author | Henek |
Sat, 11 Dec 2010 14:03:49 +0100 | |
changeset 4506 | 37744d5c877e |
parent 4493 | 45db8e97d282 |
permissions | -rw-r--r-- |
3761 | 1 |
-- IMPORTANT -- THIS IS WORK IN PROGRESS AND VERY LIKELY TO BE CHANGED AGAIN |
4506
37744d5c877e
Finnished up the lua translations by adding training maps, campaign is ignored for now
Henek
parents:
4493
diff
changeset
|
2 |
-- IMPORTANT -- DO NOT TRANSLATE THIS AS IT USES THE OLD SYSTEM AND WILL BE UPDATED LATER! |
3761 | 3 |
|
4 |
local teamnames = {} |
|
5 |
local hognames = {} |
|
6 |
teamnames[0] = { |
|
7 |
["en"] = "Bloody Rookies", |
|
4070 | 8 |
["de"] = "Blutige Anfänger", |
4073 | 9 |
["pl"] = "Żótodzioby", |
4080 | 10 |
["sv"] = "Blodiga nybörjare", |
4170 | 11 |
["es"] = "Reclutas", |
4188 | 12 |
["pt_PT"] = "Recrutas", |
4350 | 13 |
["pt_BR"] = "Maldito Recrutas", |
14 |
["sk"] = "Regruti" |
|
3761 | 15 |
} |
16 |
||
17 |
teamnames[1] = { |
|
18 |
["en"] = "Instructors", |
|
4051 | 19 |
["de"] = "Ausbilder", |
4073 | 20 |
["pl"] = "Instruktor", |
4080 | 21 |
["sv"] = "Instruktör", |
4170 | 22 |
["es"] = "Instructores", |
4188 | 23 |
["pt_PT"] = "Instrutores", |
4350 | 24 |
["pt_BR"] = "Instrutores", |
25 |
["sk"] = "Inštruktori" |
|
3761 | 26 |
} |
27 |
||
28 |
hognames[0] = { |
|
29 |
["en"] = "Joker", |
|
4051 | 30 |
["de"] = "Joker", |
4073 | 31 |
["pl"] = "Joker", |
4080 | 32 |
["sv"] = "Joker", |
4170 | 33 |
["es"] = "Joker", |
4188 | 34 |
["pt_PT"] = "Joker", |
4350 | 35 |
["pt_BR"] = "Comediante", |
36 |
["sk"] = "Komediant" |
|
3761 | 37 |
} |
38 |
||
39 |
hognames[1] = { |
|
40 |
["en"] = "Harthog", |
|
4051 | 41 |
["de"] = "Harthog", |
4073 | 42 |
["pl"] = "Harthog", |
4080 | 43 |
["sv"] = "Harthog", |
4170 | 44 |
["es"] = "Harthog", |
4188 | 45 |
["pt_PT"] = "Harthog", |
4350 | 46 |
["pt_BR"] = "Harthog", |
47 |
["sk"] = "Harthog" |
|
3761 | 48 |
} |
49 |
||
50 |
local caption = { |
|
51 |
["en"] = "Boot Camp", |
|
4051 | 52 |
["de"] = "Grundausbildung", |
4073 | 53 |
["pl"] = "Poligon", |
4080 | 54 |
["sv"] = "Grundutbildning", |
4170 | 55 |
["es"] = "Campamento militar", |
4188 | 56 |
["pt_PT"] = "Acampamento militar", |
4350 | 57 |
["pt_BR"] = "Acampamento Militar", |
58 |
["sk"] = "Výcvikový tábor" |
|
4188 | 59 |
|
3761 | 60 |
} |
61 |
||
62 |
local subcaption = { |
|
63 |
["en"] = "Follow the instructions!", |
|
4051 | 64 |
["de"] = "Befolge die Anweisungen!", |
4073 | 65 |
["pl"] = "Wykonuj polecenia!", |
4080 | 66 |
["sv"] = "Följ instruktioner!", |
4170 | 67 |
["es"] = "¡Sigue las órdenes!", |
4188 | 68 |
["pt_PT"] = "Segue as instruções!", |
4350 | 69 |
["pt_BR"] = "Siga as ordens!", |
70 |
["sk"] = "Postupujte podľa inštrukcií!" |
|
3761 | 71 |
} |
72 |
||
73 |
local goals = {} |
|
74 |
||
75 |
goals[0] = { |
|
76 |
["en"] = "Listen to your Drill Instructor and follow his lead!", |
|
4070 | 77 |
