author | unc0rr |
Sun, 25 Nov 2012 22:17:11 +0400 | |
branch | flibqtfrontend |
changeset 8103 | c247346d296f |
parent 8100 | 0e6fadf81a2c |
child 8106 | 861d145b270e |
permissions | -rw-r--r-- |
184 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
184 | 4 |
* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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||
19 |
#include <QString> |
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#include <QByteArray> |
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#include <QUuid> |
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#include <QColor> |
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#include <QStringListModel> |
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#include <QTextStream> |
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#include "game.h" |
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#include "hwconsts.h" |
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#include "gameuiconfig.h" |
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#include "gamecfgwidget.h" |
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#include "teamselect.h" |
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#include "proto.h" |
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#include "campaign.h" |
33 |
#include "ThemeModel.h" |
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#include "frontlibpoller.h" |
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QString training, campaign, campaignScript, campaignTeam; // TODO: Cleaner solution? |
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openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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681 | 38 |
HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) : |
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TCPBase(0) |
40 |
, ammostr(ammo) |
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, m_pTeamSelWidget(pTeamSelWidget) |
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, m_conn(NULL) |
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184 | 43 |
{ |
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this->config = config; |
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this->gamecfg = gamecfg; |
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netSuspend = false; |
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} |
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HWGame::~HWGame() |
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{ |
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SetGameState(gsDestroyed); |
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if(m_conn) |
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flib_gameconn_destroy(m_conn); |
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} |
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void HWGame::onClientDisconnect() |
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{/* |
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switch (gameType) |
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{ |
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case gtDemo: |
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// for video recording we need demo anyway |
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emit HaveRecord(rtNeither, demo); |
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break; |
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case gtNet: |
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emit HaveRecord(rtDemo, demo); |
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break; |
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default: |
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if (gameState == gsInterrupted || gameState == gsHalted) |
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emit HaveRecord(rtSave, demo); |
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else if (gameState == gsFinished) |
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emit HaveRecord(rtDemo, demo); |
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pagevideos is now much better that before:
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else |
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emit HaveRecord(rtNeither, demo); |
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}*/ |
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SetGameState(gsStopped); |
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} |
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||
253 | 79 |
void HWGame::commonConfig() |
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{ |
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QByteArray buf; |
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QString gt; |
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switch (gameType) |
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{ |
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case gtDemo: |
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gt = "TD"; |
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break; |
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case gtNet: |
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gt = "TN"; |
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break; |
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default: |
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gt = "TL"; |
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} |
