hedgewars/uLand.pas
author koda
Thu, 05 Nov 2009 20:47:42 +0000
changeset 2602 3deb9ff104da
parent 2599 c7153d2348f3
child 2603 abed6070a669
permissions -rw-r--r--
update themes cmakefiles to use GLOB instead of listing all the files
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2005-2008 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uLand;
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interface
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uses SDLh, uLandTemplates, uFloat,
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{$IFDEF GLES11}
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	gles11,
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{$ELSE}
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	GL,
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{$ENDIF}
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	uConsts;
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type TLandArray = packed array[0 .. LAND_HEIGHT - 1, 0 .. LAND_WIDTH - 1] of LongWord;
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TCollisionArray = packed array[0 .. LAND_HEIGHT - 1, 0 .. LAND_WIDTH - 1] of Word;
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	TPreview  = packed array[0..127, 0..31] of byte;
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	TDirtyTag = packed array[0 .. LAND_HEIGHT div 32 - 1, 0 .. LAND_WIDTH div 32 - 1] of byte;
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var  Land: TCollisionArray;
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     LandPixels: TLandArray;
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     LandDirty: TDirtyTag;
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     hasBorder: boolean; // I'm putting this here for now.  I'd like it to be toggleable by user (so user can set a border on a non-cave map) - will turn off air attacks
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     hasGirders: boolean;  // I think should be on template by template basis. some caverns might have open water and large spaces.  Some islands do not need? It might be better to tweak the girder code based upon space above.  dunno.
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     playHeight, playWidth, leftX, rightX, topY, MaxHedgehogs: Longword;  // idea is that a template can specify height/width.  Or, a map, a height/width by the dimensions of the image.  If the map has pixels near top of image, it triggers border.  Maybe not a good idea, but, for now?  Could also be used to prevent placing a girder outside play area on maps with hasBorder = true
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	 LandBackSurface: PSDL_Surface;
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// in your coding style, it appears to be "isXXXX" for a verb, and "FooBar" for everything else - should be PlayHeight ?
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procedure GenMap;
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function  GenPreview: TPreview;
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procedure CheckLandDigest(s: shortstring);
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function LandBackPixel(x, y: LongInt): LongWord;
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implementation
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uses uConsole, uStore, uMisc, uRandom, uTeams, uLandObjects, uSHA, uIO, uAmmos, uLandTexture;
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type TPixAr = record
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              Count: Longword;
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              ar: array[0..Pred(cMaxEdgePoints)] of TPoint;
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              end;
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procedure LogLandDigest;
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var ctx: TSHA1Context;
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    dig: TSHA1Digest;
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    s: shortstring;
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begin
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SHA1Init(ctx);
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SHA1UpdateLongwords(ctx, @Land, sizeof(Land) div 4);
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dig:= SHA1Final(ctx);
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s:='M{'+inttostr(dig[0])+':'
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       +inttostr(dig[1])+':'
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       +inttostr(dig[2])+':'
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       +inttostr(dig[3])+':'
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       +inttostr(dig[4])+'}';
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CheckLandDigest(s);
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SendIPCRaw(@s[0], Length(s) + 1)
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end;
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procedure CheckLandDigest(s: shortstring);
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const digest: shortstring = '';
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begin
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{$IFDEF DEBUGFILE}
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AddFileLog('CheckLandDigest: ' + s);
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{$ENDIF}
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if digest = '' then
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   digest:= s
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else
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   TryDo(s = digest, 'Different maps generated, sorry', true)
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end;
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procedure DrawLine(X1, Y1, X2, Y2: LongInt; Color: Longword);
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var
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  eX, eY, dX, dY: LongInt;
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  i, sX, sY, x, y, d: LongInt;
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begin
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eX:= 0;
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eY:= 0;
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dX:= X2 - X1;
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dY:= Y2 - Y1;
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if (dX > 0) then sX:= 1
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else
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  if (dX < 0) then
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     begin
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     sX:= -1;
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     dX:= -dX
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     end else sX:= dX;
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if (dY > 0) then sY:= 1
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  else
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  if (dY < 0) then
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     begin
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     sY:= -1;
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     dY:= -dY
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     end else sY:= dY;
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if (dX > dY) then d:= dX
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             else d:= dY;
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x:= X1;
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y:= Y1;
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for i:= 0 to d do
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    begin
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    inc(eX, dX);
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    inc(eY, dY);
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    if (eX > d) then
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       begin
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       dec(eX, d);
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       inc(x, sX);
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       end;
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    if (eY > d) then
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       begin
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       dec(eY, d);
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       inc(y, sY);
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       end;
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    if ((x and LAND_WIDTH_MASK) = 0) and ((y and LAND_HEIGHT_MASK) = 0) then
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       Land[y, x]:= Color;
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    end
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end;
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procedure DrawEdge(var pa: TPixAr; Color: Longword);
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var i: LongInt;
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begin
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i:= 0;
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with pa do
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while i < LongInt(Count) - 1 do
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    if (ar[i + 1].X = NTPX) then inc(i, 2)
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       else begin
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       DrawLine(ar[i].x, ar[i].y, ar[i + 1].x, ar[i + 1].y, Color);
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       inc(i)
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       end
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end;
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procedure Vector(p1, p2, p3: TPoint; var Vx, Vy: hwFloat);
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var d1, d2, d: hwFloat;
