gameServer/HWProtoChecker.hs
author sheepluva
Fri, 06 Dec 2013 22:48:30 +0100
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child 10212 5fb3bb2de9d2
permissions -rw-r--r--
* turned out the no-flight zone is also a no-climb-and-progress zone * also changed it to not completely nullify velocity (otherwise cliffjumpers can get stuck in midair), just make sure dy is not negative
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoChecker where
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import Data.Maybe
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import Control.Monad.Reader
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import CoreTypes
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import Actions
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import HandlerUtils
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handleCmd_checker :: CmdHandler
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handleCmd_checker ["READY"] = return [ModifyClient $ \c -> c{isReady = True}, CheckRecord]
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handleCmd_checker ["CHECKED", "FAIL", msg] = do
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    isChecking <- liftM (isJust . checkInfo) thisClient
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    if not isChecking then
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        return []
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        else
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        return [CheckFailed msg, ModifyClient $ \c -> c{checkInfo = Nothing}]
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handleCmd_checker ("CHECKED" : "OK" : info) = do
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    isChecking <- liftM (isJust . checkInfo) thisClient
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    if not isChecking then
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        return []
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        else
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        return [CheckSuccess info, ModifyClient $ \c -> c{checkInfo = Nothing}]
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handleCmd_checker _ = return [ProtocolError "Unknown command"]