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HWProto::addStringToBuffer(buf, gt); |
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buf += gamecfg->getFullConfig(); |
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if (m_pTeamSelWidget) |
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{ |
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foreach(HWTeam team, m_pTeamSelWidget->getPlayingTeams()) |
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{ |
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HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber))); |
103 |
HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber))); |
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if(gamecfg->schemeData(15).toBool() || !gamecfg->schemeData(21).toBool()) HWProto::addStringToBuffer(buf, QString("eammstore")); |
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// HWProto::addStringListToBuffer(buf, |
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// team.teamGameConfig(gamecfg->getInitHealth())); |
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; |
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} |
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} |
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//RawSendIPC(buf); |
253 | 113 |
} |
114 |
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void HWGame::SendConfig() |
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{ |
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commonConfig(); |
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} |
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void HWGame::SendQuickConfig() |
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{ |
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QByteArray teamscfg; |
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ThemeModel * themeModel = DataManager::instance().themeModel(); |
239 | 124 |
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HWProto::addStringToBuffer(teamscfg, "TL"); |
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HWProto::addStringToBuffer(teamscfg, QString("etheme %1") |
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.arg((themeModel->rowCount() > 0) ? themeModel->index(rand() % themeModel->rowCount()).data().toString() : "steel")); |
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128 |
HWProto::addStringToBuffer(teamscfg, "eseed " + QUuid::createUuid().toString()); |
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129 |
|
7713 | 130 |
HWProto::addStringToBuffer(teamscfg, "e$template_filter 2"); |
131 |
||
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132 |
HWTeam team1; |
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133 |
team1.setDifficulty(0); |
7130 | 134 |
team1.setColor(0); |
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135 |
team1.setNumHedgehogs(4); |
8103 | 136 |
HWNamegen::teamRandomNames(team1, true); |
137 |
// HWProto::addStringListToBuffer(teamscfg, |
|
138 |
// team1.teamGameConfig(100)); |
|
1907 | 139 |
|
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140 |
HWTeam team2; |
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141 |
team2.setDifficulty(4); |
7130 | 142 |
team2.setColor(1); |
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143 |
team2.setNumHedgehogs(4); |
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|
144 |
do |
6024 | 145 |
HWNamegen::teamRandomNames(team2,true); |
8103 | 146 |
while(!team2.name().compare(team1.name()) || !team2.hedgehogHat(0).compare(team1.hedgehogHat(0))); |
147 |
// HWProto::addStringListToBuffer(teamscfg, |
|
148 |
// team2.teamGameConfig(100)); |
|
607 | 149 |
|
3346 | 150 |
HWProto::addStringToBuffer(teamscfg, QString("eammloadt %1").arg(cDefaultAmmoStore->mid(0, cAmmoNumber))); |
151 |
HWProto::addStringToBuffer(teamscfg, QString("eammprob %1").arg(cDefaultAmmoStore->mid(cAmmoNumber, cAmmoNumber))); |
|
152 |
HWProto::addStringToBuffer(teamscfg, QString("eammdelay %1").arg(cDefaultAmmoStore->mid(2 * cAmmoNumber, cAmmoNumber))); |
|
153 |
HWProto::addStringToBuffer(teamscfg, QString("eammreinf %1").arg(cDefaultAmmoStore->mid(3 * cAmmoNumber, cAmmoNumber))); |
|
154 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
|
155 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
|
8092 | 156 |
//RawSendIPC(teamscfg); |
341 | 157 |
} |
158 |
||
588 | 159 |
void HWGame::SendTrainingConfig() |
160 |
{ |
|
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161 |
QByteArray traincfg; |
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162 |
HWProto::addStringToBuffer(traincfg, "TL"); |
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163 |
HWProto::addStringToBuffer(traincfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 164 |
HWProto::addStringToBuffer(traincfg, "escript " + training); |
593 | 165 |
|
8092 | 166 |
//RawSendIPC(traincfg); |
588 | 167 |
} |
168 |
||
3760 | 169 |
void HWGame::SendCampaignConfig() |
170 |
{ |
|
171 |
QByteArray campaigncfg; |
|
172 |
HWProto::addStringToBuffer(campaigncfg, "TL"); |
|
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173 |
HWProto::addStringToBuffer(campaigncfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 174 |
|
7629 | 175 |
HWProto::addStringToBuffer(campaigncfg, "escript " + campaignScript); |
3760 | 176 |
|
8092 | 177 |
// RawSendIPC(campaigncfg); |
3760 | 178 |
} |
179 |
||
341 | 180 |
void HWGame::SendNetConfig() |
181 |
{ |
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182 |