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begin
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Vx:= int2hwFloat(p1.X - p3.X);
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Vy:= int2hwFloat(p1.Y - p3.Y);
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d:= DistanceI(p2.X - p1.X, p2.Y - p1.Y);
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d1:= DistanceI(p2.X - p3.X, p2.Y - p3.Y);
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d2:= Distance(Vx, Vy);
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if d1 < d then d:= d1;
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if d2 < d then d:= d2;
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d:= d * _1div3;
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if d2.QWordValue = 0 then
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   begin
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   Vx:= _0;
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   Vy:= _0
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   end else
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   begin
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   d2:= _1 / d2;
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   Vx:= Vx * d2;
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   Vy:= Vy * d2;
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   Vx:= Vx * d;
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   Vy:= Vy * d
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   end
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end;
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procedure AddLoopPoints(var pa, opa: TPixAr; StartI, EndI: LongInt; Delta: hwFloat);
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var i, pi, ni: LongInt;
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    NVx, NVy, PVx, PVy: hwFloat;
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    x1, x2, y1, y2: LongInt;
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    tsq, tcb, t, r1, r2, r3, cx1, cx2, cy1, cy2: hwFloat;
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    X, Y: LongInt;
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begin
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pi:= EndI;
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i:= StartI;
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ni:= Succ(StartI);
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Vector(opa.ar[pi], opa.ar[i], opa.ar[ni], NVx, NVy);
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repeat
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    inc(pi);
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    if pi > EndI then pi:= StartI;
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    inc(i);
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    if i > EndI then i:= StartI;
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    inc(ni);
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    if ni > EndI then ni:= StartI;
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    PVx:= NVx;
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    PVy:= NVy;
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    Vector(opa.ar[pi], opa.ar[i], opa.ar[ni], NVx, NVy);
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    x1:= opa.ar[pi].x;
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    y1:= opa.ar[pi].y;
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    x2:= opa.ar[i].x;
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    y2:= opa.ar[i].y;
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    cx1:= int2hwFloat(x1) - PVx;
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    cy1:= int2hwFloat(y1) - PVy;
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    cx2:= int2hwFloat(x2) + NVx;
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    cy2:= int2hwFloat(y2) + NVy;
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    t:= _0;
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    while t.Round = 0 do
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          begin
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          tsq:= t * t;
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          tcb:= tsq * t;
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          r1:= (_1 - t*3 + tsq*3 - tcb);
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          r2:= (     t*3 - tsq*6 + tcb*3);
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          r3:= (           tsq*3 - tcb*3);
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          X:= hwRound(r1 * x1 + r2 * cx1 + r3 * cx2 + tcb * x2);
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          Y:= hwRound(r1 * y1 + r2 * cy1 + r3 * cy2 + tcb * y2);
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          t:= t + Delta;
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          pa.ar[pa.Count].x:= X;
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          pa.ar[pa.Count].y:= Y;
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          inc(pa.Count);
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          TryDo(pa.Count <= cMaxEdgePoints, 'Edge points overflow', true)
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          end;
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until i = StartI;
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pa.ar[pa.Count].x:= opa.ar[StartI].X;
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pa.ar[pa.Count].y:= opa.ar[StartI].Y;
364
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inc(pa.Count)
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end;
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procedure BezierizeEdge(var pa: TPixAr; Delta: hwFloat);
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var i, StartLoop: LongInt;
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    opa: TPixAr;
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begin
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opa:= pa;
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pa.Count:= 0;
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i:= 0;
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StartLoop:= 0;
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731ad6d27bd1 integer -> LongInt
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while i < LongInt(opa.Count) do
365
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    if (opa.ar[i + 1].X = NTPX) then
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       begin
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       AddLoopPoints(pa, opa, StartLoop, i, Delta);
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       inc(i, 2);
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       StartLoop:= i;
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       pa.ar[pa.Count].X:= NTPX;
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       inc(pa.Count);
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   246
       end else inc(i)
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end;
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371
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procedure FillLand(x, y: LongInt);
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var Stack: record
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           Count: Longword;
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           points: array[0..8192] of record
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                                     xl, xr, y, dir: LongInt;
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                                     end
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           end;
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    procedure Push(_xl, _xr, _y, _dir: LongInt);
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    begin
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    TryDo(Stack.Count <= 8192, 'FillLand: stack overflow', true);
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    _y:= _y + _dir;
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    if (_y < 0) or (_y >= LAND_HEIGHT) then exit;
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    with Stack.points[Stack.Count] do
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         begin
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         xl:= _xl;
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         xr:= _xr;
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         y:= _y;
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         dir:= _dir
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         end;
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    inc(Stack.Count)
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    end;
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371
731ad6d27bd1 integer -> LongInt
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    procedure Pop(var _xl, _xr, _y, _dir: LongInt);
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    begin
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    dec(Stack.Count);
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    with Stack.points[Stack.Count] do
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         begin
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         _xl:= xl;
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         _xr:= xr;
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         _y:= y;
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         _dir:= dir
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         end
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    end;
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731ad6d27bd1 integer -> LongInt
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   284
var xl, xr, dir: LongInt;
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29bc9c36ad5f Fixed-point arithmetics in engine.
