20:50:20 -0400 |
nemo |
so, lack of this was causing the team area to be too squat. at this point tho, I get the impression qt.css is outright replaced by birthday/christmas. This seems inconvenient, and if so, we should merge in changes to qt.css which has quite a bit more stuff in it
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Thu, 31 Oct 2013 23:27:46 +0400 |
unc0rr |
Ensure checkers don't check same replay simultaneously
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Thu, 31 Oct 2013 23:27:06 +0400 |
unc0rr |
Fix 'non-exhaustive pattern' server crash
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Thu, 31 Oct 2013 10:46:52 -0400 |
nemo |
Prevent using SetAmmo to set amNothing to anything.
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Wed, 30 Oct 2013 15:54:29 -0400 |
nemo |
drop onGameTick20 - it has some savings on cpu, but racers demand millisecond precision not 20 millisecond, apparently
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Wed, 30 Oct 2013 15:25:17 -0400 |
nemo |
this isn't pascal
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Wed, 30 Oct 2013 15:13:17 -0400 |
nemo |
use gameticks instead of turn timer. untested. also replaced tabs with spaces
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Wed, 30 Oct 2013 00:18:10 +0400 |
unc0rr |
- More HealthTex to clan structure
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Tue, 29 Oct 2013 23:47:57 +0400 |
unc0rr |
Tinted crosshair (without that cool white dot in the middle)
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Tue, 29 Oct 2013 23:08:10 +0400 |
unc0rr |
- Cut code with bug to fix issue 713
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Mon, 28 Oct 2013 17:32:51 +0100 |
koda |
not useful check
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Mon, 28 Oct 2013 17:10:07 +0100 |
koda |
fix asm again...
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Mon, 28 Oct 2013 17:03:20 +0100 |
koda |
correctly use USE_TOUCH_INTERFACE
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Mon, 28 Oct 2013 16:53:20 +0100 |
koda |
add possibility to compile with SDL2 automatically
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Mon, 28 Oct 2013 14:16:04 +0100 |
koda |
add FindSDL2 module from dhewm repo
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Mon, 28 Oct 2013 14:07:04 +0100 |
koda |
merge spacecampaign
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Sun, 03 Nov 2013 22:54:02 +0100 |
koda |
close branch
spacecampaign
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Wed, 25 Sep 2013 05:42:16 +0300 |
Periklis Ntanasis |
merge with default
spacecampaign
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Sun, 22 Sep 2013 18:34:53 +0300 |
Periklis Ntanasis |
autoselect weapon in time challenges
spacecampaign
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Sun, 22 Sep 2013 17:37:57 +0300 |
Periklis Ntanasis |
typo
spacecampaign
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Sun, 22 Sep 2013 05:33:00 +0300 |
Periklis Ntanasis |
fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
spacecampaign
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Thu, 19 Sep 2013 03:49:29 +0300 |
Periklis Ntanasis |
use consts for TStatInfo enum
spacecampaign
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Thu, 19 Sep 2013 02:33:23 +0300 |
Periklis Ntanasis |
fixes bug that doesn't display mission name in drop down list
spacecampaign
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files
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Wed, 18 Sep 2013 04:24:10 +0300 |
Periklis Ntanasis |
some changes regarding hp save in cosmos and moon
spacecampaign
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Wed, 18 Sep 2013 04:02:13 +0300 |
Periklis Ntanasis |
remove unnecessary comments
spacecampaign
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Wed, 18 Sep 2013 03:53:47 +0300 |
Periklis Ntanasis |
dialog changes
spacecampaign
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Wed, 18 Sep 2013 03:09:31 +0300 |
Periklis Ntanasis |
added event for meteorite mission
spacecampaign
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Wed, 18 Sep 2013 02:08:45 +0300 |
Periklis Ntanasis |
cosmos, after death01 dialogs
spacecampaign
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Wed, 18 Sep 2013 01:25:59 +0300 |
Periklis Ntanasis |
changes in cosmos map
spacecampaign
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Tue, 17 Sep 2013 04:09:14 +0300 |
Periklis Ntanasis |
custom stats and win/lose events
spacecampaign
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Tue, 17 Sep 2013 03:26:33 +0300 |
Periklis Ntanasis |
image and description
spacecampaign
