author | unc0rr |
Sun, 16 Dec 2012 12:25:13 +0400 | |
branch | flibqtfrontend |
changeset 8304 | 620560c89284 |
parent 8282 | 1f81bcce3ee6 |
child 8306 | 50fe80adbfcb |
permissions | -rw-r--r-- |
184 | 1 |
/* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
6952 | 3 |
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
184 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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12 |
* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
|
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* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
17 |
*/ |
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18 |
||
19 |
#include <QString> |
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20 |
#include <QByteArray> |
|
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21 |
#include <QUuid> |
5201 | 22 |
#include <QColor> |
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#include <QStringListModel> |
7629 | 24 |
#include <QTextStream> |
184 | 25 |
|
26 |
#include "game.h" |
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27 |
#include "hwconsts.h" |
|
28 |
#include "gameuiconfig.h" |
|
29 |
#include "gamecfgwidget.h" |
|
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#include "teamselect.h" |
239 | 31 |
#include "proto.h" |
7629 | 32 |
#include "campaign.h" |
33 |
#include "ThemeModel.h" |
|
8100 | 34 |
#include "frontlibpoller.h" |
706 | 35 |
|
7629 | 36 |
QString training, campaign, campaignScript, campaignTeam; // TODO: Cleaner solution? |
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37 |
|
681 | 38 |
HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) : |
8100 | 39 |
TCPBase(0) |
40 |
, ammostr(ammo) |
|
41 |
, m_pTeamSelWidget(pTeamSelWidget) |
|
8280 | 42 |
, m_conn(0) |
43 |
, m_poller(0) |
|
184 | 44 |
{ |
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this->config = config; |
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this->gamecfg = gamecfg; |
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netSuspend = false; |
184 | 48 |
} |
49 |
||
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HWGame::~HWGame() |
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{ |
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SetGameState(gsDestroyed); |
8100 | 53 |
|
54 |
if(m_conn) |
|
55 |
flib_gameconn_destroy(m_conn); |
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} |
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57 |
|
253 | 58 |
void HWGame::commonConfig() |
184 | 59 |
{ |
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60 |
QByteArray buf; |
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QString gt; |
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switch (gameType) |
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{ |
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case gtDemo: |
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gt = "TD"; |
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break; |
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67 |
case gtNet: |
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68 |
gt = "TN"; |
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break; |
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default: |
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71 |
gt = "TL"; |
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72 |
} |
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73 |
HWProto::addStringToBuffer(buf, gt); |
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74 |
|
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Pass hardcoded drawn map from frontend into engine \o/
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|
75 |
buf += gamecfg->getFullConfig(); |
341 | 76 |
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if (m_pTeamSelWidget) |
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78 |
{ |
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foreach(HWTeam team, m_pTeamSelWidget->getPlayingTeams()) |
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80 |
{ |
3346 | 81 |
HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber))); |
82 |
HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber))); |
|
83 |
HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber))); |
|
84 |
HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber))); |
|
7629 | 85 |
if(gamecfg->schemeData(15).toBool() || !gamecfg->schemeData(21).toBool()) HWProto::addStringToBuffer(buf, QString("eammstore")); |
8103 | 86 |
// HWProto::addStringListToBuffer(buf, |
87 |
// team.teamGameConfig(gamecfg->getInitHealth())); |
|
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88 |
; |
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} |
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90 |
} |
8092 | 91 |
//RawSendIPC(buf); |
253 | 92 |
} |
93 |
||
94 |
void HWGame::SendConfig() |
|
95 |
{ |
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96 |
commonConfig(); |
184 | 97 |
} |
98 |
||
588 | 99 |
void HWGame::SendTrainingConfig() |
100 |
{ |
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101 |
QByteArray traincfg; |
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102 |
HWProto::addStringToBuffer(traincfg, "TL"); |
