author | unc0rr |
Fri, 16 Jan 2009 15:43:19 +0000 | |
changeset 1683 | af34da5726aa |
parent 1681 | 42a7b01943b3 |
child 1725 | 38a074db049c |
permissions | -rw-r--r-- |
1473 | 1 |
module HWProto |
2 |
( |
|
3 |
handleCmd |
|
4 |
) where |
|
890 | 5 |
|
6 |
import IO |
|
896 | 7 |
import Data.List |
894 | 8 |
import Data.Word |
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9 |
import Data.Sequence(Seq, (|>), empty) |
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10 |
import Data.Foldable(toList) |
890 | 11 |
import Miscutils |
1320 | 12 |
import Maybe |
1317 | 13 |
import qualified Data.Map as Map |
1384 | 14 |
import Opts |
890 | 15 |
|
1662 | 16 |
teamToNet protocol team = |
1673 | 17 |
if protocol <= 21 then |
1662 | 18 |
["ADD_TEAM", teamname team, teamgrave team, teamfort team, show $ difficulty team] ++ hhsInfo |
19 |
else |
|
1681 | 20 |
["ADD_TEAM", teamname team, teamgrave team, teamfort team, teamvoicepack team, teamowner team, show $ difficulty team] ++ hhsInfo |
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Send teams info to newly connected client (has a bug with team sequence, need to discover)
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21 |
where |
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22 |
hhsInfo = concatMap (\(HedgehogInfo name hat) -> [name, hat]) $ hedgehogs team |
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23 |
|
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24 |
makeAnswer :: HandlesSelector -> [String] -> [Answer] |
1492 | 25 |
makeAnswer func msg = [\_ -> (func, msg)] |
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26 |
answerClientOnly, answerOthersRoom, answerSameRoom :: [String] -> [Answer] |
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27 |
answerClientOnly = makeAnswer clientOnly |
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28 |
answerOthersRoom = makeAnswer othersInRoom |
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|
29 |
answerSameRoom = makeAnswer sameRoom |
1591 | 30 |
answerSameProtoLobby = makeAnswer sameProtoLobbyClients |
1618 | 31 |
answerOtherLobby = makeAnswer otherLobbyClients |
1567 | 32 |
answerAll = makeAnswer allClients |
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33 |
|
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34 |
answerBadCmd = answerClientOnly ["ERROR", "Bad command, state or incorrect parameter"] |
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35 |
answerNotMaster = answerClientOnly ["ERROR", "You cannot configure room parameters"] |
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36 |
answerBadParam = answerClientOnly ["ERROR", "Bad parameter"] |
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37 |
answerErrorMsg msg = answerClientOnly ["ERROR", msg] |
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38 |
answerQuit msg = answerClientOnly ["BYE", msg] |
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39 |
answerNickChosen = answerClientOnly ["ERROR", "The nick already chosen"] |
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40 |
answerNickChooseAnother = answerClientOnly ["WARNING", "Choose another nick"] |
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41 |
answerNick nick = answerClientOnly ["NICK", nick] |
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42 |
answerProtocolKnown = answerClientOnly ["ERROR", "Protocol number already known"] |
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43 |
answerBadInput = answerClientOnly ["ERROR", "Bad input"] |
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44 |
answerProto protoNum = answerClientOnly ["PROTO", show protoNum] |
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45 |
answerRoomsList list = answerClientOnly $ "ROOMS" : list |
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46 |
answerRoomExists = answerClientOnly ["WARNING", "There's already a room with that name"] |
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47 |
answerNoRoom = answerClientOnly ["WARNING", "There's no room with that name"] |
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48 |
answerWrongPassword = answerClientOnly ["WARNING", "Wrong password"] |
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49 |
answerCantAdd reason = answerClientOnly ["WARNING", "Cannot add team: " ++ reason] |
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50 |
answerTeamAccepted team = answerClientOnly ["TEAM_ACCEPTED", teamname team] |
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51 |
answerTooFewClans = answerClientOnly ["ERROR", "Too few clans in game"] |
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52 |
answerRestricted = answerClientOnly ["WARNING", "Room joining restricted"] |
