gameServer/OfficialServer/DBInteraction.hs
author unc0rr
Mon, 13 Apr 2009 09:36:25 +0000
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- Add gameServer to build system - Label schemes combobox
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{-# LANGUAGE CPP #-}
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module OfficialServer.DBInteraction
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(
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	startDBConnection
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) where
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#if defined(OFFICIAL_SERVER)
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import Database.HDBC
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import Database.HDBC.MySQL
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#endif
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import Prelude hiding (catch);
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import System.IO
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import Control.Concurrent
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import Control.Exception
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import Monad
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import Maybe
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import System.Log.Logger
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------------------------
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import CoreTypes
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localAddressList = ["127.0.0.1", "0:0:0:0:0:0:0:1", "0:0:0:0:0:ffff:7f00:1"]
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fakeDbConnection serverInfo = do
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	q <- readChan $ dbQueries serverInfo
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	case q of
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		CheckAccount client -> do
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			writeChan (coreChan serverInfo) $ ClientAccountInfo (clientUID client) $
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				if host client `elem` localAddressList then Admin else Guest
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	fakeDbConnection serverInfo
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-------------------------------------------------------------------
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-- borrowed from base 4.0.0 ---------------------------------------
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onException :: IO a -> IO b -> IO a                              --
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onException io what = io `catch` \e -> do what                   --
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                                          throw (e :: Exception) --
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-- to be deleted --------------------------------------------------
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-------------------------------------------------------------------
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#if defined(OFFICIAL_SERVER)
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dbQueryString =
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	"select users.pass, users_roles.rid from users left join users_roles on users.uid = users_roles.uid where users.name = ?"
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dbInteractionLoop queries coreChan dbConn = do
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	q <- readChan queries
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	case q of
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		CheckAccount client -> do
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				statement <- prepare dbConn dbQueryString
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				execute statement [SqlString $ nick client]
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				passAndRole <- fetchRow statement
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				finish statement
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				if isJust passAndRole then
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					writeChan coreChan $
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							ClientAccountInfo (clientUID client) $
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								HasAccount
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									(fromSql $ head $ fromJust $ passAndRole)
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									((fromSql $ last $ fromJust $ passAndRole) == (Just (3 :: Int)))
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					else
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					writeChan coreChan $ ClientAccountInfo (clientUID client) Guest
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			`onException`
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				(unGetChan queries q)
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	dbInteractionLoop queries coreChan dbConn
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dbConnectionLoop serverInfo = do
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	Control.Exception.handle (\e -> infoM "Database" $ show e) $ handleSqlError $
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		bracket
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			(connectMySQL defaultMySQLConnectInfo {mysqlHost = dbHost serverInfo, mysqlDatabase = "hedge_main", mysqlUser = dbLogin serverInfo, mysqlPassword = dbPassword serverInfo })
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			(disconnect)
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			(dbInteractionLoop (dbQueries serverInfo) (coreChan serverInfo))
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	threadDelay (5 * 10^6)
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	dbConnectionLoop serverInfo
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#else
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dbConnectionLoop = fakeDbConnection
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#endif
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startDBConnection serverInfo =
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	if (not . null $ dbHost serverInfo) then
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		forkIO $ dbConnectionLoop serverInfo
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		else
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		forkIO $ fakeDbConnection serverInfo