["de"] = "Höre deinem Ausbilder zu und befolge seine Anweisungen!", |
4073 | 78 |
["pl"] = "Słuchaj instruktora i wykonuj jego rozkazy!", |
4080 | 79 |
["sv"] = "Lyssna på din instruktör och gör som han säger!", |
4170 | 80 |
["es"] = "¡Escucha atentamente a tu instructor de maniobras y sigue sus órdenes!", |
4188 | 81 |
["pt_PT"] = "Ouve atentamente o teu Instrutor e segue as suas ordens!", |
4350 | 82 |
["pt_BR"] = "Escute seu instrutor de escavação e siga seu líder", |
83 |
["sk"] = "Počúvajte vášho inštruktora výcviku a vykonávajte jeho rozkazy!" |
|
3761 | 84 |
} |
85 |
||
86 |
goals[1] = { |
|
87 |
["en"] = "Destroy the target to finish this mission!", |
|
4070 | 88 |
["de"] = "Zerstöre das Ziel, um diese Mission abzuschließen!", |
4073 | 89 |
["pl"] = "Zniszcz cel by ukończyć misję!", |
4080 | 90 |
["sv"] = "Förstör målet för att avklara uppdraget!", |
4170 | 91 |
["es"] = "¡Destruye el objetivo para completar esta misión!", |
4188 | 92 |
["pt_PT"] = "Destrói o alvo para completar esta missão!", |
4350 | 93 |
["pt_BR"] = "Destrua o alvo para concluir a missão", |
94 |
["sk"] = "Pre ukončenie misie zneškodnite cieľ!" |
|
3761 | 95 |
} |
96 |
||
97 |
goals[2] = { |
|
98 |
["en"] = "Excellent! You've passed the Boot Camp!", |
|
4051 | 99 |
["de"] = "Ausgezeichnet! Du hast das Ausbildungslager bestanden!", |
4073 | 100 |
["pl"] = "Doskonale! Wyszedłeś cało z poligonu!", |
4080 | 101 |
["sv"] = "Brilliant! Du har klarat av grundutbildningen!", |
4170 | 102 |
["es"] = "¡Excelente! ¡Has completado la maniobra de hoy!", |
4188 | 103 |
["pt_PT"] = "Excelente! Completaste o treino para recrutas!", |
4350 | 104 |
["pt_BR"] = "Excelente! Você completou a manobra", |
105 |
["pt_BR"] = "Výborne! Prešli ste výcvikovým táborom!" |
|
3761 | 106 |
} |
107 |
||
108 |
local failed = { |
|
109 |
["en"] = "You failed! Follow the instructions and shoot the target only!", |
|
4070 | 110 |
["de"] = "Du hast versagt! Befolge die Anweisungen und schieß nur auf das Ziel!", |
4073 | 111 |
["pl"] = "Przegrałeś! Wykonuj instrukcje poprawnie i strzelaj tylko w podane cele!", |
4080 | 112 |
["sv"] = "Du har misslyckats! Följ instruktionerna och sjut endast på målen!", |
4170 | 113 |
["es"] = "¡Has fallado! ¡Sigue las instrucciones y destruye únicamente el objetivo!", |
4188 | 114 |
["pt_PT"] = "Falhaste! Segue as instruções e destrói apenas o alvo!", |
4350 | 115 |
["pt_BR"] = "Você falhou! Siga as instruções e atire somente no alvo", |
116 |
["sk"] = "Prehrali ste! Nasledujte inštrukcie a strieľajte iba na cieľ!" |
|
3761 | 117 |
} |
118 |
||
119 |
local drill = {} |
|
120 |
||
121 |
drill[0] = { |
|
122 |
["en"] = "Allright, maggot!", |
|
4051 | 123 |
["de"] = "Also gut, du Made!", |
4073 | 124 |
["pl"] = "Słuchaj mnie gnido!", |
4080 | 125 |
["sv"] = "Dåså, din mask!", |
4170 | 126 |
["es"] = "¡Muy bien, escoria!", |
4188 | 127 |