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103 |
HWProto::addStringToBuffer(traincfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 104 |
HWProto::addStringToBuffer(traincfg, "escript " + training); |
593 | 105 |
|
8092 | 106 |
//RawSendIPC(traincfg); |
588 | 107 |
} |
108 |
||
3760 | 109 |
void HWGame::SendCampaignConfig() |
110 |
{ |
|
111 |
QByteArray campaigncfg; |
|
112 |
HWProto::addStringToBuffer(campaigncfg, "TL"); |
|
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113 |
HWProto::addStringToBuffer(campaigncfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 114 |
|
7629 | 115 |
HWProto::addStringToBuffer(campaigncfg, "escript " + campaignScript); |
3760 | 116 |
|
8092 | 117 |
// RawSendIPC(campaigncfg); |
3760 | 118 |
} |
119 |
||
341 | 120 |
void HWGame::SendNetConfig() |
121 |
{ |
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122 |
commonConfig(); |
184 | 123 |
} |
8106 | 124 |
/* |
184 | 125 |
void HWGame::ParseMessage(const QByteArray & msg) |
126 |
{ |
|
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127 |
switch(msg.at(1)) |
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{ |
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case '?': |
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130 |
{ |
8092 | 131 |
//SendIPC("!"); |
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132 |
break; |
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133 |
} |
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case 'C': |
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135 |
{ |
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136 |
switch (gameType) |
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137 |
{ |
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138 |
case gtLocal: |
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139 |
{ |
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140 |
SendConfig(); |
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|
141 |
break; |
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|
142 |
} |
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143 |
case gtQLocal: |
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144 |
{ |
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145 |
SendQuickConfig(); |
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146 |
break; |
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147 |
} |
5865 | 148 |
case gtSave: |
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149 |
case gtDemo: |
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150 |
break; |
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151 |
case gtNet: |
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152 |
{ |
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153 |
SendNetConfig(); |
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154 |
break; |
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155 |
} |
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156 |
case gtTraining: |
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157 |
{ |
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158 |
SendTrainingConfig(); |
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|
159 |
break; |
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|
160 |
} |
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161 |
case gtCampaign: |
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162 |
{ |
3760 | 163 |
SendCampaignConfig(); |
164 |
break; |
|
165 |
} |
|
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166 |
} |
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167 |
break; |
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168 |
} |
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169 |
case 'E': |
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170 |
{ |
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171 |
int size = msg.size(); |
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172 |
emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4)); |
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173 |
return; |
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174 |
} |
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175 |
case 'i': |
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176 |
{ |
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177 |
emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3))); |
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178 |
break; |
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179 |
} |
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180 |
case 'Q': |
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181 |
{ |
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182 |
SetGameState(gsInterrupted); |
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183 |
break; |
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184 |
} |
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185 |
case 'q': |
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186 |
{ |
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187 |
SetGameState(gsFinished); |
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|
188 |
break; |
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|
189 |
} |
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|