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53 |
answerConnected = answerClientOnly ["CONNECTED", "Hedgewars server http://www.hedgewars.org/"] |
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54 |
answerNotOwner = answerClientOnly ["ERROR", "You do not own this team"] |
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|
55 |
answerCannotCreateRoom = answerClientOnly ["WARNING", "Cannot create more rooms"] |
1582 | 56 |
answerInfo client = answerClientOnly ["INFO", nick client, host client, proto2ver $ protocol client, roomInfo] |
57 |
where |
|
58 |
roomInfo = if not $ null $ room client then "room " ++ (room client) else "lobby" |
|
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59 |
|
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Start converting network protocol to no-disconnecting religion
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60 |
answerAbandoned protocol = |
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61 |
if protocol < 20 then |
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62 |
answerOthersRoom ["BYE", "Room abandoned"] |
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63 |
else |
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64 |
answerOthersRoom ["ROOMABANDONED"] |
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65 |
|
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|
66 |
answerChatString nick msg = answerOthersRoom ["CHAT_STRING", nick, msg] |
1662 | 67 |
answerAddTeam protocol team = answerOthersRoom $ teamToNet protocol team |
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|
68 |
answerRemoveTeam teamName = answerOthersRoom ["REMOVE_TEAM", teamName] |
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|
69 |
answerMap mapName = answerOthersRoom ["MAP", mapName] |
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|
70 |
answerHHNum teamName hhNumber = answerOthersRoom ["HH_NUM", teamName, show hhNumber] |
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71 |
answerTeamColor teamName newColor = answerOthersRoom ["TEAM_COLOR", teamName, newColor] |
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|
72 |
answerConfigParam paramName paramStrs = answerOthersRoom $ "CONFIG_PARAM" : paramName : paramStrs |
1512
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73 |
answerQuitInform nick msg = |
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74 |
if not $ null msg then |
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75 |
answerOthersRoom ["LEFT", nick, msg] |
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76 |
else |
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|
77 |
answerOthersRoom ["LEFT", nick] |
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78 |
|
1598 | 79 |
answerPartInform nick = answerOthersRoom ["LEFT", nick, "bye room"] |
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80 |
answerQuitLobby nick msg = |
1581 | 81 |
if not $ null nick then |
82 |
if not $ null msg then |
|
83 |
answerAll ["LOBBY:LEFT", nick, msg] |
|
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84 |
else |
1581 | 85 |
answerAll ["LOBBY:LEFT", nick] |
86 |
else |
|
87 |
[] |
|
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88 |
|
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89 |
answerJoined nick = answerSameRoom ["JOINED", nick] |
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90 |
answerRunGame = answerSameRoom ["RUN_GAME"] |
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91 |
answerIsReady nick = answerSameRoom ["READY", nick] |
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92 |
answerNotReady nick = answerSameRoom ["NOT_READY", nick] |
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|
93 |
|
1591 | 94 |
answerRoomAdded name = answerSameProtoLobby ["ROOM", "ADD", name] |
95 |
answerRoomDeleted name = answerSameProtoLobby ["ROOM", "DEL", name] |
|
96 |
||
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|
97 |
answerFullConfig room = concatMap toAnswer (Map.toList $ params room) ++ (answerClientOnly ["MAP", gamemap room]) |
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|
98 |
where |
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|
99 |
toAnswer (paramName, paramStrs) = |
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|
100 |
answerClientOnly $ "CONFIG_PARAM" : paramName : paramStrs |
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|
101 |
|
1662 | 102 |
answerAllTeams protocol room = concatMap toAnswer (teams room) |
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|
103 |
where |
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|
104 |
toAnswer team = |
1662 | 105 |
(answerClientOnly $ teamToNet protocol team) ++ |