["pt_PT"] = "Bom trabalho verme!", |
4350 | 128 |
["pt_BR"] = "Parabéns escória", |
129 |
["sk"] = "Počúvaj, ty červík!" |
|
3761 | 130 |
} |
131 |
||
132 |
drill[1] = { |
|
133 |
["en"] = "Show that you aren't that useless.", |
|
4051 | 134 |
["de"] = "Zeig, dass du nicht so nutzlos bist.", |
4073 | 135 |
["pl"] = "Udowodnij, że nie jesteś bezwartościowy.", |
4080 | 136 |
["sv"] = "Visa att du inte är så värdelös!", |
4170 | 137 |
["es"] = "Demuéstrame que no eres tan inútil como pareces.", |
4188 | 138 |
["pt_PT"] = "Prova-me que não és tão inútil como pareces.", |
4350 | 139 |
["pt_BR"] = "Mostre que você não é um inútil.", |
140 |
["sk"] = "Dokáž, že nie si na svete úplne zbytočným." |
|
3761 | 141 |
} |
142 |
||
143 |
drill[2] = { |
|
144 |
["en"] = "Use [left] to move to the left!", |
|
4051 | 145 |
["de"] = "Benutze [Links], um nach links zu gehen!", |
4073 | 146 |
["pl"] = "Użyj [lewo] by poruszyć się w lewą stronę!", |
4080 | 147 |
["sv"] = "Använd [vänster] för att gå åt vänster!", |
4170 | 148 |
["es"] = "¡Aprieta [izquierda] para desplazarte a la izquierda!", |
4188 | 149 |
["pt_PT"] = "Carrega [esquerda] para te moveres para a esquerda!", |
4350 | 150 |
["pt_BR"] = "Use [esquerda] para mover para a esquerda", |
151 |
["sk"] = "Stlačte [vľavo] pre pohyb doľava" |
|
3761 | 152 |
} |
153 |
||
154 |
drill[3] = { |
|
155 |
["en"] = "Good! Now use [right] to come back!", |
|
4070 | 156 |
["de"] = "Gut! Nun komm mit [Rechts] zurück!", |
4073 | 157 |
["pl"] = "Dobzre, Teraz użyj [prawo] by wrócić!", |
4080 | 158 |
["sv"] = "Bra! Använd nu [höger] för att gå tillbaka!", |
4170 | 159 |
["es"] = "¡Muy bien! ¡Ahora presiona [derecha] para volver!", |
4188 | 160 |
["pt_PT"] = "Muito bem! Agora pressiona [direita] para voltar!", |
4350 | 161 |
["pt_BR"] = "Bom! Agora use [direita] para voltar", |
162 |
["sk"] = "Dobre! Teraz použite [vpravo] a vráťte sa naspäť!" |
|
3761 | 163 |
} |
164 |
||
165 |
drill[4] = { |
|
166 |
["en"] = "Excellent!", |
|
4051 | 167 |
["de"] = "Ausgezeichnet!", |
4073 | 168 |
["pl"] = "Wspaniale!", |
4080 | 169 |
["sv"] = "Utmärkt!", |
4170 | 170 |
["es"] = "¡Excelente!", |
4188 | 171 |
["pt_PT"] = "Excelente!", |
4350 | 172 |
["pt_BR"] = "Excelente!", |
173 |
["sk"] = "Výborne!" |
|
3761 | 174 |
} |
175 |
||
176 |
drill[5] = { |
|
177 |
["en"] = "Now jump to the left using [return]!", |
|
4051 | 178 |
["de"] = "Jetzt springe mit [Eingabetaste] nach links!", |
4073 | 179 |
["pl"] = "Teraz skocz w lewo używając [Enter]", |
4080 | 180 |
["sv"] = "Hoppa nu åt vänster med hjälp av [enter]!", |
4170 | 181 |
["es"] = "¡Ahora salta hacia la izquierda usando [intro]!", |
4188 | 182 |
["pt_PT"] = "Agora salta para a esquerda pressionando [retrocesso]!", |
4350 | 183 |
["pt_BR"] = "Agora pule para a esquerda usando [return]!", |
184 |
["sk"] = "Teraz skočte doľava stlačením [enter]!" |
|
3761 | 185 |