190 |
case 'H': |
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|
191 |
{ |
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|
192 |
SetGameState(gsHalted); |
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|
193 |
break; |
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|
194 |
} |
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|
195 |
case 's': |
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196 |
{ |
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197 |
int size = msg.size(); |
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|
198 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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|
199 |
emit SendChat(msgbody); |
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|
200 |
QByteArray buf; |
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|
201 |
HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20"); |
8092 | 202 |
//demo.append(buf); |
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|
203 |
break; |
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|
204 |
} |
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|
205 |
case 'b': |
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|
206 |
{ |
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207 |
int size = msg.size(); |
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|
208 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
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|
209 |
emit SendTeamMessage(msgbody); |
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|
210 |
break; |
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|
211 |
} |
7629 | 212 |
case 'V': |
213 |
{ |
|
214 |
if (msg.at(2) == '?') |
|
215 |
sendCampaignVar(msg.right(msg.size() - 3)); |
|
216 |
else if (msg.at(2) == '!') |
|
217 |
writeCampaignVar(msg.right(msg.size() - 3)); |
|
218 |
break; |
|
219 |
} |
|
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220 |
default: |
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221 |
{ |
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222 |
if (gameType == gtNet && !netSuspend) |
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223 |
{ |
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224 |
emit SendNet(msg); |
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225 |
} |
8092 | 226 |
//demo.append(msg); |
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227 |
} |
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228 |
} |
8106 | 229 |
}*/ |
184 | 230 |
|
231 |
void HWGame::FromNet(const QByteArray & msg) |
|
232 |
{ |
|
8092 | 233 |
//RawSendIPC(msg); |
184 | 234 |
} |
235 |
||
1356 | 236 |
void HWGame::FromNetChat(const QString & msg) |
237 |
{ |
|
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|
238 |
QByteArray buf; |
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|
239 |
HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20"); |
8092 | 240 |
//RawSendIPC(buf); |
1356 | 241 |
} |
242 |
||
184 | 243 |
void HWGame::onClientRead() |
8092 | 244 |
{/* |
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245 |
quint8 msglen; |
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246 |
quint32 bufsize; |
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|
247 |
while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) && |
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248 |
((msglen = readbuffer.data()[0]) < bufsize)) |
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|
249 |
{ |
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250 |
QByteArray msg = readbuffer.left(msglen + 1); |
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|
251 |
readbuffer.remove(0, msglen + 1); |
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|
252 |
ParseMessage(msg); |
8092 | 253 |
}*/ |
184 | 254 |
} |
255 |
||
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|
256 |
QStringList HWGame::getArguments() |
184 | 257 |
{ |
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258 |
QStringList arguments; |
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|
259 |
QRect resolution = config->vid_Resolution(); |
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|
260 |
arguments << cfgdir->absolutePath(); |
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|
261 |
arguments << QString::number(resolution.width()); |
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|
262 |
arguments << QString::number(resolution.height()); |
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|
263 |
arguments << QString::number(config->bitDepth()); // bpp |
8100 | 264 |
arguments << QString::number(flib_gameconn_getport(m_conn)); |
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|
265 |
arguments << (config->vid_Fullscreen() ? "1" : "0"); |
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|
266 |
arguments << (config->isSoundEnabled() ? "1" : "0"); |
3709 | 267 |
arguments << (config->isMusicEnabled() ? "1" : "0"); |
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|
268 |
arguments << QString::number(config->volume()); // sound volume |
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|
269 |
arguments << QString::number(config->timerInterval()); |
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|
