gameServer/HWProtoLobbyState.hs
author sheepluva
Fri, 06 Dec 2013 23:53:35 +0100
changeset 9760 395ca7fe6362
parent 9753 9579596cf471
child 9787 0da6ba2f1f93
permissions -rw-r--r--
It seems that at the current state it is necessary to protect sending stats/ending game from multiple execution, as that can happen if you e.g. fail a mission more than once in the same tick (e.g. destroying two essential crates at the same time) Otherwise you can get a blank / stuck frontend (e.g. when using deagle to shoot the two last crates at the same time)! the best approach might be to never call the function that sends stats and ends game from any event handler directly, but instead have a flag 'isFailed' that is set to true when any of the possible fails happen and to check that flag every tick to send stats and end game if true
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoLobbyState where
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import Data.Maybe
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import Data.List
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import Control.Monad.Reader
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import qualified Data.ByteString.Char8 as B
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--------------------------------------
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import CoreTypes
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import Actions
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import Utils
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import HandlerUtils
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import RoomsAndClients
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import EngineInteraction
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handleCmd_lobby :: CmdHandler
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handleCmd_lobby ["LIST"] = do
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    (ci, irnc) <- ask
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    let cl = irnc `client` ci
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    rooms <- allRoomInfos
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    let roomsInfoList = concatMap (\r -> roomInfo (clientProto cl) (maybeNick . liftM (client irnc) $ masterID r) r) . filter (\r -> (roomProto r == clientProto cl))
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    return [AnswerClients [sendChan cl] ("ROOMS" : roomsInfoList rooms)]
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handleCmd_lobby ["CHAT", msg] = do
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    n <- clientNick
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    s <- roomOthersChans
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    return [AnswerClients s ["CHAT", n, msg]]
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handleCmd_lobby ["CREATE_ROOM", rName, roomPassword]
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    | illegalName rName = return [Warning $ loc "Illegal room name"]
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    | otherwise = do
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        rs <- allRoomInfos
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        cl <- thisClient
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        return $ if isJust $ find (\r -> rName == name r) rs then
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            [Warning "Room exists"]
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            else
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            [
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                AddRoom rName roomPassword
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                , AnswerClients [sendChan cl] ["CLIENT_FLAGS", "+hr", nick cl]
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                , ModifyClient (\c -> c{isMaster = True, isReady = True, isJoinedMidGame = False})
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                , ModifyRoom (\r -> r{readyPlayers = 1})
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            ]
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handleCmd_lobby ["CREATE_ROOM", rName] =
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    handleCmd_lobby ["CREATE_ROOM", rName, ""]
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handleCmd_lobby ["JOIN_ROOM", roomName, roomPassword] = do
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    (_, irnc) <- ask
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    let ris = allRooms irnc
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    cl <- thisClient
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    let maybeRI = find (\ri -> roomName == name (irnc `room` ri)) ris
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    let jRI = fromJust maybeRI
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    let jRoom = irnc `room` jRI
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    let sameProto = clientProto cl == roomProto jRoom
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    let jRoomClients = map (client irnc) $ roomClients irnc jRI
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    let nicks = map nick jRoomClients
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    let owner = find isMaster jRoomClients
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    let chans = map sendChan (cl : jRoomClients)
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    let isBanned = host cl `elem` roomBansList jRoom
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    return $
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        if isNothing maybeRI then
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            [Warning $ loc "No such room"]
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            else if not sameProto then
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            [Warning $ loc "Room version incompatible to your hedgewars version"]
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            else if isRestrictedJoins jRoom then
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            [Warning $ loc "Joining restricted"]
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            else if isRegisteredOnly jRoom && (B.null . webPassword $ cl) && not (isAdministrator cl) then
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            [Warning $ loc "Registered users only"]
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            else if isBanned then
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            [Warning $ loc "You are banned in this room"]
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            else if roomPassword /= password jRoom then
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            [NoticeMessage WrongPassword]
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            else
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            (
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                MoveToRoom jRI
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                : ModifyClient (\c -> c{isJoinedMidGame = isJust $ gameInfo jRoom})
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                : (AnswerClients [sendChan cl] $ "JOINED" : nicks)
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                : AnswerClients chans ["CLIENT_FLAGS", "-r", nick cl]
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                : [AnswerClients [sendChan cl] $ ["CLIENT_FLAGS", "+h", nick $ fromJust owner] | isJust owner]
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            )
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            ++ (if clientProto cl < 38 then map (readynessMessage cl) jRoomClients else [sendStateFlags cl jRoomClients])
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            ++ answerFullConfig cl jRoom
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            ++ answerTeams cl jRoom
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            ++ watchRound cl jRoom chans
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            ++ []
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        where
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        readynessMessage cl c = AnswerClients [sendChan cl] [if isReady c then "READY" else "NOT_READY", nick c]
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        sendStateFlags cl clients = AnswerClients [sendChan cl] . concat . intersperse [""] . filter (not . null) . concat $
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                [f "+r" ready, f "-r" unready, f "+g" ingame, f "-g" inroomlobby]
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            where
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            (ready, unready) = partition isReady clients
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            (ingame, inroomlobby) = partition isInGame clients