} |
186 |
||
187 |
drill[6] = { |
|
188 |
["en"] = "Use [up] and [down] to aim.", |
|
4051 | 189 |
["de"] = "Benutze [Hoch] und [Runter], um zu zielen.", |
4073 | 190 |
["pl"] = "Użyj klawiszy [góra] i [dół] by celować.", |
4080 | 191 |
["sv"] = "Använd [upp] och [ner] för att sikta!", |
4170 | 192 |
["es"] = "Presiora [arriba] y [abajo] para apuntar.", |
4188 | 193 |
["pt_PT"] = "Pressiona [cima] e [baixo] para apontar.", |
4350 | 194 |
["pt_BR"] = "Pressione [acima] e [abaixo] para mirar.", |
195 |
["sk"] = "Stlačte [hore] a [dole] pre mierenie." |
|
3761 | 196 |
} |
197 |
||
198 |
drill[7] = { |
|
199 |
["en"] = "Hold [space] to power up your shot and then release it to shoot.", |
|
4051 | 200 |
["de"] = "Halte [Leertaste], um deinen Schuss aufzuladen, und lasse dann rechtzeitig los.", |
4073 | 201 |
["pl"] = "Przytrzymaj spację by zwiększyć siłę strzału.", |
4080 | 202 |
["sv"] = "Håll ner [mellanslag] för att få kraft och släpp för att skjuta!", |
4170 | 203 |
["es"] = "Mantén presionada la [barra espaciadora] para controlar la fuerza del disparo y suéltala para disparar.", |
4188 | 204 |
["pt_PT"] = "Mantem a [barra de espaços] pressionada para controlar a força do tiro e larga-a para disparar.", |
4350 | 205 |
["pt_BR"] = "Mantenha pressionado [espaço] para aumentar a força do seu tiro e solte para atirar", |
206 |
["sk"] = "Držte stlačený [medzerník] pre nabíjanie, jeho uvoľnením vystrelíte." |
|
3761 | 207 |
} |
208 |
||
209 |
drill[8] = { |
|
210 |
["en"] = "Destroy the target to finish your basic training!", |
|
4070 | 211 |
["de"] = "Zerstöre das Ziel, um deine Grundausbildung abzuschließen!", |
4073 | 212 |
["pl"] = "Zniszcz cel by by ukończyć trening podstawowy!", |
4080 | 213 |
["sv"] = "Förstör målet för att avsluta din grundutbildning!", |
4170 | 214 |
["es"] = "¡Destruye el objetivo para completar el entrenamiento básico!", |
4188 | 215 |
["pt_PT"] = "Destrói o alvo para completar o treino básico!", |
4350 | 216 |
["pt_BR"] = "Destrua o alvo para terminar o treino básico", |
217 |
["sk"] = "Zneškodnite cieľ na ukončenie základného výcviku!" |
|
3761 | 218 |
} |
219 |
||
220 |
local function loc(text) |
|
221 |
if text == nil then return "**missing**" |
|
222 |
elseif text[L] == nil then return text["en"] |
|
223 |
else return text[L] |
|
224 |
end |
|
225 |
end |
|
226 |
||
227 |
local player = nil |
|
228 |
local instructor = nil |
|
229 |
local target = nil |
|
230 |
||
231 |
function onGameStart() |
|
232 |
||
233 |
end |
|
234 |
||
235 |
local player_start_x = 2300 |
|
236 |
local player_start_y = 1250 |
|
237 |
local target_x = 1900 |
|
238 |
local target_y = 1250 |
|
239 |
local player_health = 100 |
|
240 |
local instructor_health = 100 |
|
241 |
local teamcolor = 14483456 |
|
242 |
||
243 |
local progress = 0 |
|
244 |
local time_start = 0 |
|
245 |
||
246 |
function onGameTick() |
