openalbridge/openalbridge.h
author nemo
Thu, 15 Oct 2009 19:16:50 +0000
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permissions -rw-r--r--
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
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/*
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 * OpenAL Bridge - a simple portable library for OpenAL interface
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 * Copyright (c) 2009 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU Lesser General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef _OALB_INTERFACE_H
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#define _OALB_INTERFACE_H
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#include "common.h"
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#include "wrappers.h"
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#include "loaders.h"
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#include "ssound.h"
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#include "alc.h"
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#ifdef __cplusplus
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extern "C" {
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#endif 
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        const char      oalb_init               (const char* programname, const char usehardware);
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        void            oalb_close              (void);
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        char            oalb_ready              (void);
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        const int32_t   oalb_loadfile           (const char* cFilename);
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        void            oalb_playsound          (const uint32_t iIndex, const char bLoop);
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        void            oalb_pausesound         (const uint32_t iIndex);
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        void            oalb_stopsound          (const uint32_t iIndex);
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        void            oalb_setvolume          (const uint32_t iIndex, const char cPercentage);
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        void            oalb_setglobalvolume    (const char cPercentage);
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        void            oalb_togglemute         (void);
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       /*
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        ALboolean   openal_setposition       (unsigned int index, float x, float y, float z);
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        ALboolean   openal_fadeout           (unsigned int index, unsigned short int quantity);
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        ALboolean   openal_fadein            (unsigned int index, unsigned short int quantity);
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        ALboolean   openal_fade              (unsigned int index, unsigned short int quantity, ALboolean direction);
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        */
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#ifdef __cplusplus
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}
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#endif
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#endif /*_OALB_INTERFACE_H*/