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begin
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Stack.Count:= 0;
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xl:= x - 1;
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xr:= x;
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16322d14f068 - Land generator uses templates to generate
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Push(xl, xr, y, -1);
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Push(xl, xr, y,  1);
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while Stack.Count > 0 do
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      begin
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      Pop(xl, xr, y, dir);
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   294
      while (xl > 0) and (Land[y, xl] <> 0) do dec(xl);
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   295
      while (xr < LAND_WIDTH - 1) and (Land[y, xr] <> 0) do inc(xr);
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   296
      while (xl < xr) do
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   297
            begin
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   298
            while (xl <= xr) and (Land[y, xl] = 0) do inc(xl);
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            x:= xl;
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   300
            while (xl <= xr) and (Land[y, xl] <> 0) do
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                  begin
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                  Land[y, xl]:= 0;
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                  inc(xl)
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                  end;
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517be8dc5b76 - Fixed spawning boxes under water
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   305
            if x < xl then
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   306
               begin
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   307
               Push(x, Pred(xl), y, dir);
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   308
               Push(x, Pred(xl), y,-dir);
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   309
               end;
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            end;
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      end;
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end;
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   313
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function LandBackPixel(x, y: LongInt): LongWord;
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var p: PLongWordArray;
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begin
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	if LandBackSurface = nil then
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		begin
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		LandBackPixel:= 0;
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		exit;
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   321
		end;
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   322
	p:= LandBackSurface^.pixels;
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   323
	LandBackPixel:= p^[(LandBackSurface^.w) * (y mod LandBackSurface^.h) + (x mod LandBackSurface^.w)];// or $FF000000;
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   324
end;
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   325
4
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diff changeset
   326
procedure ColorizeLand(Surface: PSDL_Surface);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   327
var tmpsurf: PSDL_Surface;
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   328
    r, rr: TSDL_Rect;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   329
    x, yd, yu: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   330
begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   331
tmpsurf:= LoadImage(Pathz[ptCurrTheme] + '/LandTex', ifCritical or ifIgnoreCaps);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   332
r.y:= 0;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   333
while r.y < LAND_HEIGHT do
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   334
	begin
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   335
	r.x:= 0;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   336
	while r.x < LAND_WIDTH do
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   337
		begin
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   338
		SDL_UpperBlit(tmpsurf, nil, Surface, @r);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   339
		inc(r.x, tmpsurf^.w)
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   340
		end;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   341
	inc(r.y, tmpsurf^.h)
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   342
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   343
SDL_FreeSurface(tmpsurf);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   344
2602
3deb9ff104da update themes cmakefiles to use GLOB instead of listing all the files
koda
parents: 2599
diff changeset
   345
LandBackSurface:= LoadImage(Pathz[ptCurrTheme] + '/LandBackTex', ifIgnoreCaps or ifTransparent);
3deb9ff104da update themes cmakefiles to use GLOB instead of listing all the files
koda
parents: 2599
diff changeset
   346
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   347
tmpsurf:= LoadImage(Pathz[ptCurrTheme] + '/Border', ifCritical or ifIgnoreCaps or ifTransparent);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   348
for x:= 0 to LAND_WIDTH - 1 do
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   349
	begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   350
	yd:= LAND_HEIGHT - 1;
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   351
	repeat
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   352
		while (yd > 0) and (Land[yd, x] =  0) do dec(yd);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   353
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   354
		if (yd < 0) then yd:= 0;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   355
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   356
		while (yd < LAND_HEIGHT) and (Land[yd, x] <> 0) do inc(yd);
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   357
		dec(yd);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   358
		yu:= yd;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   359
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   360
		while (yu > 0  ) and (Land[yu, x] <> 0) do dec(yu);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   361
		while (yu < yd ) and (Land[yu, x] =  0) do inc(yu);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   362
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   363
		if (yd < LAND_HEIGHT - 1) and ((yd - yu) >= 16) then
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   364
			begin
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   365
			rr.x:= x;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   366
			rr.y:= yd - 15;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   367
			r.x:= x mod tmpsurf^.w;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   368
			r.y:= 16;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   369
			r.w:= 1;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   370
			r.h:= 16;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   371
			SDL_UpperBlit(tmpsurf, @r, Surface, @rr);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   372
			end;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   373
		if (yu > 0) then
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   374
			begin
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   375
			rr.x:= x;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   376
			rr.y:= yu;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   377
			r.x:= x mod tmpsurf^.w;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   378
			r.y:= 0;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   379
			r.w:= 1;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   380
			r.h:= min(16, yd - yu + 1);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   381
			SDL_UpperBlit(tmpsurf, @r, Surface, @rr);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   382
			end;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   383
		yd:= yu - 1;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   384
	until yd < 0;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   385
	end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   386
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   387