|
247 |
if progress == -1 and (time_start + 2500) == GameTime then |
|
248 |
EndGame() |
|
249 |
elseif progress == -1 then |
|
250 |
||
251 |
elseif progress > 0 and ((TurnTimeLeft == 0) or (GetHealth(player) ~= player_health) or (GetHealth(instructor) ~= instructor_health)) then |
|
252 |
progress = -1 |
|
4493
45db8e97d282
removing all ; from lua script as an act of temporary rage and perfectionism
Henek
parents:
4350
diff
changeset
|
253 |
ShowMission(loc(caption), loc(subcaption), loc(failed), -amBazooka, 0) |
3761 | 254 |
time_start = GameTime |
255 |
PlaySound(sndNooo) |
|
256 |
TurnTimeLeft = 0 |
|
257 |
elseif GameTime == 0 then |
|
4493
45db8e97d282
removing all ; from lua script as an act of temporary rage and perfectionism
Henek
parents:
4350
diff
changeset
|
258 |
ShowMission(loc(caption), loc(subcaption), loc(goals[0]), -amBazooka, 0) |
3761 | 259 |
TurnTimeLeft = 60000 |
260 |
elseif GameTime == 2500 then |
|
261 |
FollowGear(instructor) |
|
262 |
HogSay(instructor, loc(drill[0]), SAY_SAY) |
|
263 |
elseif GameTime == 5000 then |
|
264 |
FollowGear(instructor) |
|
265 |
HogSay(instructor, loc(drill[1]), SAY_SAY) |
|
266 |
elseif GameTime == 7500 then |
|
267 |
FollowGear(instructor) |
|
268 |
HogSay(instructor, loc(drill[2]), SAY_SHOUT) |
|
269 |
progress = 1 |
|
270 |
TurnTimeLeft = 10000 |
|
271 |
elseif progress == 1 then |
|
4493
45db8e97d282
removing all ; from lua script as an act of temporary rage and perfectionism
Henek
parents:
4350
diff
changeset
|
272 |
local x, y = GetGearPosition(player) |
3761 | 273 |
if x < player_start_x - 50 then |
274 |
progress = 2 |
|
275 |
FollowGear(instructor) |
|
276 |
HogSay(instructor, loc(drill[3]), SAY_SHOUT) |
|
3762 | 277 |
TurnTimeLeft = 10000 |
3761 | 278 |
end |
279 |
elseif progress == 2 then |
|
4493
45db8e97d282
removing all ; from lua script as an act of temporary rage and perfectionism
Henek
parents:
4350
diff
changeset
|
280 |
local x, y = GetGearPosition(player) |
3761 | 281 |
if x > player_start_x then |
282 |
progress = 3 |
|
283 |
FollowGear(instructor) |
|
284 |
HogSay(instructor, loc(drill[4]), SAY_SAY) |
|
285 |
time_start = GameTime |
|
286 |
end |
|
287 |
elseif progress == 3 and (time_start + 2500 == GameTime) then |
|
288 |
progress = 4 |
|
289 |
FollowGear(instructor) |
|
290 |
HogSay(instructor, loc(drill[5]), SAY_SHOUT) |
|
291 |
HogTurnLeft(player, true) |
|
292 |
TurnTimeLeft = 10000 |
|
293 |
elseif progress == 4 then |
|
4493
45db8e97d282
removing all ; from lua script as an act of temporary rage and perfectionism
Henek
parents:
4350
diff
changeset
|
294 |
local x, y = GetGearPosition(player) |
3761 | 295 |
if y < player_start_y then |
296 |
progress = 5 |
|
297 |
FollowGear(instructor) |
|
298 |
HogSay(instructor, "Yeah!", SAY_SAY) |
|
299 |
time_start = GameTime |
|
300 |
TurnTimeLeft = 30000 |
|
301 |
end |