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Tue, 17 Sep 2013 02:04:41 +0300 |
Periklis Ntanasis |
final mission map and most logic
spacecampaign
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Mon, 16 Sep 2013 05:27:52 +0300 |
Periklis Ntanasis |
bonus notice in the win/stats page
spacecampaign
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Mon, 16 Sep 2013 05:22:40 +0300 |
Periklis Ntanasis |
add bonuses
spacecampaign
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Mon, 16 Sep 2013 04:04:15 +0300 |
Periklis Ntanasis |
hats
spacecampaign
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Sun, 15 Sep 2013 16:12:34 +0300 |
Periklis Ntanasis |
removed unnecessary map.cfg
spacecampaign
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Sun, 15 Sep 2013 16:07:31 +0300 |
Periklis Ntanasis |
making death01 easier and less luck dependent
spacecampaign
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Sat, 14 Sep 2013 05:13:05 +0300 |
Periklis Ntanasis |
add skip to hero
spacecampaign
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Sat, 14 Sep 2013 05:11:38 +0300 |
Periklis Ntanasis |
making death01 easier and less luck dependent to win
spacecampaign
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Sat, 14 Sep 2013 02:13:20 +0300 |
Periklis Ntanasis |
fixed bug making the game not end when thanta was dead,reported by Wuzzy
spacecampaign
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Sat, 14 Sep 2013 01:00:38 +0300 |
Periklis Ntanasis |
end game when skip in last dialog
spacecampaign
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Sat, 14 Sep 2013 00:39:59 +0300 |
Periklis Ntanasis |
fixed hero win the game in case damage has happened to him previously in the same turn reported by Wuzzy
spacecampaign
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Fri, 13 Sep 2013 02:43:55 +0300 |
Periklis Ntanasis |
should fix deadlock checkpoint reported by Wuzzy
spacecampaign
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files
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Fri, 13 Sep 2013 02:22:57 +0300 |
Periklis Ntanasis |
fixed lua error reported by Wuzzy
spacecampaign
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files
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Thu, 12 Sep 2013 23:20:32 +0300 |
Periklis Ntanasis |
fix check for event - guard attack
spacecampaign
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Thu, 12 Sep 2013 23:08:45 +0300 |
Periklis Ntanasis |
give player only one rope
spacecampaign
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Thu, 12 Sep 2013 23:02:14 +0300 |
Periklis Ntanasis |
fixed bug that didn't endgame when make wrong landing with no fuels
spacecampaign
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Thu, 12 Sep 2013 18:26:06 +0300 |
Periklis Ntanasis |
fixed the bug that didn't saved checkpoint 1 reported by mikade
spacecampaign
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files
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Thu, 12 Sep 2013 03:49:53 +0300 |
Periklis Ntanasis |
image and description
spacecampaign
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files
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Thu, 12 Sep 2013 03:19:31 +0300 |
Periklis Ntanasis |
added custom stats
spacecampaign
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files
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Thu, 12 Sep 2013 03:11:30 +0300 |
Periklis Ntanasis |
cleanup - removed debug prints
spacecampaign
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files
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Wed, 11 Sep 2013 21:25:50 +0300 |
Periklis Ntanasis |
many corrections
spacecampaign
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files
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Wed, 11 Sep 2013 08:39:00 +0300 |
Periklis Ntanasis |
moon side mission map and most of the logic
spacecampaign
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files
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Fri, 06 Sep 2013 07:03:12 +0300 |
Periklis Ntanasis |
win stats
spacecampaign
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files
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Fri, 06 Sep 2013 06:59:54 +0300 |
Periklis Ntanasis |
image and description
spacecampaign
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files
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Fri, 06 Sep 2013 06:29:42 +0300 |
Periklis Ntanasis |
added captions with rules and objectives
spacecampaign
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Fri, 06 Sep 2013 06:03:26 +0300 |
Periklis Ntanasis |
I think it's better map to be destroyable
spacecampaign
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