commonConfig(); |
184 | 183 |
} |
184 |
||
185 |
void HWGame::ParseMessage(const QByteArray & msg) |
|
186 |
{ |
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187 |
switch(msg.at(1)) |
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{ |
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189 |
case '?': |
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190 |
{ |
8092 | 191 |
//SendIPC("!"); |
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192 |
break; |
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193 |
} |
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194 |
case 'C': |
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195 |
{ |
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196 |
switch (gameType) |
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197 |
{ |
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198 |
case gtLocal: |
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199 |
{ |
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200 |
SendConfig(); |
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201 |
break; |
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202 |
} |
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203 |
case gtQLocal: |
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204 |
{ |
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|
205 |
SendQuickConfig(); |
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|
206 |
break; |
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207 |
} |
5865 | 208 |
case gtSave: |
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209 |
case gtDemo: |
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210 |
break; |
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|
211 |
case gtNet: |
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212 |
{ |
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213 |
SendNetConfig(); |
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|
214 |
break; |
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|
215 |
} |
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216 |
case gtTraining: |
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217 |
{ |
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218 |
SendTrainingConfig(); |
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|
219 |
break; |
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|
220 |
} |
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221 |
case gtCampaign: |
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222 |
{ |
3760 | 223 |
SendCampaignConfig(); |
224 |
break; |
|
225 |
} |
|
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226 |
} |
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227 |
break; |
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|
228 |
} |
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229 |
case 'E': |
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230 |
{ |
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231 |
int size = msg.size(); |
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232 |
emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4)); |
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233 |
return; |
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234 |
} |
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235 |
case 'i': |
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236 |
{ |
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237 |
emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3))); |
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|
238 |
break; |
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|
239 |
} |
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240 |
case 'Q': |
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241 |
{ |
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242 |
SetGameState(gsInterrupted); |
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|
243 |
break; |
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|
244 |
} |
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245 |
case 'q': |
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246 |
{ |
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247 |
SetGameState(gsFinished); |
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|
248 |
break; |
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|
249 |
} |
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250 |
case 'H': |
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251 |
{ |
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|
252 |
SetGameState(gsHalted); |
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|
253 |
break; |
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|
254 |
} |
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|
255 |
case 's': |
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256 |
{ |
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257 |
int size = msg.size(); |
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|
258 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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|
259 |
emit SendChat(msgbody); |
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|
260 |
QByteArray buf; |
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|
261 |
HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20"); |
8092 | 262 |
//demo.append(buf); |
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|
263 |
break; |
