author | unc0rr |
Mon, 26 Nov 2012 00:09:54 +0400 | |
branch | flibqtfrontend |
changeset 8126 | 5bfa1b2025d6 |
parent 8106 | 861d145b270e |
child 8128 | ebef2de30c18 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
6952 | 3 |
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
184 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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||
19 |
#include <QString> |
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#include <QByteArray> |
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#include <QUuid> |
5201 | 22 |
#include <QColor> |
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#include <QStringListModel> |
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#include <QTextStream> |
184 | 25 |
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#include "game.h" |
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27 |
#include "hwconsts.h" |
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#include "gameuiconfig.h" |
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#include "gamecfgwidget.h" |
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#include "teamselect.h" |
239 | 31 |
#include "proto.h" |
7629 | 32 |
#include "campaign.h" |
33 |
#include "ThemeModel.h" |
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8100 | 34 |
#include "frontlibpoller.h" |
706 | 35 |
|
7629 | 36 |
QString training, campaign, campaignScript, campaignTeam; // TODO: Cleaner solution? |
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openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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|
681 | 38 |
HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) : |
8100 | 39 |
TCPBase(0) |
40 |
, ammostr(ammo) |
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, m_pTeamSelWidget(pTeamSelWidget) |
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, m_conn(NULL) |
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184 | 43 |
{ |
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this->config = config; |
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this->gamecfg = gamecfg; |
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netSuspend = false; |
184 | 47 |
} |
48 |
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HWGame::~HWGame() |
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{ |
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SetGameState(gsDestroyed); |
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if(m_conn) |
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flib_gameconn_destroy(m_conn); |
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} |
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void HWGame::onClientDisconnect() |
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{/* |
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switch (gameType) |
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{ |
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case gtDemo: |
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// for video recording we need demo anyway |
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emit HaveRecord(rtNeither, demo); |
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break; |
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case gtNet: |
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emit HaveRecord(rtDemo, demo); |
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break; |
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default: |
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if (gameState == gsInterrupted || gameState == gsHalted) |
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emit HaveRecord(rtSave, demo); |
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else if (gameState == gsFinished) |
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emit HaveRecord(rtDemo, demo); |
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pagevideos is now much better that before:
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else |
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emit HaveRecord(rtNeither, demo); |
8092 | 75 |
}*/ |
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SetGameState(gsStopped); |
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} |
78 |
||
253 | 79 |
void HWGame::commonConfig() |
184 | 80 |
{ |
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QByteArray buf; |
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QString gt; |
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switch (gameType) |
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{ |
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case gtDemo: |
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gt = "TD"; |
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break; |
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case gtNet: |
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gt = "TN"; |
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break; |
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default: |
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gt = "TL"; |
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} |
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HWProto::addStringToBuffer(buf, gt); |
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95 |
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Pass hardcoded drawn map from frontend into engine \o/
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buf += gamecfg->getFullConfig(); |
341 | 97 |
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if (m_pTeamSelWidget) |
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99 |
{ |
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foreach(HWTeam team, m_pTeamSelWidget->getPlayingTeams()) |
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101 |
{ |
3346 | 102 |
HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber))); |
103 |
HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber))); |
|
104 |
HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber))); |
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if(gamecfg->schemeData(15).toBool() || !gamecfg->schemeData(21).toBool()) HWProto::addStringToBuffer(buf, QString("eammstore")); |