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|
106 |
(answerClientOnly ["TEAM_COLOR", teamname team, teamcolor team]) ++ |
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|
107 |
(answerClientOnly ["HH_NUM", teamname team, show $ hhnum team]) |
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|
108 |
|
1569 | 109 |
answerServerMessage client clients = [\serverInfo -> (clientOnly, "SERVER_MESSAGE" : |
1614 | 110 |
[(mainbody serverInfo) ++ updateInfo ++ clientsIn ++ (lastHour serverInfo)])] |
1384 | 111 |
where |
1492 | 112 |
mainbody serverInfo = serverMessage serverInfo ++ |
113 |
if isDedicated serverInfo then |
|
114 |
"<p align=center>Dedicated server</p>" |
|
115 |
else |
|
116 |
"<p align=center>Private server</p>" |
|
1614 | 117 |
|
1616 | 118 |
updateInfo = if protocol client < 21 then "<font color=yellow><p align=center>Hedgewars 0.9.8 is out!!! Please, update. Support for 0.9.7 will be dropped in a month.</p><p align=center><a href=http://hedgewars.org/download.html>Download page here</a></p><hr></font>" else "" |
1569 | 119 |
clientsIn = if protocol client < 20 then "<p align=left>" ++ (show $ length nicks) ++ " clients in: " ++ clientslist ++ "</p>" else [] |
1452 | 120 |
clientslist = if not $ null nicks then foldr1 (\a b -> a ++ ", " ++ b) nicks else "" |
1493 | 121 |
lastHour serverInfo = |
122 |
if isDedicated serverInfo then |
|
123 |
"<p align=left>" ++ (show $ length $ lastHourUsers serverInfo) ++ " user logins in last hour</p>" |
|
124 |
else |
|
125 |
"" |
|
1452 | 126 |
nicks = filter (not . null) $ map nick clients |
1492 | 127 |
|
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|
128 |
answerPing = makeAnswer allClients ["PING"] |
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|
129 |
|
1082 | 130 |
-- Main state-independent cmd handler |
131 |
handleCmd :: CmdHandler |
|
1478 | 132 |
handleCmd client _ rooms ("QUIT" : xs) = |
1082 | 133 |
if null (room client) then |
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134 |
(noChangeClients, noChangeRooms, answerQuit msg ++ (answerQuitLobby (nick client) msg) ) |
1082 | 135 |
else if isMaster client then |
1620 | 136 |
(modifyRoomClients clRoom (\cl -> cl{isReady = False, partRoom = True}), removeRoom (room client), (answerQuit msg) ++ (answerQuitLobby (nick client) msg) ++ (answerAbandoned $ protocol client) ++ (answerRoomDeleted $ room client)) -- core disconnects clients on ROOMABANDONED answer |
1082 | 137 |
else |
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|
138 |
(noChangeClients, modifyRoom clRoom{teams = othersTeams, playersIn = (playersIn clRoom) - 1, readyPlayers = newReadyPlayers}, (answerQuit msg) ++ (answerQuitInform (nick client) msg) ++ (answerQuitLobby (nick client) msg) ++ answerRemoveClientTeams) |
1334
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|
139 |
where |
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140 |
clRoom = roomByName (room client) rooms |
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141 |
answerRemoveClientTeams = concatMap (\tn -> answerOthersRoom ["REMOVE_TEAM", teamname tn]) clientTeams |
1335
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142 |
(clientTeams, othersTeams) = partition (\t -> teamowner t == nick client) $ teams clRoom |
1403 | 143 |
newReadyPlayers = if isReady client then (readyPlayers clRoom) - 1 else readyPlayers clRoom |
1478 | 144 |
msg = if not $ null xs then head xs else "" |
895 | 145 |
|
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146 |
handleCmd _ _ _ ["PING"] = -- core requsted |
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147 |
(noChangeClients, noChangeRooms, answerPing) |
1307 | 148 |
|
1469 | 149 |
handleCmd _ _ _ ["ASKME"] = -- core requsted |
150 |
(noChangeClients, noChangeRooms, answerConnected) |
|
151 |
||
1462 | 152 |
handleCmd _ _ _ ["PONG"] = |
153 |
(noChangeClients, noChangeRooms, []) |
|
154 |
||
1483 | 155 |
handleCmd _ _ _ ["ERROR", msg] = |
156 |
(noChangeClients, noChangeRooms, answerErrorMsg msg) |
|
157 |
||
1577 | 158 |
handleCmd _ clients _ ["INFO", asknick] = |
159 |
if noSuchClient then |
|
160 |
(noChangeClients, noChangeRooms, []) |
|
161 |
else |
|
162 |
(noChangeClients, noChangeRooms, answerInfo client) |
|
163 |
where |
|
164 |
maybeClient = find (\cl -> asknick == nick cl) clients |
|
165 |
noSuchClient = isNothing maybeClient |
|
166 |
client = fromJust maybeClient |
|
167 |
||
168 |
||
1082 | 169 |
-- check state and call state-dependent commmand handlers |
170 |
handleCmd client clients rooms cmd = |
|
171 |
if null (nick client) || protocol client == 0 then |
|
172 |
handleCmd_noInfo client clients rooms cmd |
|
173 |
else if null (room client) then |
|
174 |
handleCmd_noRoom client clients rooms cmd |
