share/hedgewars/Data/Shaders/water.vs
author nemo
Sun, 30 Nov 2014 15:12:59 -0500
changeset 10587 1dac23b5fe3b
parent 8334 abb48dd39e26
child 11317 62287d4044e7
permissions -rw-r--r--
delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit
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attribute vec2 vertex;
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attribute vec4 color;
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varying vec4 vcolor;
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uniform mat4 mvp;
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void main()
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{
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    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
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    gl_Position = p;
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    vcolor = color;
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}