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// HWProto::addStringListToBuffer(buf, |
108 |
// team.teamGameConfig(gamecfg->getInitHealth())); |
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; |
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} |
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} |
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//RawSendIPC(buf); |
253 | 113 |
} |
114 |
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115 |
void HWGame::SendConfig() |
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{ |
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commonConfig(); |
184 | 118 |
} |
119 |
||
588 | 120 |
void HWGame::SendTrainingConfig() |
121 |
{ |
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QByteArray traincfg; |
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HWProto::addStringToBuffer(traincfg, "TL"); |
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124 |
HWProto::addStringToBuffer(traincfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 125 |
HWProto::addStringToBuffer(traincfg, "escript " + training); |
593 | 126 |
|
8092 | 127 |
//RawSendIPC(traincfg); |
588 | 128 |
} |
129 |
||
3760 | 130 |
void HWGame::SendCampaignConfig() |
131 |
{ |
|
132 |
QByteArray campaigncfg; |
|
133 |
HWProto::addStringToBuffer(campaigncfg, "TL"); |
|
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134 |
HWProto::addStringToBuffer(campaigncfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 135 |
|
7629 | 136 |
HWProto::addStringToBuffer(campaigncfg, "escript " + campaignScript); |
3760 | 137 |
|
8092 | 138 |
// RawSendIPC(campaigncfg); |
3760 | 139 |
} |
140 |
||
341 | 141 |
void HWGame::SendNetConfig() |
142 |
{ |
|
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143 |
commonConfig(); |
184 | 144 |
} |
8106 | 145 |
/* |
184 | 146 |
void HWGame::ParseMessage(const QByteArray & msg) |
147 |
{ |
|
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148 |
switch(msg.at(1)) |
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149 |
{ |
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150 |
case '?': |
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151 |
{ |
8092 | 152 |
//SendIPC("!"); |
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153 |
break; |
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154 |
} |
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155 |
case 'C': |
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156 |
{ |
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157 |
switch (gameType) |
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158 |
{ |
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159 |
case gtLocal: |
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160 |
{ |
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161 |
SendConfig(); |
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162 |
break; |
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163 |
} |
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164 |
case gtQLocal: |
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165 |
{ |
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166 |
SendQuickConfig(); |
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167 |
break; |
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168 |
} |
5865 | 169 |
case gtSave: |
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170 |
case gtDemo: |
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171 |
break; |
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172 |
case gtNet: |
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173 |
{ |
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174 |
SendNetConfig(); |
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175 |
break; |
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176 |
} |
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177 |
case gtTraining: |
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178 |
{ |
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179 |
SendTrainingConfig(); |
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180 |
break; |
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181 |
} |
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182 |
case gtCampaign: |
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183 |
{ |
3760 | 184 |
SendCampaignConfig(); |
185 |
break; |
|
186 |
} |
|
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187 |
} |
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188 |
break; |
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189 |
} |
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190 |
case 'E': |
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191 |
{ |
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192 |
int size = msg.size(); |
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193 |
emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4)); |
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194 |
return; |
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195 |
} |
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196 |
case 'i': |
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197 |
{ |
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emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3))); |
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199 |
break; |
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200 |
} |
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201 |
case 'Q': |
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202 |
{ |
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203 |
SetGameState(gsInterrupted); |
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|
204 |
break; |
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|
205 |
} |
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206 |
case 'q': |
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207 |
{ |
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208 |
SetGameState(gsFinished); |
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|
209 |
break; |
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|
210 |
} |
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211 |
case 'H': |
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212 |
{ |
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|
213 |