|
175 |
else |
|
176 |
handleCmd_inRoom client clients rooms cmd |
|
177 |
||
1307 | 178 |
|
1082 | 179 |
-- 'no info' state - need to get protocol number and nickname |
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|
180 |
onLoginFinished client clients = |
1571 | 181 |
if (null $ nick client) || (protocol client == 0) then |
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|
182 |
[] |
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|
183 |
else |
1676 | 184 |
answerLobbyNicks ++ |
1618 | 185 |
(answerAll ["LOBBY:JOINED", nick client]) ++ |
1584
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Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
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|
186 |
(answerServerMessage client clients) |
1676 | 187 |
where |
188 |
lobbyNicks = filter (\n -> (not (null n)) && n /= nick client) $ map nick $ clients |
|
189 |
answerLobbyNicks = if not $ null lobbyNicks then |
|
190 |
answerClientOnly $ ["LOBBY:JOINED"] ++ lobbyNicks |
|
191 |
else |
|
192 |
[] |
|
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|
193 |
|
1082 | 194 |
handleCmd_noInfo :: CmdHandler |
195 |
handleCmd_noInfo client clients _ ["NICK", newNick] = |
|
894 | 196 |
if not . null $ nick client then |
1304
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Start refactoring standalone server (prepare to change protocol)
unc0rr
parents:
1302
diff
changeset
|
197 |
(noChangeClients, noChangeRooms, answerNickChosen) |
894 | 198 |
else if haveSameNick then |
1304
05cebf68ebd8
Start refactoring standalone server (prepare to change protocol)
unc0rr
parents:
1302
diff
changeset
|
199 |
(noChangeClients, noChangeRooms, answerNickChooseAnother) |
894 | 200 |
else |
1566
6b63c75fdc68
Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents:
1561
diff
changeset
|
201 |
(modifyClient client{nick = newNick}, noChangeRooms, answerNick newNick ++ (onLoginFinished client{nick = newNick} clients)) |
894 | 202 |
where |
1320 | 203 |
haveSameNick = isJust $ find (\cl -> newNick == nick cl) clients |
894 | 204 |
|
1566
6b63c75fdc68
Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents:
1561
diff
changeset
|
205 |
handleCmd_noInfo client clients _ ["PROTO", protoNum] = |
894 | 206 |
if protocol client > 0 then |
1304
05cebf68ebd8
Start refactoring standalone server (prepare to change protocol)
unc0rr
parents:
1302
diff
changeset
|
207 |
(noChangeClients, noChangeRooms, answerProtocolKnown) |
894 | 208 |
else if parsedProto == 0 then |
1304
05cebf68ebd8
Start refactoring standalone server (prepare to change protocol)
unc0rr
parents:
1302
diff
changeset
|
209 |
(noChangeClients, noChangeRooms, answerBadInput) |
894 | 210 |
else |
1566
6b63c75fdc68
Start work on lobby: add/remove nick from the list on join/quit
unc0rr
parents:
1561
diff
changeset
|
211 |
(modifyClient client{protocol = parsedProto}, noChangeRooms, answerProto parsedProto ++ (onLoginFinished client{protocol = parsedProto} clients)) |
894 | 212 |
where |
213 |
parsedProto = fromMaybe 0 (maybeRead protoNum :: Maybe Word16) |
|
214 |
||
1304
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Start refactoring standalone server (prepare to change protocol)
unc0rr
parents:
1302
diff
changeset
|
215 |
handleCmd_noInfo _ _ _ _ = (noChangeClients, noChangeRooms, answerBadCmd) |
894 | 216 |
|
1307 | 217 |
|
894 | 218 |
-- 'noRoom' clients state command handlers |
1082 | 219 |
handleCmd_noRoom :: CmdHandler |
1452 | 220 |
handleCmd_noRoom client clients rooms ["LIST"] = |
1584
90f6a5abad17
Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
unc0rr
parents:
1582
diff
changeset
|
221 |
(noChangeClients, noChangeRooms, (answerRoomsList $ concatMap roomInfo $ sameProtoRooms)) |
1396 | 222 |
where |
1402 | 223 |
roomInfo room = [ |
224 |
name room, |
|
225 |
(show $ playersIn room) ++ "(" ++ (show $ length $ teams room) ++ ")", |
|
226 |
show $ gameinprogress room |
|
227 |
] |
|
1412 | 228 |
sameProtoRooms = filter (\r -> (roomProto r == protocol client) && (not $ isRestrictedJoins r)) rooms |
903 | 229 |
|
1082 | 230 |
handleCmd_noRoom client _ rooms ["CREATE", newRoom, roomPassword] = |
1492 | 231 |
if haveSameRoom then |
232 |
(noChangeClients, noChangeRooms, answerRoomExists) |
|
895 | 233 |
else |
1591 | 234 |
(modifyClient client{room = newRoom, isMaster = True}, addRoom createRoom{name = newRoom, password = roomPassword, roomProto = (protocol client)}, (answerJoined $ nick client) ++ (answerNotReady $ nick client) ++ (answerRoomAdded newRoom)) |
895 | 235 |
where |
1320 | 236 |
haveSameRoom = isJust $ find (\room -> newRoom == name room) rooms |
895 | 237 |
|
1082 | 238 |
handleCmd_noRoom client clients rooms ["CREATE", newRoom] = |
239 |