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            f fl lst = ["CLIENT_FLAGS" : fl : map nick lst | not $ null lst]
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        -- get config from gameInfo if possible, otherwise from room
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        answerFullConfig cl jRoom = let f r g = (if isJust $ gameInfo jRoom then g . fromJust . gameInfo else r) jRoom
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                                    in answerFullConfigParams cl (f mapParams giMapParams) (f params giParams)
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        answerTeams cl jRoom = let f = if isJust $ gameInfo jRoom then teamsAtStart . fromJust . gameInfo else teams in answerAllTeams cl $ f jRoom
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        watchRound cl jRoom chans = if isNothing $ gameInfo jRoom then
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                    []
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                else
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                    AnswerClients [sendChan cl]  ["RUN_GAME"]
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                    : AnswerClients chans ["CLIENT_FLAGS", "+g", nick cl]
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                    : ModifyClient (\c -> c{isInGame = True})
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                    : [AnswerClients [sendChan cl] $ "EM" : toEngineMsg "e$spectate 1" : (reverse . roundMsgs . fromJust . gameInfo $ jRoom)]
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handleCmd_lobby ["JOIN_ROOM", roomName] =
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    handleCmd_lobby ["JOIN_ROOM", roomName, ""]
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handleCmd_lobby ["FOLLOW", asknick] = do
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    (_, rnc) <- ask
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    clChan <- liftM sendChan thisClient
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    ci <- clientByNick asknick
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    let ri = clientRoom rnc $ fromJust ci
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    let roomName = name $ room rnc ri
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    if isNothing ci || ri == lobbyId then
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        return []
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        else
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        liftM ((:) (AnswerClients [clChan] ["JOINING", roomName])) $ handleCmd_lobby ["JOIN_ROOM", roomName]
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handleCmd_lobby ("RND":rs) = do
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    c <- liftM sendChan thisClient
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    return [Random [c] rs]
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9be6693c78cb - Unbreak support for client versions prior to 0.9.13-dev
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    ---------------------------
9be6693c78cb - Unbreak support for client versions prior to 0.9.13-dev
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    -- Administrator's stuff --
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handleCmd_lobby ["KICK", kickNick] = do
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    (ci, _) <- ask
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    cl <- thisClient
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    kickId <- clientByNick kickNick
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    return [KickClient $ fromJust kickId | isAdministrator cl && isJust kickId && fromJust kickId /= ci]
1866
36aa0ca6e8af Cut the length of most used net packet
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4909
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unc0rr
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3ccc61102b58 - Fix UNBAN bug
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handleCmd_lobby ["BAN", banNick, reason, duration] = do
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    (ci, _) <- ask
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    cl <- thisClient
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    banId <- clientByNick banNick
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    return [BanClient (readInt_ duration) reason (fromJust banId) | isAdministrator cl && isJust banId && fromJust banId /= ci]
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handleCmd_lobby ["BANIP", ip, reason, duration] = do
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    cl <- thisClient
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    return [BanIP ip (readInt_ duration) reason | isAdministrator cl]
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handleCmd_lobby ["BANNICK", n, reason, duration] = do
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    cl <- thisClient
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    return [BanNick n (readInt_ duration) reason | isAdministrator cl]
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handleCmd_lobby ["BANLIST"] = do
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    cl <- thisClient
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    return [BanList | isAdministrator cl]
1804
4e78ad846fb6 New game server:
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   164
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handleCmd_lobby ["UNBAN", entry] = do
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    cl <- thisClient
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    return [Unban entry | isAdministrator cl]
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   169
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handleCmd_lobby ["SET_SERVER_VAR", "MOTD_NEW", newMessage] = do
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    cl <- thisClient
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    return [ModifyServerInfo (\si -> si{serverMessage = newMessage}) | isAdministrator cl]
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handleCmd_lobby ["SET_SERVER_VAR", "MOTD_OLD", newMessage] = do
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    cl <- thisClient
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    return [ModifyServerInfo (\si -> si{serverMessageForOldVersions = newMessage}) | isAdministrator cl]
3260
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unc0rr
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handleCmd_lobby ["SET_SERVER_VAR", "LATEST_PROTO", protoNum] = do
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    cl <- thisClient
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    return [ModifyServerInfo (\si -> si{latestReleaseVersion = readNum}) | isAdministrator cl && readNum > 0]
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    where
5030
42746c5d4a80 Changed the standard show function to Text.Show.ByteString, and misc.
EJ <eivind.jahren@gmail.com>
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        readNum = readInt_ protoNum
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handleCmd_lobby ["GET_SERVER_VAR"] = do
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    cl <- thisClient
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    return [SendServerVars | isAdministrator cl]
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handleCmd_lobby ["CLEAR_ACCOUNTS_CACHE"] = do
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   189
    cl <- thisClient
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    return [ClearAccountsCache | isAdministrator cl]
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5209
f7a610e2ef5f On restart command close server socket and spawn new server, keep running until last client quits
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handleCmd_lobby ["RESTART_SERVER"] = do
4914
5c33bb53c1e5 Stub for server restart command
unc0rr
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   193
    cl <- thisClient
7537
833a0c34fafc Room bans. They're more simple, than the global ones: if you ban someone, he is banned by ip in this room for the rest of the room lifetime. Not tested.
unc0rr
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    return [RestartServer | isAdministrator cl]
4914
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   195
8403
fbc6e7602e05 - Allow server admins to use DELEGATE even when not room owner
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   196
handleCmd_lobby ["STATS"] = do
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    cl <- thisClient
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    return [Stats | isAdministrator cl]
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   199
4295
1f5604cd99be This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
nemo
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handleCmd_lobby _ = return [ProtocolError "Incorrect command (state: in lobby)"]