SetGameState(gsHalted); |
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|
214 |
break; |
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|
215 |
} |
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|
216 |
case 's': |
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217 |
{ |
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218 |
int size = msg.size(); |
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219 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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220 |
emit SendChat(msgbody); |
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221 |
QByteArray buf; |
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222 |
HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20"); |
8092 | 223 |
//demo.append(buf); |
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224 |
break; |
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225 |
} |
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226 |
case 'b': |
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|
227 |
{ |
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228 |
int size = msg.size(); |
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229 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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230 |
emit SendTeamMessage(msgbody); |
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|
231 |
break; |
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|
232 |
} |
7629 | 233 |
case 'V': |
234 |
{ |
|
235 |
if (msg.at(2) == '?') |
|
236 |
sendCampaignVar(msg.right(msg.size() - 3)); |
|
237 |
else if (msg.at(2) == '!') |
|
238 |
writeCampaignVar(msg.right(msg.size() - 3)); |
|
239 |
break; |
|
240 |
} |
|
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241 |
default: |
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242 |
{ |
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Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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|
243 |
if (gameType == gtNet && !netSuspend) |
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244 |
{ |
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emit SendNet(msg); |
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246 |
} |
8092 | 247 |
//demo.append(msg); |
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248 |
} |
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249 |
} |
8106 | 250 |
}*/ |
184 | 251 |
|
252 |
void HWGame::FromNet(const QByteArray & msg) |
|
253 |
{ |
|
8092 | 254 |
//RawSendIPC(msg); |
184 | 255 |
} |
256 |
||
1356 | 257 |
void HWGame::FromNetChat(const QString & msg) |
258 |
{ |
|
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259 |
QByteArray buf; |
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260 |
HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20"); |
8092 | 261 |
//RawSendIPC(buf); |
1356 | 262 |
} |
263 |
||
184 | 264 |
void HWGame::onClientRead() |
8092 | 265 |
{/* |
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266 |
quint8 msglen; |
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267 |
quint32 bufsize; |
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268 |
while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) && |
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269 |
((msglen = readbuffer.data()[0]) < bufsize)) |
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270 |
{ |
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271 |
QByteArray msg = readbuffer.left(msglen + 1); |
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272 |
readbuffer.remove(0, msglen + 1); |
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|
273 |
ParseMessage(msg); |
8092 | 274 |
}*/ |
184 | 275 |
} |
276 |
||
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|
277 |
QStringList HWGame::getArguments() |
184 | 278 |
{ |
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279 |
QStringList arguments; |
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280 |
QRect resolution = config->vid_Resolution(); |
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|
281 |
arguments << cfgdir->absolutePath(); |
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282 |
arguments << QString::number(resolution.width()); |
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|
283 |
arguments << QString::number(resolution.height()); |
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|
284 |
arguments << QString::number(config->bitDepth()); // bpp |
8100 | 285 |
arguments << QString::number(flib_gameconn_getport(m_conn)); |
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286 |
arguments << (config->vid_Fullscreen() ? "1" : "0"); |
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|
287 |
arguments << (config->isSoundEnabled() ? "1" : "0"); |
3709 | 288 |
arguments << (config->isMusicEnabled() ? "1" : "0"); |
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|
289 |
arguments << QString::number(config->volume()); // sound volume |
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|
290 |
arguments << QString::number(config->timerInterval()); |
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|
291 |
arguments << datadir->absolutePath(); |
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|
292 |
arguments << (config->isShowFPSEnabled() ? "1" : "0"); |
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|
293 |
arguments << (config->isAltDamageEnabled() ? "1" : "0"); |
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|
294 |
arguments << config->netNick().toUtf8().toBase64(); |
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|
295 |
arguments << QString::number(config->translateQuality()); |
3696 | 296 |
arguments << QString::number(config->stereoMode()); |
3709 | 297 |
arguments << tr("en.txt"); |
298 |
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299 |
return arguments; |
184 | 300 |
} |
301 |
||
5865 | 302 |
void HWGame::PlayDemo(const QString & demofilename, bool isSave) |
184 | 303 |
{ |
5865 | 304 |
gameType = isSave ? gtSave : gtDemo; |
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|
305 |
QFile demofile(demofilename); |
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|
306 |
if (!demofile.open(QIODevice::ReadOnly)) |
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|