handleCmd_noRoom client clients rooms ["CREATE", newRoom, ""] |
|
240 |
||
1308
d5dcd6cfa5e2
Fix another server failure (when second client in room disconnects)
unc0rr
parents:
1307
diff
changeset
|
241 |
handleCmd_noRoom client clients rooms ["JOIN", roomName, roomPassword] = |
902 | 242 |
if noSuchRoom then |
1304
05cebf68ebd8
Start refactoring standalone server (prepare to change protocol)
unc0rr
parents:
1302
diff
changeset
|
243 |
(noChangeClients, noChangeRooms, answerNoRoom) |
1321 | 244 |
else if roomPassword /= password clRoom then |
1304
05cebf68ebd8
Start refactoring standalone server (prepare to change protocol)
unc0rr
parents:
1302
diff
changeset
|
245 |
(noChangeClients, noChangeRooms, answerWrongPassword) |
1411 | 246 |
else if isRestrictedJoins clRoom then |
247 |
(noChangeClients, noChangeRooms, answerRestricted) |
|
895 | 248 |
else |
1662 | 249 |
(modifyClient client{room = roomName}, modifyRoom clRoom{playersIn = 1 + playersIn clRoom}, (answerJoined $ nick client) ++ answerNicks ++ answerReady ++ (answerNotReady $ nick client) ++ answerFullConfig clRoom ++ answerAllTeams (protocol client) clRoom ++ watchRound) |
895 | 250 |
where |
1401 | 251 |
noSuchRoom = isNothing $ find (\room -> roomName == name room && roomProto room == protocol client) rooms |
1675 | 252 |
answerNicks = if not $ null sameRoomClients then |
253 |
answerClientOnly $ ["JOINED"] ++ (map nick $ sameRoomClients) |
|
254 |
else |
|
255 |
[] |
|
1491
0b1f44751509
Make answers creation more abstract, in prepare for a conversion
unc0rr
parents:
1483
diff
changeset
|
256 |
answerReady = concatMap (\c -> answerClientOnly [if isReady c then "READY" else "NOT_READY", nick c]) sameRoomClients |
1406 | 257 |
sameRoomClients = filter (\ci -> room ci == roomName) clients |
1321 | 258 |
clRoom = roomByName roomName rooms |
1558
3370b7ffeb5c
- Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents:
1512
diff
changeset
|
259 |
watchRound = if (roomProto clRoom < 20) || (not $ gameinprogress clRoom) then |
3370b7ffeb5c
- Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents:
1512
diff
changeset
|
260 |
[] |
3370b7ffeb5c
- Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents:
1512
diff
changeset
|
261 |
else |
1560
e140bc57ff68
Quick replay round to spectators until current move
unc0rr
parents:
1559
diff
changeset
|
262 |
(answerClientOnly ["RUN_GAME"]) ++ |
1646
19b3784ac9d2
Optimize net server perfomance by substituting List by Data.Sequence for storing spectators data
unc0rr
parents:
1632
diff
changeset
|
263 |
answerClientOnly ("GAMEMSG" : "DGUkc3BlY3RhdGUgMQ==" : (toList $ roundMsgs clRoom)) |
895 | 264 |
|
1082 | 265 |
handleCmd_noRoom client clients rooms ["JOIN", roomName] = |
266 |
handleCmd_noRoom client clients rooms ["JOIN", roomName, ""] |
|
894 | 267 |
|
1568 | 268 |
handleCmd_noRoom client _ _ ["CHAT_STRING", msg] = |
269 |
(noChangeClients, noChangeRooms, answerChatString (nick client) msg) |
|
270 |
||
1304
05cebf68ebd8
Start refactoring standalone server (prepare to change protocol)
unc0rr
parents:
1302
diff
changeset
|
271 |
handleCmd_noRoom _ _ _ _ = (noChangeClients, noChangeRooms, answerBadCmd) |
895 | 272 |
|
1307 | 273 |
|
897 | 274 |
-- 'inRoom' clients state command handlers |
1082 | 275 |
handleCmd_inRoom :: CmdHandler |
1322
c624b04699fb
Fix protocol implementation to conform documentation
unc0rr
parents:
1321
diff
changeset
|
276 |
handleCmd_inRoom client _ _ ["CHAT_STRING", msg] = |
1317 | 277 |
(noChangeClients, noChangeRooms, answerChatString (nick client) msg) |
897 | 278 |
|
1327 | 279 |
handleCmd_inRoom client _ rooms ("CONFIG_PARAM" : paramName : paramStrs) = |
1317 | 280 |
if isMaster client then |
1322
c624b04699fb
Fix protocol implementation to conform documentation
unc0rr
parents:
1321
diff
changeset
|
281 |
(noChangeClients, modifyRoom clRoom{params = Map.insert paramName paramStrs (params clRoom)}, answerConfigParam paramName paramStrs) |
1317 | 282 |
else |
283 |
(noChangeClients, noChangeRooms, answerNotMaster) |
|
1321 | 284 |
where |
285 |
clRoom = roomByName (room client) rooms |
|
286 |
||
1592
5ee77ee470a6
Start converting network protocol to no-disconnecting religion
unc0rr
parents:
1591
diff
changeset
|
287 |
handleCmd_inRoom client _ rooms ["PART"] = |
5ee77ee470a6
Start converting network protocol to no-disconnecting religion
unc0rr
parents:
1591
diff
changeset
|
288 |
if isMaster client then |
1618 | 289 |
(modifyRoomClients clRoom (\cl -> cl{isReady = False, isMaster = False, partRoom = True}), removeRoom (room client), (answerAbandoned $ protocol client) ++ (answerRoomDeleted $ room client)) |
1592
5ee77ee470a6
Start converting network protocol to no-disconnecting religion
unc0rr
parents:
1591
diff
changeset