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   388
procedure SetPoints(var Template: TEdgeTemplate; var pa: TPixAr);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   389
var i: LongInt;
22
517be8dc5b76 - Fixed spawning boxes under water
unc0rr
parents: 10
diff changeset
   390
begin
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   391
with Template do
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   392
     begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   393
     pa.Count:= BasePointsCount;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   394
     for i:= 0 to pred(pa.Count) do
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   395
         begin
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   396
         pa.ar[i].x:= BasePoints^[i].x + LongInt(GetRandom(BasePoints^[i].w));
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   397
         if pa.ar[i].x <> NTPX then
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   398
            pa.ar[i].x:= pa.ar[i].x + ((LAND_WIDTH - Template.TemplateWidth) div 2);
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   399
         pa.ar[i].y:= BasePoints^[i].y + LongInt(GetRandom(BasePoints^[i].h)) + LAND_HEIGHT - Template.TemplateHeight
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   400
         end;
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   401
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   402
     if canMirror then
360
ab6a94334d6d - Two more templates
unc0rr
parents: 359
diff changeset
   403
        if getrandom(2) = 0 then
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   404
           begin
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   405
           for i:= 0 to pred(BasePointsCount) do
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   406
             if pa.ar[i].x <> NTPX then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   407
               pa.ar[i].x:= LAND_WIDTH - 1 - pa.ar[i].x;
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   408
           for i:= 0 to pred(FillPointsCount) do
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   409
               FillPoints^[i].x:= LAND_WIDTH - 1 - FillPoints^[i].x;
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   410
           end;
22
517be8dc5b76 - Fixed spawning boxes under water
unc0rr
parents: 10
diff changeset
   411
2338
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   412
(*  Experiment in making this option more useful
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   413
     if ((not isNegative) and (cTemplateFilter = 4)) or
2338
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   414
        (canFlip and (getrandom(2) = 0)) then
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   415
           begin
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   416
           for i:= 0 to pred(BasePointsCount) do
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   417
               begin
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   418
               pa.ar[i].y:= LAND_HEIGHT - 1 - pa.ar[i].y + (LAND_HEIGHT - TemplateHeight) * 2;
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   419
               if pa.ar[i].y > LAND_HEIGHT - 1 then
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   420
                   pa.ar[i].y:= LAND_HEIGHT - 1;
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   421
               end;
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   422
           for i:= 0 to pred(FillPointsCount) do
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   423
               begin
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   424
               FillPoints^[i].y:= LAND_HEIGHT - 1 - FillPoints^[i].y + (LAND_HEIGHT - TemplateHeight) * 2;
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   425
               if FillPoints^[i].y > LAND_HEIGHT - 1 then
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   426
                   FillPoints^[i].y:= LAND_HEIGHT - 1;
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   427
               end;
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   428
           end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   429
     end
2338
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   430
*)
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   431
// template recycling.  Pull these off the floor a bit
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   432
     if (not isNegative) and (cTemplateFilter = 4) then
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   433
           begin
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   434
           for i:= 0 to pred(BasePointsCount) do
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   435
               begin
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   436
               dec(pa.ar[i].y, 100);
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   437
               if pa.ar[i].y < 0 then
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   438
                   pa.ar[i].y:= 0;
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   439
               end;
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   440
           for i:= 0 to pred(FillPointsCount) do
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   441
               begin
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   442
               dec(FillPoints^[i].y, 100);
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   443
               if FillPoints^[i].y < 0 then
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   444
                   FillPoints^[i].y:= 0;
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   445
               end;
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   446
           end;
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   447
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   448
     if (canFlip and (getrandom(2) = 0)) then
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   449
           begin
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   450
           for i:= 0 to pred(BasePointsCount) do
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   451
               pa.ar[i].y:= LAND_HEIGHT - 1 - pa.ar[i].y;
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   452
           for i:= 0 to pred(FillPointsCount) do
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   453
               FillPoints^[i].y:= LAND_HEIGHT - 1 - FillPoints^[i].y;
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   454
           end;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   455
     end
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   456
end;
67
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   457
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   458
function CheckIntersect(V1, V2, V3, V4: TPoint): boolean;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   459
var c1, c2, dm: LongInt;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   460
begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   461
dm:= (V4.y - V3.y) * (V2.x - V1.x) - (V4.x - V3.x) * (V2.y - V1.y);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   462
c1:= (V4.x - V3.x) * (V1.y - V3.y) - (V4.y - V3.y) * (V1.x - V3.x);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   463
if dm = 0 then exit(false);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   464
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   465
c2:= (V2.x - V3.x) * (V1.y - V3.y) - (V2.y - V3.y) * (V1.x - V3.x);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   466
if dm > 0 then
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   467
   begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   468
   if (c1 < 0) or (c1 > dm) then exit(false);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   469
   if (c2 < 0) or (c2 > dm) then exit(false)
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   470
   end else
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   471
   begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   472
   if (c1 > 0) or (c1 < dm) then exit(false);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   473
   if (c2 > 0) or (c2 < dm) then exit(false)
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   474
   end;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   475
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   476
//AddFileLog('1  (' + inttostr(V1.x) + ',' + inttostr(V1.y) + ')x(' + inttostr(V2.x) + ',' + inttostr(V2.y) + ')');
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   477