307 |
{ |
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|
308 |
emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename)); |
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|
309 |
return ; |
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|
310 |
} |
184 | 311 |
|
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|
312 |
// read demo |
8092 | 313 |
//toSendBuf = demofile.readAll(); |
184 | 314 |
|
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315 |
// run engine |
8092 | 316 |
//demo.clear(); |
317 |
start(false); |
|
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|
318 |
SetGameState(gsStarted); |
184 | 319 |
} |
320 |
||
321 |
void HWGame::StartNet() |
|
322 |
{ |
|
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|
323 |
gameType = gtNet; |
8092 | 324 |
//demo.clear(); |
325 |
start(false); |
|
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|
326 |
SetGameState(gsStarted); |
184 | 327 |
} |
328 |
||
329 |
void HWGame::StartLocal() |
|
330 |
{ |
|
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|
331 |
gameType = gtLocal; |
8092 | 332 |
//demo.clear(); |
333 |
start(false); |
|
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|
334 |
SetGameState(gsStarted); |
184 | 335 |
} |
336 |
||
337 |
void HWGame::StartQuick() |
|
338 |
{ |
|
8100 | 339 |
ThemeModel * themeModel = DataManager::instance().themeModel(); |
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|
340 |
gameType = gtQLocal; |
8106 | 341 |
|
8100 | 342 |
flib_gamesetup gameSetup; |
343 |
gameSetup.style = NULL; |
|
344 |
gameSetup.gamescheme = flib_scheme_create("Default"); |
|
345 |
gameSetup.map = flib_map_create_regular( |
|
346 |
QUuid::createUuid().toByteArray().constData() |
|
347 |
, themeModel->rowCount() > 0 ? themeModel->index(rand() % themeModel->rowCount()).data().toString().toUtf8().constData() : "Sheep" |
|
348 |
, 3); |
|
349 |
gameSetup.teamlist = flib_teamlist_create(); |
|
350 |
||
8106 | 351 |
{ // add teams |
352 |
HWTeam team1; |
|
353 |
team1.setDifficulty(0); |
|
354 |
team1.setColor(0); |
|
355 |
team1.setNumHedgehogs(4); |
|
356 |
HWNamegen::teamRandomNames(team1, true); |
|
357 |
||
358 |
HWTeam team2; |
|
359 |
team2.setDifficulty(4); |
|
360 |
team2.setColor(1); |
|
361 |
team2.setNumHedgehogs(4); |
|
362 |
do |
|
363 |
HWNamegen::teamRandomNames(team2,true); |
|
364 |
while(!team2.name().compare(team1.name()) || !team2.hedgehogHat(0).compare(team1.hedgehogHat(0))); |
|
365 |
||
366 |
flib_teamlist_insert(gameSetup.teamlist, team1.toFlibTeam(), 0); |
|
367 |
flib_teamlist_insert(gameSetup.teamlist, team2.toFlibTeam(), 1); |
|
368 |
} |
|
369 |
||
8100 | 370 |
m_conn = flib_gameconn_create(config->netNick().toUtf8().constData(), &gameSetup, false); |
371 |
||
8106 | 372 |
flib_teamlist_destroy(gameSetup.teamlist); |
373 |
flib_map_destroy(gameSetup.map); |
|
374 |
flib_scheme_destroy(gameSetup.gamescheme); |
|
375 |
||
8092 | 376 |
start(false); |
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|
377 |
SetGameState(gsStarted); |
184 | 378 |
} |
533 | 379 |
|
2468
0b62498c201a
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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|
380 |
void HWGame::StartTraining(const QString & file) |
587 | 381 |
{ |
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|
382 |
gameType = gtTraining; |
3919 | 383 |
training = "Missions/Training/" + file + ".lua"; |
8092 | 384 |
//demo.clear(); |
385 |
start(false); |
|
3760 | 386 |
SetGameState(gsStarted); |
387 |
} |
|
388 |
||
7629 | 389 |
void HWGame::StartCampaign(const QString & camp, const QString & campScript, const QString & campTeam) |
3760 | 390 |
{ |
391 |
gameType = gtCampaign; |
|
7629 | 392 |
campaign = camp; |
393 |
campaignScript = "Missions/Campaign/" + camp + "/" + campScript; |
|
394 |
campaignTeam = campTeam; |
|
8092 | 395 |
//demo.clear(); |
396 |
start(false); |
|
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|
397 |
SetGameState(gsStarted); |
587 | 398 |
} |
399 |
||
533 | 400 |
void HWGame::SetGameState(GameState state) |
401 |
{ |
|
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|
402 |
gameState = state; |
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|
403 |
emit GameStateChanged(state); |
7629 | 404 |
if (gameType == gtCampaign) |
405 |
{ |
|
406 |
emit CampStateChanged(1); |
|
407 |
} |
|
533 | 408 |
} |
4428
2bc3d3475edf
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents:
4406
diff
changeset
|
409 |
|
6211
ee9465c0ea82
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents:
6024
diff
changeset
|
410 |
void HWGame::abort() |
4428
2bc3d3475edf
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents:
4406
diff
changeset
|
411 |
{ |
6211
ee9465c0ea82
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents:
6024
diff
changeset
|
412 |
QByteArray buf; |
ee9465c0ea82
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents:
6024
diff
changeset
|
413 |
HWProto::addStringToBuffer(buf, QString("efinish")); |
8092 | 414 |
//RawSendIPC(buf); |
4428
2bc3d3475edf
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents:
4406
diff
changeset
|
415 |
} |
7629 | 416 |
|
7665 | 417 |
void HWGame::sendCampaignVar(const QByteArray &varToSend) |
7629 | 418 |
{ |
419 |
QString varToFind(varToSend); |
|
420 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
421 |
teamfile.setIniCodec("UTF-8"); |
|
422 |
QString varValue = teamfile.value("Campaign " + campaign + "/" + varToFind, "").toString(); |
|
423 |
QByteArray command; |
|
424 |
HWProto::addStringToBuffer(command, "V." + varValue); |
|
8092 | 425 |
//RawSendIPC(command); |
7629 | 426 |
} |
427 |
||
7665 | 428 |
void HWGame::writeCampaignVar(const QByteArray & varVal) |
7629 | 429 |
{ |
7665 | 430 |
int i = varVal.indexOf(" "); |
431 |
if(i < 0) |
|
432 |
return; |
|
433 |
||
434 |
QString varToWrite = QString::fromUtf8(varVal.left(i)); |
|
435 |
QString varValue = QString::fromUtf8(varVal.mid(i + 1)); |
|
7629 | 436 |
|
437 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
438 |
teamfile.setIniCodec("UTF-8"); |
|
439 |
teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue); |
|
440 |
} |
|
441 |
||
8092 | 442 |
void HWGame::onEngineStart() |
443 |
{ |
|
8100 | 444 |
new FrontLibPoller((void (*)(void *))flib_gameconn_tick, m_conn, this); |
8092 | 445 |
} |