|
290 |
else |
1598 | 291 |
(modifyClient client{isReady = False, partRoom = True}, modifyRoom clRoom{teams = othersTeams, playersIn = (playersIn clRoom) - 1, readyPlayers = newReadyPlayers}, (answerPartInform (nick client)) ++ answerRemoveClientTeams) |
1592
5ee77ee470a6
Start converting network protocol to no-disconnecting religion
unc0rr
parents:
1591
diff
changeset
|
292 |
where |
5ee77ee470a6
Start converting network protocol to no-disconnecting religion
unc0rr
parents:
1591
diff
changeset
|
293 |
clRoom = roomByName (room client) rooms |
5ee77ee470a6
Start converting network protocol to no-disconnecting religion
unc0rr
parents:
1591
diff
changeset
|
294 |
answerRemoveClientTeams = concatMap (\tn -> answerOthersRoom ["REMOVE_TEAM", teamname tn]) clientTeams |
5ee77ee470a6
Start converting network protocol to no-disconnecting religion
unc0rr
parents:
1591
diff
changeset
|
295 |
(clientTeams, othersTeams) = partition (\t -> teamowner t == nick client) $ teams clRoom |
5ee77ee470a6
Start converting network protocol to no-disconnecting religion
unc0rr
parents:
1591
diff
changeset
|
296 |
newReadyPlayers = if isReady client then (readyPlayers clRoom) - 1 else readyPlayers clRoom |
5ee77ee470a6
Start converting network protocol to no-disconnecting religion
unc0rr
parents:
1591
diff
changeset
|
297 |
|
1333
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1332
diff
changeset
|
298 |
handleCmd_inRoom client _ rooms ["MAP", mapName] = |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1332
diff
changeset
|
299 |
if isMaster client then |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1332
diff
changeset
|
300 |
(noChangeClients, modifyRoom clRoom{gamemap = mapName}, answerMap mapName) |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1332
diff
changeset
|
301 |
else |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1332
diff
changeset
|
302 |
(noChangeClients, noChangeRooms, answerNotMaster) |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1332
diff
changeset
|
303 |
where |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1332
diff
changeset
|
304 |
clRoom = roomByName (room client) rooms |
b0b0510eb82d
- Fix a bug with chosen map (new clinet gets wrong information)
unc0rr
parents:
1332
diff
changeset
|
305 |
|
1662 | 306 |
handleCmd_inRoom client _ rooms ("ADD_TEAM" : name : color : grave : fort : voicepack : difStr : hhsInfo) |
1323
d166f9069c2b
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents:
1322
diff
changeset
|
307 |
| length hhsInfo == 16 = |
1470
ebaca3b66d92
Give more specific explanation when deny to add team
unc0rr
parents:
1469
diff
changeset
|
308 |
if length (teams clRoom) == 6 then |
ebaca3b66d92
Give more specific explanation when deny to add team
unc0rr
parents:
1469
diff
changeset
|
309 |
(noChangeClients, noChangeRooms, answerCantAdd "too many teams") |
ebaca3b66d92
Give more specific explanation when deny to add team
unc0rr
parents:
1469
diff
changeset
|
310 |
else if canAddNumber <= 0 then |
ebaca3b66d92
Give more specific explanation when deny to add team
unc0rr
parents:
1469
diff
changeset
|
311 |
(noChangeClients, noChangeRooms, answerCantAdd "too many hedgehogs") |
ebaca3b66d92
Give more specific explanation when deny to add team
unc0rr
parents:
1469
diff
changeset
|
312 |
else if isJust findTeam then |
ebaca3b66d92
Give more specific explanation when deny to add team
unc0rr
parents:
1469
diff
changeset
|
313 |
(noChangeClients, noChangeRooms, answerCantAdd "already has a team with same name") |
ebaca3b66d92
Give more specific explanation when deny to add team
unc0rr
parents:
1469
diff
changeset
|
314 |
else if gameinprogress clRoom then |
ebaca3b66d92
Give more specific explanation when deny to add team
unc0rr
parents:
1469
diff
changeset
|
315 |
(noChangeClients, noChangeRooms, answerCantAdd "round in progress") |
ebaca3b66d92
Give more specific explanation when deny to add team
unc0rr
parents:
1469
diff
changeset
|
316 |
else if isRestrictedTeams clRoom then |
ebaca3b66d92
Give more specific explanation when deny to add team
unc0rr
parents:
1469
diff
changeset
|
317 |
(noChangeClients, noChangeRooms, answerCantAdd "restricted") |
1323
d166f9069c2b
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents:
1322
diff
changeset
|
318 |
else |
1662 | 319 |
(noChangeClients, modifyRoom clRoom{teams = teams clRoom ++ [newTeam]}, answerTeamAccepted newTeam ++ answerAddTeam (protocol client) newTeam ++ answerTeamColor name color) |
1323
d166f9069c2b
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents:
1322
diff
changeset
|
320 |
where |
d166f9069c2b
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents:
1322
diff
changeset
|
321 |
clRoom = roomByName (room client) rooms |