//AddFileLog('2  (' + inttostr(V3.x) + ',' + inttostr(V3.y) + ')x(' + inttostr(V4.x) + ',' + inttostr(V4.y) + ')');
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   478
CheckIntersect:= true
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   479
end;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   480
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   481
function CheckSelfIntersect(var pa: TPixAr; ind: Longword): boolean;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   482
var i: Longword;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   483
begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   484
if (ind <= 0) or (ind >= Pred(pa.Count)) then exit(false);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   485
for i:= 1 to pa.Count - 3 do
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   486
    if (i <= ind - 1) or (i >= ind + 2) then
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   487
      begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   488
      if (i <> ind - 1) and
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   489
         CheckIntersect(pa.ar[ind], pa.ar[ind - 1], pa.ar[i], pa.ar[i - 1]) then exit(true);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   490
      if (i <> ind + 2) and
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   491
         CheckIntersect(pa.ar[ind], pa.ar[ind + 1], pa.ar[i], pa.ar[i - 1]) then exit(true);
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   492
      end;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   493
CheckSelfIntersect:= false
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   494
end;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   495
429
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   496
procedure RandomizePoints(var pa: TPixAr);
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   497
const cEdge = 55;
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   498
      cMinDist = 8;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   499
var radz: array[0..Pred(cMaxEdgePoints)] of LongInt;
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   500
    i, k, dist, px, py: LongInt;
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   501
begin
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   502
radz[0]:= 0;
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   503
for i:= 0 to Pred(pa.Count) do
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   504
  with pa.ar[i] do
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   505
    if x <> NTPX then
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   506
      begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   507
      radz[i]:= Min(Max(x - cEdge, 0), Max(LAND_WIDTH - cEdge - x, 0));
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   508
      radz[i]:= Min(radz[i], Min(Max(y - cEdge, 0), Max(LAND_HEIGHT - cEdge - y, 0)));
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   509
      if radz[i] > 0 then
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   510
        for k:= 0 to Pred(i) do
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   511
          begin
429
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   512
          dist:= Max(abs(x - pa.ar[k].x), abs(y - pa.ar[k].y));
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   513
          radz[k]:= Max(0, Min((dist - cMinDist) div 2, radz[k]));
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   514
          radz[i]:= Max(0, Min(dist - radz[k] - cMinDist, radz[i]))
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   515
        end
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   516
      end;
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   517
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   518
for i:= 0 to Pred(pa.Count) do
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   519
  with pa.ar[i] do
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   520
    if ((x and LAND_WIDTH_MASK) = 0) and ((y and LAND_HEIGHT_MASK) = 0) then
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   521
      begin
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   522
      px:= x;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   523
      py:= y;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   524
      x:= x + LongInt(GetRandom(7) - 3) * (radz[i] * 5 div 7) div 3;
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   525
      y:= y + LongInt(GetRandom(7) - 3) * (radz[i] * 5 div 7) div 3;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   526
      if CheckSelfIntersect(pa, i) then
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   527
         begin
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   528
         x:= px;
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   529
         y:= py
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   530
         end;
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   531
      end
67
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   532
end;
3101306251e5 - 2 more Land templates
unc0rr
parents: 64
diff changeset
   533
364
52cb4d6f84b7 - Better land generator
unc0rr
parents: 360
diff changeset
   534
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   535
procedure GenBlank(var Template: TEdgeTemplate);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   536
var pa: TPixAr;
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   537
    i: Longword;
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   538
    y, x: Longword;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   539
begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   540
for y:= 0 to LAND_HEIGHT - 1 do
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   541
    for x:= 0 to LAND_WIDTH - 1 do
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   542
        Land[y, x]:= COLOR_LAND;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   543
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   544
SetPoints(Template, pa);
429
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   545
for i:= 1 to Template.BezierizeCount do
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   546
    begin
431
79ac59673df3 - Two more land templates
unc0rr
parents: 430
diff changeset
   547
    BezierizeEdge(pa, _0_5);
561
19d2d422ff84 Improve land generator
unc0rr
parents: 547
diff changeset
   548
    RandomizePoints(pa);
429
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   549
    RandomizePoints(pa)
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   550
    end;
7f69c7ac2e97 One more land template + some templates tuning
unc0rr
parents: 393
diff changeset
   551
for i:= 1 to Template.RandPassesCount do RandomizePoints(pa);
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   552
BezierizeEdge(pa, _0_1);
27
c374fe590272 - improve land generation
unc0rr
parents: 24
diff changeset
   553
365
a26cec847dd7 - New land generator feature: islands in the sky
unc0rr
parents: 364
diff changeset
   554
DrawEdge(pa, 0);
27
c374fe590272 - improve land generation
unc0rr
parents: 24
diff changeset
   555
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   556
with Template do
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   557
     for i:= 0 to pred(FillPointsCount) do
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   558
         with FillPoints^[i] do
89
f9db56409a86 - Fix various bugs
unc0rr
parents: 80
diff changeset
   559
              FillLand(x, y);
f9db56409a86 - Fix various bugs
unc0rr
parents: 80
diff changeset
   560
1773
bc6ad6136675 nemo's template patch (invertion)
unc0rr
parents: 1772
diff changeset
   561
DrawEdge(pa, COLOR_LAND);
bc6ad6136675 nemo's template patch (invertion)
unc0rr
parents: 1772
diff changeset
   562
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   563
MaxHedgehogs:= Template.MaxHedgehogs;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   564
hasGirders:= Template.hasGirders;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   565
playHeight:= Template.TemplateHeight;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   566
playWidth:= Template.TemplateWidth;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   567
leftX:= ((LAND_WIDTH - playWidth) div 2);
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   568
rightX:= (playWidth + ((LAND_WIDTH - playWidth) div 2)) - 1;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   569
topY:= LAND_HEIGHT - playHeight;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   570
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   571
// force to only cavern even if a cavern map is invertable if cTemplateFilter = 4 ?