|
302 |
elseif progress == 5 and (time_start + 2500 == GameTime) then |
|
303 |
FollowGear(instructor) |
|
304 |
HogSay(instructor, loc(drill[6]), SAY_SAY) |
|
305 |
elseif progress == 5 and (time_start + 5000 == GameTime) then |
|
306 |
FollowGear(instructor) |
|
307 |
HogSay(instructor, loc(drill[7]), SAY_SAY) |
|
308 |
elseif progress == 5 and (time_start + 7500 == GameTime) then |
|
309 |
FollowGear(instructor) |
|
310 |
HogSay(instructor, loc(drill[8]), SAY_SHOUT) |
|
4493
45db8e97d282
removing all ; from lua script as an act of temporary rage and perfectionism
Henek
parents:
4350
diff
changeset
|
311 |
ShowMission(loc(caption), loc(subcaption), loc(goals[1]), 1, 0) |
3761 | 312 |
target = AddGear(target_x, target_y, gtTarget, 0, 0, 0, 0) |
313 |
TurnTimeLeft = 60000 |
|
314 |
elseif progress == 5 and (time_start + 10000 == GameTime) then |
|
315 |
FollowGear(target) |
|
316 |
elseif progress == 6 then |
|
317 |
progress = 7 |
|
4493
45db8e97d282
removing all ; from lua script as an act of temporary rage and perfectionism
Henek
parents:
4350
diff
changeset
|
318 |
ShowMission(loc(caption), loc(subcaption), loc(goals[2]), 0, 0) |
45db8e97d282
removing all ; from lua script as an act of temporary rage and perfectionism
Henek
parents:
4350
diff
changeset
|
319 |
PlaySound(sndVictory) |
3761 | 320 |
time_start = GameTime |
321 |
elseif progress == 7 and (time_start + 2500 == GameTime) then |
|
322 |
EndGame() |
|
323 |
end |
|
324 |
end |
|
325 |
||
326 |
function onGameInit() |
|
327 |
Seed = 0 |
|
328 |
GameFlags = gfMultiWeapon + gfOneClanMode |
|
329 |
TurnTime = 25000 |
|
330 |
CaseFreq = 0 |
|
4162 | 331 |
MinesNum = 0 |
3761 | 332 |
Explosives = 0 |
333 |
Delay = 2500 |
|
334 |
Map = "Mushrooms" |
|
335 |
Theme = "Nature" |
|
336 |
||
337 |
AddTeam(loc(teamnames[0]), teamcolor, "Simple", "Island", "Default") |
|
338 |
player = AddHog(loc(hognames[0]), 0, player_health, "NoHat") |
|
4493
45db8e97d282
removing all ; from lua script as an act of temporary rage and perfectionism
Henek
parents:
4350
diff
changeset
|
339 |
SetGearPosition(player, player_start_x, player_start_y) |
3761 | 340 |
|
341 |
AddTeam(loc(teamnames[1]), teamcolor + 1, "Simple", "Island", "Default") |
|
342 |
instructor = AddHog(loc(hognames[1]), 0, instructor_health, "NoHat") |
|
343 |
SetGearPosition(instructor, player_start_x + 100, player_start_y) |
|
344 |
HogTurnLeft(instructor, true) |
|
345 |
||
4493
45db8e97d282
removing all ; from lua script as an act of temporary rage and perfectionism
Henek
parents:
4350
diff
changeset
|
346 |
FollowGear(player) |
3761 | 347 |
end |
348 |
||
349 |
function onAmmoStoreInit() |
|
350 |
SetAmmo(amBazooka, 9, 0, 0, 0) |
|
351 |
end |
|
352 |
||
353 |
function onGearDelete(gear) |
|
354 |
if GetGearType(gear) == gtTarget then |
|
355 |
progress = 6 |
|
356 |
end |
|
4051 | 357 |
end |