1662 | 322 |
newTeam = (TeamInfo (nick client) name color grave fort voicepack difficulty newTeamHHNum (hhsList hhsInfo)) |
1328 | 323 |
findTeam = find (\t -> name == teamname t) $ teams clRoom |
1323
d166f9069c2b
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents:
1322
diff
changeset
|
324 |
difficulty = fromMaybe 0 (maybeRead difStr :: Maybe Int) |
1325 | 325 |
hhsList [] = [] |
1323
d166f9069c2b
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents:
1322
diff
changeset
|
326 |
hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs |
1327 | 327 |
canAddNumber = 18 - (sum . map hhnum $ teams clRoom) |
328 |
newTeamHHNum = min 4 canAddNumber |
|
329 |
||
1662 | 330 |
handleCmd_inRoom client clients rooms ("ADD_TEAM" : name : color : grave : fort : difStr : hhsInfo) = |
331 |
handleCmd_inRoom client clients rooms ("ADD_TEAM" : name : color : grave : fort : "Default" : difStr : hhsInfo) |
|
332 |
||
333 |
||
1327 | 334 |
handleCmd_inRoom client _ rooms ["HH_NUM", teamName, numberStr] = |
335 |
if not $ isMaster client then |
|
336 |
(noChangeClients, noChangeRooms, answerNotMaster) |
|
337 |
else |
|
1329 | 338 |
if hhNumber < 1 || hhNumber > 8 || noSuchTeam || hhNumber > (canAddNumber + (hhnum team)) then |
1512
43742041c211
- Don't send 'Bad param' msg, as the only reason of it is just some lag
unc0rr
parents:
1493
diff
changeset
|
339 |
(noChangeClients, noChangeRooms, []) |
1327 | 340 |
else |
341 |
(noChangeClients, modifyRoom $ modifyTeam clRoom team{hhnum = hhNumber}, answerHHNum teamName hhNumber) |
|
342 |
where |
|
343 |
hhNumber = fromMaybe 0 (maybeRead numberStr :: Maybe Int) |
|
344 |
noSuchTeam = isNothing findTeam |
|
345 |
team = fromJust findTeam |
|
346 |
findTeam = find (\t -> teamName == teamname t) $ teams clRoom |
|
347 |
clRoom = roomByName (room client) rooms |
|
348 |
canAddNumber = 18 - (sum . map hhnum $ teams clRoom) |
|
1323
d166f9069c2b
Build neccessary structures in memory on ADDTEAM message, but don't send answer yet (need to review team id concept)
unc0rr
parents:
1322
diff
changeset
|
349 |
|
1330 | 350 |
handleCmd_inRoom client _ rooms ["TEAM_COLOR", teamName, newColor] = |
351 |
if not $ isMaster client then |
|
352 |
(noChangeClients, noChangeRooms, answerNotMaster) |
|
353 |
else |
|
1442 | 354 |
if noSuchTeam then |
1512
43742041c211
- Don't send 'Bad param' msg, as the only reason of it is just some lag
unc0rr
parents:
1493
diff
changeset
|
355 |
(noChangeClients, noChangeRooms, []) |
1442 | 356 |
else |
357 |
(noChangeClients, modifyRoom $ modifyTeam clRoom team{teamcolor = newColor}, answerTeamColor teamName newColor) |
|
1330 | 358 |
where |
359 |
noSuchTeam = isNothing findTeam |
|
360 |
team = fromJust findTeam |
|
361 |
findTeam = find (\t -> teamName == teamname t) $ teams clRoom |
|
362 |
clRoom = roomByName (room client) rooms |
|
363 |
||
1328 | 364 |
handleCmd_inRoom client _ rooms ["REMOVE_TEAM", teamName] = |
1329 | 365 |
if noSuchTeam then |
1512
43742041c211
- Don't send 'Bad param' msg, as the only reason of it is just some lag
unc0rr
parents:
1493
diff
changeset
|
366 |
(noChangeClients, noChangeRooms, []) |
1328 | 367 |
else |
1329 | 368 |
if not $ nick client == teamowner team then |
369 |
(noChangeClients, noChangeRooms, answerNotOwner) |
|
1328 | 370 |
else |
371 |
(noChangeClients, modifyRoom clRoom{teams = filter (\t -> teamName /= teamname t) $ teams clRoom}, answerRemoveTeam teamName) |
|
372 |
where |
|
373 |
noSuchTeam = isNothing findTeam |
|
374 |
team = fromJust findTeam |
|
375 |
findTeam = find (\t -> teamName == teamname t) $ teams clRoom |
|
376 |
clRoom = roomByName (room client) rooms |
|
1083 | 377 |
|
1403 | 378 |
handleCmd_inRoom client _ rooms ["TOGGLE_READY"] = |
379 |
if isReady client then |
|
1411 | 380 |
(modifyClient client{isReady = False}, modifyRoom clRoom{readyPlayers = newReadyPlayers}, answerNotReady $ nick client) |
1338 | 381 |
else |
1411 | 382 |
(modifyClient client{isReady = True}, modifyRoom clRoom{readyPlayers = newReadyPlayers}, answerIsReady $ nick client) |
1350 | 383 |
where |
384 |
clRoom = roomByName (room client) rooms |
|
1404 | 385 |
newReadyPlayers = (readyPlayers clRoom) + if isReady client then -1 else 1 |
1338 | 386 |
|
1411 | 387 |
handleCmd_inRoom client _ rooms ["START_GAME"] = |
388 |
if isMaster client && (playersIn clRoom == readyPlayers clRoom) && (not $ gameinprogress clRoom) then |
|
389 |
if enoughClans then |
|
1646
19b3784ac9d2
Optimize net server perfomance by substituting List by Data.Sequence for storing spectators data
unc0rr
parents:
1632
diff
changeset
|
390 |
(noChangeClients, modifyRoom clRoom{gameinprogress = True, roundMsgs = empty}, answerRunGame) |
1411 | 391 |
else |
392 |