270 |
arguments << datadir->absolutePath(); |
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|
271 |
arguments << (config->isShowFPSEnabled() ? "1" : "0"); |
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|
272 |
arguments << (config->isAltDamageEnabled() ? "1" : "0"); |
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|
273 |
arguments << config->netNick().toUtf8().toBase64(); |
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|
274 |
arguments << QString::number(config->translateQuality()); |
3696 | 275 |
arguments << QString::number(config->stereoMode()); |
3709 | 276 |
arguments << tr("en.txt"); |
277 |
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|
278 |
return arguments; |
184 | 279 |
} |
280 |
||
5865 | 281 |
void HWGame::PlayDemo(const QString & demofilename, bool isSave) |
184 | 282 |
{ |
5865 | 283 |
gameType = isSave ? gtSave : gtDemo; |
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|
284 |
QFile demofile(demofilename); |
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|
285 |
if (!demofile.open(QIODevice::ReadOnly)) |
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|
286 |
{ |
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|
287 |
emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename)); |
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|
288 |
return ; |
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|
289 |
} |
184 | 290 |
|
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|
291 |
// read demo |
8092 | 292 |
//toSendBuf = demofile.readAll(); |
184 | 293 |
|
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|
294 |
// run engine |
8092 | 295 |
//demo.clear(); |
296 |
start(false); |
|
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|
297 |
SetGameState(gsStarted); |
184 | 298 |
} |
299 |
||
300 |
void HWGame::StartNet() |
|
301 |
{ |
|
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|
302 |
gameType = gtNet; |
8092 | 303 |
//demo.clear(); |
304 |
start(false); |
|
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|
305 |
SetGameState(gsStarted); |
184 | 306 |
} |
307 |
||
308 |
void HWGame::StartLocal() |
|
309 |
{ |
|
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|
310 |
gameType = gtLocal; |
8092 | 311 |
//demo.clear(); |
312 |
start(false); |
|
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|
313 |
SetGameState(gsStarted); |
184 | 314 |
} |
315 |
||
316 |
void HWGame::StartQuick() |
|
317 |
{ |
|
8100 | 318 |
ThemeModel * themeModel = DataManager::instance().themeModel(); |
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|
319 |
gameType = gtQLocal; |
8106 | 320 |
|
8100 | 321 |
flib_gamesetup gameSetup; |
322 |
gameSetup.style = NULL; |
|
323 |
gameSetup.gamescheme = flib_scheme_create("Default"); |
|
324 |
gameSetup.map = flib_map_create_regular( |
|
8133 | 325 |
QUuid::createUuid().toString().toAscii().constData() |
8100 | 326 |
, themeModel->rowCount() > 0 ? themeModel->index(rand() % themeModel->rowCount()).data().toString().toUtf8().constData() : "Sheep" |
8130 | 327 |
, 2); |
8100 | 328 |
gameSetup.teamlist = flib_teamlist_create(); |
329 |
||
8128 | 330 |
// add teams |
331 |
HWTeam team1; |
|
332 |
team1.setDifficulty(0); |
|
333 |
team1.setColor(0); |
|
334 |
team1.setNumHedgehogs(4); |
|
335 |
HWNamegen::teamRandomNames(team1, true); |
|
8106 | 336 |
|
8128 | 337 |
HWTeam team2; |
338 |
team2.setDifficulty(4); |
|
339 |
team2.setColor(1); |
|
340 |
team2.setNumHedgehogs(4); |
|
341 |
do |
|
342 |
HWNamegen::teamRandomNames(team2,true); |
|
343 |
while(!team2.name().compare(team1.name()) || !team2.hedgehogHat(0).compare(team1.hedgehogHat(0))); |
|
8106 | 344 |
|
8128 | 345 |
QList<flib_team *> teams; |
346 |
teams << team1.toFlibTeam() << team2.toFlibTeam(); |
|
347 |
||
348 |
for(int i = 0; i < 2; ++i) |
|
349 |
{ |
|
350 |
flib_team *team = teams[i]; |
|
351 |
team->hogsInGame = 4; |
|
352 |
team->remoteDriven = false; |
|
353 |
for(int h = 0; h < HEDGEHOGS_PER_TEAM; ++h) |
|
8130 | 354 |
{ |
355 |
team->hogs[h].weaponset = flib_weaponset_create("Default"); |
|
356 |
team->hogs[h].initialHealth = 100; |
|
357 |
} |
|
8128 | 358 |
flib_teamlist_insert(gameSetup.teamlist, team, 0); |
8106 | 359 |
} |
360 |
||
8128 | 361 |
|
8100 | 362 |
m_conn = flib_gameconn_create(config->netNick().toUtf8().constData(), &gameSetup, false); |
363 |
||
8106 | 364 |
flib_teamlist_destroy(gameSetup.teamlist); |
365 |
flib_map_destroy(gameSetup.map); |
|
366 |
flib_scheme_destroy(gameSetup.gamescheme); |
|
367 |
||
8092 | 368 |
start(false); |
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|
369 |
SetGameState(gsStarted); |
184 | 370 |
} |
533 | 371 |
|
2468
0b62498c201a
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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|
372 |
void HWGame::StartTraining(const QString & file) |
587 | 373 |
{ |
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|
374 |
gameType = gtTraining; |
3919 | 375 |
training = "Missions/Training/" + file + ".lua"; |
8092 | 376 |
//demo.clear(); |
377 |
start(false); |
|
3760 | 378 |
SetGameState(gsStarted); |
379 |
} |
|
380 |
||
7629 | 381 |
void HWGame::StartCampaign(const QString & camp, const QString & campScript, const QString & campTeam) |
3760 | 382 |
{ |
383 |