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   572
if (cTemplateFilter = 4) or
2338
8f6508c97f3f An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
nemo
parents: 2308
diff changeset
   573
   (Template.canInvert and (getrandom(2) = 0)) or
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   574
    (not Template.canInvert and Template.isNegative) then
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   575
    begin
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   576
    hasBorder:= true;
1773
bc6ad6136675 nemo's template patch (invertion)
unc0rr
parents: 1772
diff changeset
   577
    for y:= 0 to LAND_HEIGHT - 1 do
bc6ad6136675 nemo's template patch (invertion)
unc0rr
parents: 1772
diff changeset
   578
        for x:= 0 to LAND_WIDTH - 1 do
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   579
            if (y < topY) or (x < leftX) or (x > rightX) then
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   580
                Land[y, x]:= 0
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   581
            else
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   582
            begin
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   583
               if Land[y, x] = 0 then
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   584
                   Land[y, x]:= COLOR_LAND
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   585
               else if Land[y, x] = COLOR_LAND then
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   586
                   Land[y, x]:= 0;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   587
            end;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   588
    end;
23
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   589
end;
16322d14f068 - Land generator uses templates to generate
unc0rr
parents: 22
diff changeset
   590
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   591
function SelectTemplate: LongInt;
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   592
begin
1797
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   593
case cTemplateFilter of
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   594
     0: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   595
     SelectTemplate:= getrandom(Succ(High(EdgeTemplates)));
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   596
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   597
     1: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   598
     SelectTemplate:= SmallTemplates[getrandom(Succ(High(SmallTemplates)))];
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   599
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   600
     2: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   601
     SelectTemplate:= MediumTemplates[getrandom(Succ(High(MediumTemplates)))];
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   602
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   603
     3: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   604
     SelectTemplate:= LargeTemplates[getrandom(Succ(High(LargeTemplates)))];
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   605
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   606
     4: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   607
     SelectTemplate:= CavernTemplates[getrandom(Succ(High(CavernTemplates)))];
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   608
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   609
     5: begin
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   610
     SelectTemplate:= WackyTemplates[getrandom(Succ(High(WackyTemplates)))];
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   611
     end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   612
end;
fedd8649fdd9 Templates filter by nemo
unc0rr
parents: 1795
diff changeset
   613
WriteLnToConsole('Selected template #'+inttostr(SelectTemplate)+' using filter #'+inttostr(cTemplateFilter));
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   614
end;
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   615
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   616
procedure LandSurface2LandPixels(Surface: PSDL_Surface);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   617
var x, y: LongInt;
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   618
	p: PLongwordArray;
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1085
diff changeset
   619
begin
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   620
TryDo(Surface <> nil, 'Assert (LandSurface <> nil) failed', true);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   621
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   622
if SDL_MustLock(Surface) then
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   623
	SDLTry(SDL_LockSurface(Surface) >= 0, true);
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1085
diff changeset
   624
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   625
p:= Surface^.pixels;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   626
for y:= 0 to LAND_HEIGHT - 1 do
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   627
	begin
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   628
	for x:= 0 to LAND_WIDTH - 1 do
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
   629
		if Land[y, x] <> 0 then LandPixels[y, x]:= p^[x] or AMask;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   630
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   631
	p:= @(p^[Surface^.pitch div 4]);
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   632
	end;
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1085
diff changeset
   633
1182
e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
parents: 1181
diff changeset
   634
if SDL_MustLock(Surface) then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   635
	SDL_UnlockSurface(Surface);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   636
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   637
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   638
procedure GenLandSurface;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   639
var tmpsurf: PSDL_Surface;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   640
begin
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   641
WriteLnToConsole('Generating land...');
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   642
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   643
GenBlank(EdgeTemplates[SelectTemplate]);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   644
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   645
AddProgress;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   646
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   647
tmpsurf:= SDL_CreateRGBSurface(SDL_SWSURFACE, LAND_WIDTH, LAND_HEIGHT, 32, RMask, GMask, BMask, 0);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   648
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   649
TryDo(tmpsurf <> nil, 'Error creating pre-land surface', true);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   650
ColorizeLand(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   651
AddOnLandObjects(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   652
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   653
LandSurface2LandPixels(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   654
SDL_FreeSurface(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   655
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   656
AddProgress;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   657
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   658
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   659
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   660
procedure MakeFortsMap;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   661
var tmpsurf: PSDL_Surface;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   662
begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   663
// For now, defining a fort is playable area as 3072x1200 - there are no tall forts.  The extra height is to avoid triggering border with current code, also if user turns on a border, it will give a bit more maneuvering room.
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   664
playHeight:= 1200;
2096
356468481e74 set Minefield to 150%, reduce fort distance by 512px
nemo
parents: 1906
diff changeset
   665
playWidth:= 2560;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   666
leftX:= (LAND_WIDTH - playWidth) div 2;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   667
rightX:= ((playWidth + (LAND_WIDTH - playWidth) div 2) - 1);
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   668
topY:= LAND_HEIGHT - playHeight;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   669
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   670
WriteLnToConsole('Generating forts land...');
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   671
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   672
tmpsurf:= LoadImage(Pathz[ptForts] + '/' + ClansArray[0]^.Teams[0]^.FortName + 'L', ifAlpha or ifCritical or ifTransparent or ifIgnoreCaps);
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   673
BlitImageAndGenerateCollisionInfo(leftX+150, LAND_HEIGHT - tmpsurf^.h, tmpsurf^.w, tmpsurf);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   674
SDL_FreeSurface(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   675
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   676
tmpsurf:= LoadImage(Pathz[ptForts] + '/' + ClansArray[1]^.Teams[0]^.FortName + 'R', ifAlpha or ifCritical or ifTransparent or ifIgnoreCaps);
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   677
BlitImageAndGenerateCollisionInfo(rightX - 150 - tmpsurf^.w, LAND_HEIGHT - tmpsurf^.h, tmpsurf^.w, tmpsurf);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   678
SDL_FreeSurface(tmpsurf);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   679
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   680
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   681
// Hi unC0Rr.
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   682
// This is a function that Tiy assures me would not be good for gameplay.
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   683
// It allows the setting of arbitrary portions of landscape as indestructible, or regular, or even blank.
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2152
diff changeset
   684
// He said I could add it here only when I swore it would not impact gameplay.  Which, as far as I can tell, is true.
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2152
diff changeset
   685
// I would just like to play with it with my friends if you do not mind.
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   686
// Can allow for amusing maps.