(noChangeClients, noChangeRooms, answerTooFewClans) |
|
393 |
else |
|
394 |
(noChangeClients, noChangeRooms, []) |
|
395 |
where |
|
396 |
clRoom = roomByName (room client) rooms |
|
397 |
enoughClans = not $ null $ drop 1 $ group $ map teamcolor $ teams clRoom |
|
398 |
||
399 |
handleCmd_inRoom client _ rooms ["TOGGLE_RESTRICT_JOINS"] = |
|
400 |
if isMaster client then |
|
401 |
(noChangeClients, modifyRoom clRoom{isRestrictedJoins = newStatus}, []) |
|
402 |
else |
|
403 |
(noChangeClients, noChangeRooms, answerNotMaster) |
|
404 |
where |
|
405 |
clRoom = roomByName (room client) rooms |
|
406 |
newStatus = not $ isRestrictedJoins clRoom |
|
407 |
||
408 |
handleCmd_inRoom client _ rooms ["TOGGLE_RESTRICT_TEAMS"] = |
|
409 |
if isMaster client then |
|
410 |
(noChangeClients, modifyRoom clRoom{isRestrictedTeams = newStatus}, []) |
|
411 |
else |
|
412 |
(noChangeClients, noChangeRooms, answerNotMaster) |
|
413 |
where |
|
414 |
clRoom = roomByName (room client) rooms |
|
415 |
newStatus = not $ isRestrictedTeams clRoom |
|
416 |
||
1408 | 417 |
handleCmd_inRoom client clients rooms ["ROUNDFINISHED"] = |
1345
73119de7d3be
Server erases teams list after round finish, so everything should be okay now
unc0rr
parents:
1344
diff
changeset
|
418 |
if isMaster client then |
1646
19b3784ac9d2
Optimize net server perfomance by substituting List by Data.Sequence for storing spectators data
unc0rr
parents:
1632
diff
changeset
|
419 |
(modifyRoomClients clRoom (\cl -> cl{isReady = False}), modifyRoom clRoom{gameinprogress = False, readyPlayers = 0, roundMsgs = empty}, answerAllNotReady) |
1345
73119de7d3be
Server erases teams list after round finish, so everything should be okay now
unc0rr
parents:
1344
diff
changeset
|
420 |
else |
1344
4004e597f1bf
Clients send roundfinished message to server when the round is over
unc0rr
parents:
1338
diff
changeset
|
421 |
(noChangeClients, noChangeRooms, []) |
1345
73119de7d3be
Server erases teams list after round finish, so everything should be okay now
unc0rr
parents:
1344
diff
changeset
|
422 |
where |
73119de7d3be
Server erases teams list after round finish, so everything should be okay now
unc0rr
parents:
1344
diff
changeset
|
423 |
clRoom = roomByName (room client) rooms |
1408 | 424 |
sameRoomClients = filter (\ci -> room ci == name clRoom) clients |
1491
0b1f44751509
Make answers creation more abstract, in prepare for a conversion
unc0rr
parents:
1483
diff
changeset
|
425 |
answerAllNotReady = concatMap (\cl -> answerSameRoom ["NOT_READY", nick cl]) sameRoomClients |
1344
4004e597f1bf
Clients send roundfinished message to server when the round is over
unc0rr
parents:
1338
diff
changeset
|
426 |
|
1558
3370b7ffeb5c
- Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents:
1512
diff
changeset
|
427 |
handleCmd_inRoom client _ rooms ["GAMEMSG", msg] = |
3370b7ffeb5c
- Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents:
1512
diff
changeset
|
428 |
(noChangeClients, addMsg, answerOthersRoom ["GAMEMSG", msg]) |
3370b7ffeb5c
- Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents:
1512
diff
changeset
|
429 |
where |
3370b7ffeb5c
- Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents:
1512
diff
changeset
|
430 |
addMsg = if roomProto clRoom < 20 then |
3370b7ffeb5c
- Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents:
1512
diff
changeset
|
431 |
noChangeRooms |
3370b7ffeb5c
- Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents:
1512
diff
changeset
|
432 |
else |
1646
19b3784ac9d2
Optimize net server perfomance by substituting List by Data.Sequence for storing spectators data
unc0rr
parents:
1632
diff
changeset
|
433 |
modifyRoom clRoom{roundMsgs = roundMsgs clRoom |> msg} |
1558
3370b7ffeb5c
- Send previous moves info to newly connected client when it joins a room with already started game
unc0rr
parents:
1512
diff
changeset
|
434 |
clRoom = roomByName (room client) rooms |
1338 | 435 |
|
1391 | 436 |
handleCmd_inRoom client clients rooms ["KICK", kickNick] = |
437 |
if isMaster client then |
|
438 |
if noSuchClient || (kickClient == client) then |
|
439 |
(noChangeClients, noChangeRooms, []) |
|
440 |
else |
|
441 |
(modifyClient kickClient{forceQuit = True}, noChangeRooms, []) |
|
442 |
else |
|
443 |
(noChangeClients, noChangeRooms, []) |
|
444 |
where |
|
445 |
clRoom = roomByName (room client) rooms |
|
446 |
noSuchClient = isNothing findClient |
|
447 |
kickClient = fromJust findClient |
|
448 |
findClient = find (\t -> ((room t) == (room client)) && ((nick t) == kickNick)) $ clients |
|
449 |
||
1304
05cebf68ebd8
Start refactoring standalone server (prepare to change protocol)
unc0rr
parents:
1302
diff
changeset
|
450 |
handleCmd_inRoom _ _ _ _ = (noChangeClients, noChangeRooms, answerBadCmd) |