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|
264 |
} |
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|
265 |
case 'b': |
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|
266 |
{ |
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|
267 |
int size = msg.size(); |
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|
268 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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|
269 |
emit SendTeamMessage(msgbody); |
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|
270 |
break; |
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|
271 |
} |
7629 | 272 |
case 'V': |
273 |
{ |
|
274 |
if (msg.at(2) == '?') |
|
275 |
sendCampaignVar(msg.right(msg.size() - 3)); |
|
276 |
else if (msg.at(2) == '!') |
|
277 |
writeCampaignVar(msg.right(msg.size() - 3)); |
|
278 |
break; |
|
279 |
} |
|
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|
280 |
default: |
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|
281 |
{ |
4430
cacda05a053e
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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changeset
|
282 |
if (gameType == gtNet && !netSuspend) |
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|
283 |
{ |
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|
284 |
emit SendNet(msg); |
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|
285 |
} |
8092 | 286 |
//demo.append(msg); |
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|
287 |
} |
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|
288 |
} |
184 | 289 |
} |
290 |
||
291 |
void HWGame::FromNet(const QByteArray & msg) |
|
292 |
{ |
|
8092 | 293 |
//RawSendIPC(msg); |
184 | 294 |
} |
295 |
||
1356 | 296 |
void HWGame::FromNetChat(const QString & msg) |
297 |
{ |
|
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|
298 |
QByteArray buf; |
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|
299 |
HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20"); |
8092 | 300 |
//RawSendIPC(buf); |
1356 | 301 |
} |
302 |
||
184 | 303 |
void HWGame::onClientRead() |
8092 | 304 |
{/* |
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|
305 |
quint8 msglen; |
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|
306 |
quint32 bufsize; |
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|
307 |
while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) && |
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|
308 |
((msglen = readbuffer.data()[0]) < bufsize)) |
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|
309 |
{ |
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|
310 |
QByteArray msg = readbuffer.left(msglen + 1); |
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|
311 |
readbuffer.remove(0, msglen + 1); |
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|
312 |
ParseMessage(msg); |
8092 | 313 |
}*/ |
184 | 314 |
} |
315 |
||
5213
a86768368309
make the associate button use the user's settings for loading demos/saves
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changeset
|
316 |
QStringList HWGame::getArguments() |
184 | 317 |
{ |
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|
318 |
QStringList arguments; |
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|
319 |
QRect resolution = config->vid_Resolution(); |
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|
320 |
arguments << cfgdir->absolutePath(); |
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|
321 |
arguments << QString::number(resolution.width()); |
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|
322 |
arguments << QString::number(resolution.height()); |
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|
323 |
arguments << QString::number(config->bitDepth()); // bpp |
8100 | 324 |
arguments << QString::number(flib_gameconn_getport(m_conn)); |
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|
325 |
arguments << (config->vid_Fullscreen() ? "1" : "0"); |
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|
326 |
arguments << (config->isSoundEnabled() ? "1" : "0"); |
3709 | 327 |
arguments << (config->isMusicEnabled() ? "1" : "0"); |
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|
328 |
arguments << QString::number(config->volume()); // sound volume |
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|
329 |
arguments << QString::number(config->timerInterval()); |
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|
330 |
arguments << datadir->absolutePath(); |
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|
331 |
arguments << (config->isShowFPSEnabled() ? "1" : "0"); |
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|
332 |
arguments << (config->isAltDamageEnabled() ? "1" : "0"); |
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|
333 |
arguments << config->netNick().toUtf8().toBase64(); |
3708
64e059b6f9c5
applied from experimental3D, use a slider to set up quality
koda
parents:
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changeset
|
334 |
arguments << QString::number(config->translateQuality()); |
3696 | 335 |
arguments << QString::number(config->stereoMode()); |
3709 | 336 |
arguments << tr("en.txt"); |
337 |
||
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|
338 |
return arguments; |
184 | 339 |
} |
340 |
||
5865 | 341 |
void HWGame::PlayDemo(const QString & demofilename, bool isSave) |
184 | 342 |
{ |
5865 | 343 |
gameType = isSave ? gtSave : gtDemo; |
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|
344 |
QFile demofile(demofilename); |