gameType = gtCampaign; |
|
7629 | 384 |
campaign = camp; |
385 |
campaignScript = "Missions/Campaign/" + camp + "/" + campScript; |
|
386 |
campaignTeam = campTeam; |
|
8092 | 387 |
//demo.clear(); |
388 |
start(false); |
|
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|
389 |
SetGameState(gsStarted); |
587 | 390 |
} |
391 |
||
533 | 392 |
void HWGame::SetGameState(GameState state) |
393 |
{ |
|
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|
394 |
gameState = state; |
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|
395 |
emit GameStateChanged(state); |
7629 | 396 |
if (gameType == gtCampaign) |
397 |
{ |
|
8210 | 398 |
emit campStateChanged(1); |
7629 | 399 |
} |
533 | 400 |
} |
4428
2bc3d3475edf
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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changeset
|
401 |
|
6211
ee9465c0ea82
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
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changeset
|
402 |
void HWGame::abort() |
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Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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|
403 |
{ |
6211
ee9465c0ea82
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
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|
404 |
QByteArray buf; |
ee9465c0ea82
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
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diff
changeset
|
405 |
HWProto::addStringToBuffer(buf, QString("efinish")); |
8092 | 406 |
//RawSendIPC(buf); |
4428
2bc3d3475edf
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents:
4406
diff
changeset
|
407 |
} |
7629 | 408 |
|
7665 | 409 |
void HWGame::sendCampaignVar(const QByteArray &varToSend) |
7629 | 410 |
{ |
411 |
QString varToFind(varToSend); |
|
412 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
413 |
teamfile.setIniCodec("UTF-8"); |
|
414 |
QString varValue = teamfile.value("Campaign " + campaign + "/" + varToFind, "").toString(); |
|
415 |
QByteArray command; |
|
416 |
HWProto::addStringToBuffer(command, "V." + varValue); |
|
8092 | 417 |
//RawSendIPC(command); |
7629 | 418 |
} |
419 |
||
7665 | 420 |
void HWGame::writeCampaignVar(const QByteArray & varVal) |
7629 | 421 |
{ |
7665 | 422 |
int i = varVal.indexOf(" "); |
423 |
if(i < 0) |
|
424 |
return; |
|
425 |
||
426 |
QString varToWrite = QString::fromUtf8(varVal.left(i)); |
|
427 |
QString varValue = QString::fromUtf8(varVal.mid(i + 1)); |
|
7629 | 428 |
|
429 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
430 |
teamfile.setIniCodec("UTF-8"); |
|
431 |
teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue); |
|
432 |
} |
|
433 |
||
8210 | 434 |
|
8276 | 435 |
void HWGame::onChat(void* context, const char *msg, bool teamchat) |
8210 | 436 |
{ |
437 |
HWGame * game = (HWGame *) context; |
|
8282 | 438 |
|
439 |
if(teamchat) |
|
440 |
emit game->SendTeamMessage(QString::fromUtf8(msg)); |
|
441 |
else |
|
442 |
emit game->SendChat(QString::fromUtf8(msg)); |
|
8210 | 443 |
} |
444 |
||
8276 | 445 |
void HWGame::onConnect(void* context) |
8210 | 446 |
{ |
447 |
HWGame * game = (HWGame *) context; |
|
448 |
} |
|
449 |
||
8276 | 450 |
void HWGame::onDisconnect(void* context, int reason) |
8210 | 451 |
{ |
452 |
HWGame * game = (HWGame *) context; |
|
453 |
/* |
|
454 |
switch (gameType) |
|
455 |
{ |
|
456 |
case gtDemo: |
|
457 |
// for video recording we need demo anyway |
|
458 |
emit HaveRecord(rtNeither, demo); |
|
459 |
break; |
|
460 |
case gtNet: |
|
461 |
emit HaveRecord(rtDemo, demo); |
|
462 |
break; |
|
463 |
default: |
|
464 |
if (gameState == gsInterrupted || gameState == gsHalted) |
|
465 |
emit HaveRecord(rtSave, demo); |
|
466 |
else if (gameState == gsFinished) |
|
467 |
emit HaveRecord(rtDemo, demo); |
|
468 |
else |
|
469 |
emit HaveRecord(rtNeither, demo); |
|
470 |
}*/ |
|
8280 | 471 |
|
8210 | 472 |
game->SetGameState(gsStopped); |
8304 | 473 |
game->clientDisconnected(); |
8280 | 474 |
|
475 |
delete game->m_poller; |
|
8210 | 476 |
} |
477 |
||
8276 | 478 |
void HWGame::onEngineMessage(void *context, const uint8_t *em, size_t size) |
8210 | 479 |
{ |
480 |
HWGame * game = (HWGame *) context; |
|
481 |
} |
|
482 |
||
8276 | 483 |
void HWGame::onErrorMessage(void* context, const char *msg) |
8210 | 484 |
{ |
485 |
HWGame * game = (HWGame *) context; |
|
8282 | 486 |
|
487 |
emit game->ErrorMessage(QString("Last two engine messages:\n%1").arg(QString::fromUtf8(msg))); |
|
8210 | 488 |
} |
489 |
||
8276 | 490 |
void HWGame::onGameRecorded(void *context, const uint8_t *record, size_t size, bool isSavegame) |
8210 | 491 |
{ |
492 |
HWGame * game = (HWGame *) context; |
|
493 |
} |
|
494 |
||
8092 | 495 |
void HWGame::onEngineStart() |
496 |
{ |
|
8210 | 497 |
flib_gameconn_onChat(m_conn, onChat, this); |
498 |
flib_gameconn_onConnect(m_conn, onConnect, this); |
|
499 |
flib_gameconn_onDisconnect(m_conn, onDisconnect, this); |
|
500 |
flib_gameconn_onEngineMessage(m_conn, onEngineMessage, this); |
|
501 |
flib_gameconn_onErrorMessage(m_conn, onErrorMessage, this); |
|
502 |
flib_gameconn_onGameRecorded(m_conn, onGameRecorded, this); |
|
503 |
||
8280 | 504 |
m_poller = new FrontLibPoller((void (*)(void *))flib_gameconn_tick, m_conn, this); |
8092 | 505 |
} |