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   687
procedure LoadMask;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   688
var tmpsurf: PSDL_Surface;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   689
    p: PLongwordArray;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   690
    x, y, cpX, cpY: Longword;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   691
begin
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   692
tmpsurf:= LoadImage(Pathz[ptMapCurrent] + '/mask', ifAlpha or ifTransparent or ifIgnoreCaps);
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   693
if (tmpsurf <> nil) and (tmpsurf^.w <= LAND_WIDTH) and (tmpsurf^.h <= LAND_HEIGHT) and (tmpsurf^.format^.BytesPerPixel = 4) then
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   694
    begin
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   695
	cpX:= (LAND_WIDTH - tmpsurf^.w) div 2;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   696
	cpY:= LAND_HEIGHT - tmpsurf^.h;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   697
    if SDL_MustLock(tmpsurf) then
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   698
       SDLTry(SDL_LockSurface(tmpsurf) >= 0, true);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   699
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   700
    p:= tmpsurf^.pixels;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   701
    for y:= 0 to Pred(tmpsurf^.h) do
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   702
        begin
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   703
        for x:= 0 to Pred(tmpsurf^.w) do
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1807
diff changeset
   704
            begin
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
   705
            if ((AMask and p^[x]) = 0) then  // Tiy was having trouble generating transparent black
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1807
diff changeset
   706
                Land[cpY + y, cpX + x]:= 0
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
   707
            else if p^[x] = (AMask or RMask) then
2243
b4764993f833 additional touch support and nemo's reduced land array size
koda
parents: 2240
diff changeset
   708
                Land[cpY + y, cpX + x]:= COLOR_INDESTRUCTIBLE
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
   709
            else if p^[x] = (AMask or RMask or GMask or BMask) then
2243
b4764993f833 additional touch support and nemo's reduced land array size
koda
parents: 2240
diff changeset
   710
                Land[cpY + y, cpX + x]:= COLOR_LAND;
b4764993f833 additional touch support and nemo's reduced land array size
koda
parents: 2240
diff changeset
   711
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1807
diff changeset
   712
            end;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   713
        p:= @(p^[tmpsurf^.pitch div 4]);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   714
        end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2338
diff changeset
   715
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   716
    if SDL_MustLock(tmpsurf) then
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   717
       SDL_UnlockSurface(tmpsurf);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   718
    SDL_FreeSurface(tmpsurf);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   719
    end;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   720
end;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   721
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   722
procedure LoadMap;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   723
var tmpsurf: PSDL_Surface;
1795
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1792
diff changeset
   724
	s: string;
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1792
diff changeset
   725
	f: textfile;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   726
begin
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   727
WriteLnToConsole('Loading land from file...');
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   728
AddProgress;
2171
8208946331ba Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo
parents: 2163
diff changeset
   729
tmpsurf:= LoadImage(Pathz[ptMapCurrent] + '/map', ifAlpha or ifCritical or ifTransparent or ifIgnoreCaps);
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   730
TryDo((tmpsurf^.w <= LAND_WIDTH) and (tmpsurf^.h <= LAND_HEIGHT), 'Map dimensions too big!', true);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   731
2154
3d2917be12c3 Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
nemo
parents: 2152
diff changeset
   732
// unC0Rr - should this be passed from the GUI? I am not sure which layer does what
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   733
s:= Pathz[ptMapCurrent] + '/map.cfg';
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   734
WriteLnToConsole('Fetching map HH limit');
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   735
Assign(f, s);
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   736
Reset(f);
1795
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1792
diff changeset
   737
Readln(f);
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1792
diff changeset
   738
if not eof(f) then Readln(f, MaxHedgehogs);
2457fcc0dcd9 - Set bamboo plinko hedgehogs limit to 48
unc0rr
parents: 1792
diff changeset
   739
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   740
if(MaxHedgehogs = 0) then MaxHedgehogs:= 18;
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   741
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   742
playHeight:= tmpsurf^.h;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   743
playWidth:= tmpsurf^.w;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   744
leftX:= (LAND_WIDTH - playWidth) div 2;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   745
rightX:= (playWidth + ((LAND_WIDTH - playWidth) div 2)) - 1;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   746
topY:= LAND_HEIGHT - playHeight;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   747
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   748
TryDo(tmpsurf^.format^.BytesPerPixel = 4, 'Map should be 32bit', true);
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   749
1772
0fe436fb5f81 Allow loading maps and forts
unc0rr
parents: 1768
diff changeset
   750
BlitImageAndGenerateCollisionInfo(
0fe436fb5f81 Allow loading maps and forts
unc0rr
parents: 1768
diff changeset
   751
	(LAND_WIDTH - tmpsurf^.w) div 2,
0fe436fb5f81 Allow loading maps and forts
unc0rr
parents: 1768
diff changeset
   752
	LAND_HEIGHT - tmpsurf^.h,
0fe436fb5f81 Allow loading maps and forts
unc0rr
parents: 1768
diff changeset
   753
	tmpsurf^.w,
0fe436fb5f81 Allow loading maps and forts
unc0rr
parents: 1768
diff changeset
   754
	tmpsurf);
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   755
SDL_FreeSurface(tmpsurf);
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   756
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1784
diff changeset
   757
LoadMask;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   758
end;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   759
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   760
procedure GenMap;
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   761
var x, y, w, c: Longword;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   762
begin
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   763
hasBorder:= false;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   764
hasGirders:= true;
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   765
LoadThemeConfig;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   766
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   767
if (GameFlags and gfForts) = 0 then
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   768
   if Pathz[ptMapCurrent] <> '' then LoadMap
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   769
                                else GenLandSurface
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   770
                               else MakeFortsMap;
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   771
AddProgress;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   772