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|
345 |
if (!demofile.open(QIODevice::ReadOnly)) |
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|
346 |
{ |
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|
347 |
emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename)); |
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|
348 |
return ; |
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|
349 |
} |
184 | 350 |
|
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|
351 |
// read demo |
8092 | 352 |
//toSendBuf = demofile.readAll(); |
184 | 353 |
|
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|
354 |
// run engine |
8092 | 355 |
//demo.clear(); |
356 |
start(false); |
|
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|
357 |
SetGameState(gsStarted); |
184 | 358 |
} |
359 |
||
360 |
void HWGame::StartNet() |
|
361 |
{ |
|
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|
362 |
gameType = gtNet; |
8092 | 363 |
//demo.clear(); |
364 |
start(false); |
|
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|
365 |
SetGameState(gsStarted); |
184 | 366 |
} |
367 |
||
368 |
void HWGame::StartLocal() |
|
369 |
{ |
|
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|
370 |
gameType = gtLocal; |
8092 | 371 |
//demo.clear(); |
372 |
start(false); |
|
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SetGameState(gsStarted); |
184 | 374 |
} |
375 |
||
376 |
void HWGame::StartQuick() |
|
377 |
{ |
|
8100 | 378 |
ThemeModel * themeModel = DataManager::instance().themeModel(); |
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gameType = gtQLocal; |
8100 | 380 |
/* |
381 |
typedef struct { |
|
382 |
char *style; // e.g. "Capture the Flag" |
|
383 |
flib_scheme *gamescheme; |
|
384 |
flib_map *map; |
|
385 |
flib_teamlist *teamlist; |
|
386 |
} flib_gamesetup; |
|
387 |
*/ |
|
388 |
flib_gamesetup gameSetup; |
|
389 |
gameSetup.style = NULL; |
|
390 |
gameSetup.gamescheme = flib_scheme_create("Default"); |
|
391 |
gameSetup.map = flib_map_create_regular( |
|
392 |
QUuid::createUuid().toByteArray().constData() |
|
393 |
, themeModel->rowCount() > 0 ? themeModel->index(rand() % themeModel->rowCount()).data().toString().toUtf8().constData() : "Sheep" |
|
394 |
, 3); |
|
395 |
gameSetup.teamlist = flib_teamlist_create(); |
|
396 |
||
397 |
m_conn = flib_gameconn_create(config->netNick().toUtf8().constData(), &gameSetup, false); |
|
398 |
||
8092 | 399 |
start(false); |
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400 |
SetGameState(gsStarted); |
184 | 401 |
} |
533 | 402 |
|
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|
403 |
void HWGame::StartTraining(const QString & file) |
587 | 404 |
{ |
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405 |
gameType = gtTraining; |
3919 | 406 |
training = "Missions/Training/" + file + ".lua"; |
8092 | 407 |
//demo.clear(); |
408 |
start(false); |
|
3760 | 409 |
SetGameState(gsStarted); |
410 |
} |
|
411 |
||
7629 | 412 |
void HWGame::StartCampaign(const QString & camp, const QString & campScript, const QString & campTeam) |
3760 | 413 |
{ |
414 |
gameType = gtCampaign; |
|
7629 | 415 |
campaign = camp; |
416 |
campaignScript = "Missions/Campaign/" + camp + "/" + campScript; |
|
417 |
campaignTeam = campTeam; |
|
8092 | 418 |
//demo.clear(); |
419 |
start(false); |
|
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|
420 |
SetGameState(gsStarted); |
587 | 421 |
} |
422 |
||
533 | 423 |
void HWGame::SetGameState(GameState state) |
424 |
{ |
|
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425 |
gameState = state; |
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426 |
emit GameStateChanged(state); |
7629 | 427 |
if (gameType == gtCampaign) |
428 |
{ |
|
429 |
emit CampStateChanged(1); |
|
430 |
} |
|
533 | 431 |
} |
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|
432 |
|
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|
433 |
void HWGame::abort() |
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changeset
|
434 |
{ |
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|
435 |
QByteArray buf; |
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changeset
|
436 |
HWProto::addStringToBuffer(buf, QString("efinish")); |
8092 | 437 |
//RawSendIPC(buf); |
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changeset
|
438 |
} |
7629 | 439 |
|
7665 | 440 |
void HWGame::sendCampaignVar(const QByteArray &varToSend) |
7629 | 441 |
{ |
442 |
QString varToFind(varToSend); |
|
443 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
444 |
teamfile.setIniCodec("UTF-8"); |
|
445 |
QString varValue = teamfile.value("Campaign " + campaign + "/" + varToFind, "").toString(); |
|
446 |
QByteArray command; |
|
447 |
HWProto::addStringToBuffer(command, "V." + varValue); |
|
8092 | 448 |
//RawSendIPC(command); |
7629 | 449 |
} |
450 |
||
7665 | 451 |
void HWGame::writeCampaignVar(const QByteArray & varVal) |
7629 | 452 |
{ |
7665 | 453 |
int i = varVal.indexOf(" "); |
454 |
if(i < 0) |
|
455 |
return; |
|
456 |
||
457 |
QString varToWrite = QString::fromUtf8(varVal.left(i)); |
|
458 |
QString varValue = QString::fromUtf8(varVal.mid(i + 1)); |
|
7629 | 459 |
|
460 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
461 |
teamfile.setIniCodec("UTF-8"); |
|
462 |
teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue); |
|
463 |
} |
|
464 |
||
8092 | 465 |
void HWGame::onEngineStart() |
466 |
{ |
|
8100 | 467 |
new FrontLibPoller((void (*)(void *))flib_gameconn_tick, m_conn, this); |
8092 | 468 |
} |