gameServer/ServerCore.hs
author Mitchell Kember <mk12360@gmail.com>
Fri, 30 Nov 2012 20:00:53 -0500
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permissions -rw-r--r--
Google Code-in: Center help text field Modifies the grid layout slightly so that the help text which appears when hovering over certain elements is centered with respect to the window, even when there are more buttons on one side. https://google-melange.appspot.com/gci/task/view/google/gci2012/7968226
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module ServerCore where
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import Control.Concurrent
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import Control.Monad
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import System.Log.Logger
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import Control.Monad.Reader
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import Control.Monad.State.Strict
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import Data.Set as Set
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import qualified Data.ByteString.Char8 as B
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import Control.DeepSeq
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import Data.Unique
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import Data.Maybe
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--------------------------------------
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import CoreTypes
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import NetRoutines
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import HWProtoCore
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import Actions
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import OfficialServer.DBInteraction
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import ServerState
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timerLoop :: Int -> Chan CoreMessage -> IO ()
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timerLoop tick messagesChan = threadDelay 30000000 >> writeChan messagesChan (TimerAction tick) >> timerLoop (tick + 1) messagesChan
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reactCmd :: [B.ByteString] -> StateT ServerState IO ()
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reactCmd cmd = do
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    (Just ci) <- gets clientIndex
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    rnc <- gets roomsClients
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    actions <- liftIO $ withRoomsAndClients rnc (\irnc -> runReader (handleCmd cmd) (ci, irnc))
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    forM_ (actions `deepseq` actions) processAction
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mainLoop :: StateT ServerState IO ()
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mainLoop = forever $ do
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    -- get >>= \s -> put $! s
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    si <- gets serverInfo
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    r <- liftIO $ readChan $ coreChan si
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    case r of
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        Accept ci -> processAction (AddClient ci)
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        ClientMessage (ci, cmd) -> do
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            liftIO $ debugM "Clients" $ show ci ++ ": " ++ show cmd
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            removed <- gets removedClients
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            unless (ci `Set.member` removed) $ do
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                modify (\s -> s{clientIndex = Just ci})
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                reactCmd cmd
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        Remove ci ->
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            processAction (DeleteClient ci)
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        ClientAccountInfo ci uid info -> do
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            rnc <- gets roomsClients
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            exists <- liftIO $ clientExists rnc ci
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            when exists $ do
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                modify (\s -> s{clientIndex = Just ci})
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                uid' <- client's clUID
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                when (uid == hashUnique uid') $ processAction (ProcessAccountInfo info)
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                return ()
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        TimerAction tick ->
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                mapM_ processAction $
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                    PingAll : [StatsAction | even tick]
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startServer :: ServerInfo -> IO ()
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startServer si = do
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    noticeM "Core" $ "Listening on port " ++ show (listenPort si)
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    _ <- forkIO $
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        acceptLoop
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            (fromJust $ serverSocket si)
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            (coreChan si)
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    _ <- forkIO $ timerLoop 0 $ coreChan si
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    startDBConnection si
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    rnc <- newRoomsAndClients newRoom
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    evalStateT mainLoop (ServerState Nothing si Set.empty rnc)