1754
a37392548124 Some fixes by nemo
unc0rr
parents: 1753
diff changeset
   773
{$IFDEF DEBUGFILE}LogLandDigest;{$ENDIF}
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   774
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   775
// check for land near top
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   776
c:= 0;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   777
if (GameFlags and gfBorder) <> 0 then
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   778
    hasBorder:= true
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   779
else
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   780
    for y:= topY to topY + 5 do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   781
        for x:= leftX to rightX do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   782
            if Land[y, x] <> 0 then
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   783
                begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   784
                inc(c);
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   785
                if c > 200 then // avoid accidental triggering
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   786
                    begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   787
                    hasBorder:= true;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   788
                    break;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   789
                    end;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   790
                end;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   791
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   792
if hasBorder then
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   793
	begin
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   794
	for y:= 0 to LAND_HEIGHT - 1 do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   795
		for x:= 0 to LAND_WIDTH - 1 do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   796
			if (y < topY) or (x < leftX) or (x > rightX) then
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   797
				Land[y, x]:= COLOR_INDESTRUCTIBLE;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   798
	// experiment hardcoding cave
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   799
	// also try basing cave dimensions on map/template dimensions, if they exist
2308
nemo
parents: 2251
diff changeset
   800
	for w:= 0 to 5 do // width of 3 allowed hogs to be knocked through with grenade
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   801
		begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   802
		for y:= topY to LAND_HEIGHT - 1 do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   803
			begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   804
			Land[y, leftX + w]:= COLOR_INDESTRUCTIBLE;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   805
			Land[y, rightX - w]:= COLOR_INDESTRUCTIBLE;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   806
			if (y + w) mod 32 < 16 then
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
   807
				c:= AMask
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   808
			else
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
   809
				c:= AMask or RMask or GMask;
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   810
			LandPixels[y, leftX + w]:= c;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   811
			LandPixels[y, rightX - w]:= c;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   812
			end;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   813
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   814
		for x:= leftX to rightX do
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   815
			begin
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   816
			Land[topY + w, x]:= COLOR_INDESTRUCTIBLE;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   817
			if (x + w) mod 32 < 16 then
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
   818
				c:= AMask
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   819
			else
2592
d86618629e20 fix missing land on ppc
koda
parents: 2587
diff changeset
   820
				c:= AMask or RMask or GMask;
1784
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   821
			LandPixels[topY + w, x]:= c;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   822
			end;
dfe9bafb4590 Apply nemo's patch polished by me:
unc0rr
parents: 1779
diff changeset
   823
		end;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   824
	end;
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   825
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   826
if ((GameFlags and gfForts) = 0) and (Pathz[ptMapCurrent] = '') then AddObjects;
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
   827
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   828
UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT);
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   829
end;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 35
diff changeset
   830
566
1c1cb593cb81 Save some memory
unc0rr
parents: 561
diff changeset
   831
function GenPreview: TPreview;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 368
diff changeset
   832
var x, y, xx, yy, t, bit: LongInt;
566
1c1cb593cb81 Save some memory
unc0rr
parents: 561
diff changeset
   833
    Preview: TPreview;
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   834
begin
160
207f520b9e83 Soma small fixes + new land template
unc0rr
parents: 155
diff changeset
   835
WriteLnToConsole('Generating preview...');
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 160
diff changeset
   836
GenBlank(EdgeTemplates[SelectTemplate]);
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   837
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   838
for y:= 0 to 127 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   839
    for x:= 0 to 31 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   840
        begin
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   841
        Preview[y, x]:= 0;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   842
        for bit:= 0 to 7 do
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   843
            begin
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   844
            t:= 0;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   845
            for yy:= y * (LAND_HEIGHT div 128) to y * (LAND_HEIGHT div 128) + 7 do
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1754
diff changeset
   846
                for xx:= x * (LAND_WIDTH div 32) + bit * 8 to x * (LAND_WIDTH div 32) + bit * 8 + 7 do
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   847
                    if Land[yy, xx] <> 0 then inc(t);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 316
diff changeset
   848
            if t > 8 then Preview[y, x]:= Preview[y, x] or ($80 shr bit)
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   849
            end
566
1c1cb593cb81 Save some memory
unc0rr
parents: 561
diff changeset
   850
        end;
1768
9f83102b11ca That was wrong place for the patch
unc0rr
parents: 1767
diff changeset
   851
GenPreview:= Preview
155
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   852
end;
401f4ea24715 Engine can generate land preview and send it via IPC
unc0rr
parents: 109
diff changeset
   853
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents: 37
diff changeset
   854
initialization
2602
3deb9ff104da update themes cmakefiles to use GLOB instead of listing all the files
koda
parents: 2599
diff changeset
   855
LandBackSurface:= nil;
51
b6e3ae05857f - Get rid of hwserv and runhelper
unc0rr
parents: 37
diff changeset
   856
2602
3deb9ff104da update themes cmakefiles to use GLOB instead of listing all the files
koda
parents: 2599
diff changeset
   857
finalization
3deb9ff104da update themes cmakefiles to use GLOB instead of listing all the files
koda
parents: 2599
diff changeset
   858
if LandBackSurface <> nil then
3deb9ff104da update themes cmakefiles to use GLOB instead of listing all the files
koda
parents: 2599
diff changeset
   859
	SDL_FreeSurface(LandBackSurface);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   860
end.