share/hedgewars/Data/Shaders/water.vs
author nemo
Sun, 30 Nov 2014 15:12:59 -0500
changeset 10587 1dac23b5fe3b
parent 8334 abb48dd39e26
child 11317 62287d4044e7
permissions -rw-r--r--
delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit



attribute vec2 vertex;
attribute vec4 color;

varying vec4 vcolor;

uniform mat4 mvp;

void main()
{
    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
    gl_Position = p;
    vcolor = color;
}